view libswscale/x86/yuv2rgb_template.c @ 30517:290e478b07cd

Make vd_info_t const for pointer in vd_functions, avoids some warnings about initialization discarding the const.
author reimar
date Sun, 14 Feb 2010 10:58:01 +0000
parents 1032ff2e83f1
children
line wrap: on
line source

/*
 * yuv2rgb_mmx.c, software YUV to RGB converter with Intel MMX "technology"
 *
 * Copyright (C) 2000, Silicon Integrated System Corp
 *
 * Author: Olie Lho <ollie@sis.com.tw>
 *
 * 15,24 bpp and dithering from Michael Niedermayer (michaelni@gmx.at)
 * MMX/MMX2 Template stuff from Michael Niedermayer (needed for fast movntq support)
 * context / deglobalize stuff by Michael Niedermayer
 *
 * This file is part of mpeg2dec, a free MPEG-2 video decoder
 *
 * mpeg2dec is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * mpeg2dec is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with mpeg2dec; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#undef MOVNTQ
#undef EMMS
#undef SFENCE

#if HAVE_AMD3DNOW
/* On K6 femms is faster than emms. On K7 femms is directly mapped to emms. */
#define EMMS     "femms"
#else
#define EMMS     "emms"
#endif

#if HAVE_MMX2
#define MOVNTQ "movntq"
#define SFENCE "sfence"
#else
#define MOVNTQ "movq"
#define SFENCE " # nop"
#endif

#define YUV2RGB \
    /* Do the multiply part of the conversion for even and odd pixels,
       register usage:
       mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
       mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
       mm6 -> Y even, mm7 -> Y odd */\
    /* convert the chroma part */\
    "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
    "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
\
    "psllw $3, %%mm0;" /* Promote precision */ \
    "psllw $3, %%mm1;" /* Promote precision */ \
\
    "psubsw "U_OFFSET"(%4), %%mm0;" /* Cb -= 128 */ \
    "psubsw "V_OFFSET"(%4), %%mm1;" /* Cr -= 128 */ \
\
    "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
    "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
\
    "pmulhw "UG_COEFF"(%4), %%mm2;" /* Mul Cb with green coeff -> Cb green */ \
    "pmulhw "VG_COEFF"(%4), %%mm3;" /* Mul Cr with green coeff -> Cr green */ \
\
    "pmulhw "UB_COEFF"(%4), %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */\
    "pmulhw "VR_COEFF"(%4), %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */\
\
    "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */\
\
    /* convert the luma part */\
    "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
    "pand "MANGLE(mmx_00ffw)", %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */\
\
    "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */\
\
    "psllw $3, %%mm6;" /* Promote precision */\
    "psllw $3, %%mm7;" /* Promote precision */\
\
    "psubw "Y_OFFSET"(%4), %%mm6;" /* Y -= 16 */\
    "psubw "Y_OFFSET"(%4), %%mm7;" /* Y -= 16 */\
\
    "pmulhw "Y_COEFF"(%4), %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */\
    "pmulhw "Y_COEFF"(%4), %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */\
\
    /* Do the addition part of the conversion for even and odd pixels,
       register usage:
       mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
       mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
       mm6 -> Y even, mm7 -> Y odd */\
    "movq %%mm0, %%mm3;" /* Copy Cblue */\
    "movq %%mm1, %%mm4;" /* Copy Cred */\
    "movq %%mm2, %%mm5;" /* Copy Cgreen */\
\
    "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */\
    "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */\
\
    "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */\
    "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */\
\
    "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */\
    "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */\
\
    /* Limit RGB even to 0..255 */\
    "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0  B6 B4 B2 B0 */\
    "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0  R6 R4 R2 R0 */\
    "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0  G6 G4 G2 G0 */\
\
    /* Limit RGB odd to 0..255 */\
    "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1  B7 B5 B3 B1 */\
    "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1  R7 R5 R3 R1 */\
    "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1  G7 G5 G3 G1 */\
\
    /* Interleave RGB even and odd */\
    "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */\
    "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */\
    "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */\


