Mercurial > mplayer.hg
view osdep/glob.h @ 25966:28316f2f8d26
Try to make fps float -> AVRational conversion work better.
Might make sense to change this once we at least use double for
fps everywhere.
author | reimar |
---|---|
date | Thu, 14 Feb 2008 17:38:52 +0000 |
parents | 6ac1ece1f9fe |
children | 4129c8cfa742 |
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#ifndef GLOB_H #define GLOB_H #include "config.h" typedef struct { size_t gl_pathc; char **gl_pathv; size_t gl_offs; } glob_t; void globfree(glob_t *pglob); int glob(const char *pattern, int flags, int (*errfunc)(const char *epath, int eerrno), glob_t *pglob); #endif /* GLOB_H */