#define YUV422_UNSHIFT                   \
    if(c->srcFormat == PIX_FMT_YUV422P) {\
        srcStride[1] *= 2;               \
        srcStride[2] *= 2;               \
    }                                    \

#define YUV2RGB_LOOP(depth)                                   \
    h_size= (c->dstW+7)&~7;                                   \
    if(h_size*depth > FFABS(dstStride[0])) h_size-=8;         \
\
    __asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ );    \
    for (y= 0; y<srcSliceH; y++ ) {                           \
        uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0]; \
        const uint8_t *py = src[0] + y*srcStride[0];          \
        const uint8_t *pu = src[1] + (y>>1)*srcStride[1];     \
        const uint8_t *pv = src[2] + (y>>1)*srcStride[2];     \
        x86_reg index= -h_size/2;                                \

#define YUV2RGB_INIT                                                       \
        /* This MMX assembly code deals with a SINGLE scan line at a time, \
         * it converts 8 pixels in each iteration. */                      \
        __asm__ volatile (                                                 \
        /* load data for start of next scan line */                        \
        "movd    (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ \
        "movd    (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ \
        "movq (%5, %0, 2), %%mm6;" /* Load 8  Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ \
        /*                                                                 \
        ".balign 16     \n\t"                                              \
        */                                                                 \
        "1:             \n\t"                                              \
        /* No speed difference on my p3@500 with prefetch,                 \
         * if it is faster for anyone with -benchmark then tell me.        \
        PREFETCH" 64(%0) \n\t"                                             \
        PREFETCH" 64(%1) \n\t"                                             \
        PREFETCH" 64(%2) \n\t"                                             \
        */                                                                 \

#define YUV2RGB_ENDLOOP(depth) \
        "add $"AV_STRINGIFY(depth*8)", %1    \n\t" \
        "add                       $4, %0    \n\t" \
        " js                       1b        \n\t" \

#define YUV2RGB_OPERANDS \
        : "+r" (index), "+r" (image) \
        : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index) \
        ); \
    } \
    __asm__ volatile (SFENCE"\n\t"EMMS); \
    return srcSliceH; \

#define YUV2RGB_OPERANDS_ALPHA \
        : "+r" (index), "+r" (image) \
        : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index), "r" (pa - 2*index) \
        ); \
    } \
    __asm__ volatile (SFENCE"\n\t"EMMS); \
    return srcSliceH; \

static inline int RENAME(yuv420_rgb16)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(2)

        c->blueDither= ff_dither8[y&1];
        c->greenDither= ff_dither4[y&1];
        c->redDither= ff_dither8[(y+1)&1];

        YUV2RGB_INIT
        YUV2RGB

#ifdef DITHER1XBPP
        "paddusb "BLUE_DITHER"(%4), %%mm0;"
        "paddusb "GREEN_DITHER"(%4), %%mm2;"
        "paddusb "RED_DITHER"(%4), %%mm1;"
#endif
        /* mask unneeded bits off */
        "pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
        "pand "MANGLE(mmx_grnmask)", %%mm2;" /* g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0 */
        "pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */

        "psrlw   $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
        "pxor %%mm4, %%mm4;" /* zero mm4 */

        "movq %%mm0, %%mm5;" /* Copy B7-B0 */
        "movq %%mm2, %%mm7;" /* Copy G7-G0 */

        /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
        "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
        "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */

        "psllw  $3, %%mm2;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
        "por %%mm2, %%mm0;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */

        "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
        MOVNTQ "      %%mm0, (%1);" /* store pixel 0-3 */

        /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
        "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
        "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */

        "psllw        $3, %%mm7;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
        "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */

        "por       %%mm7, %%mm5;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
        "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */

        MOVNTQ "   %%mm5, 8 (%1);" /* store pixel 4-7 */

    YUV2RGB_ENDLOOP(2)
    YUV2RGB_OPERANDS
}

static inline int RENAME(yuv420_rgb15)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(2)

        c->blueDither= ff_dither8[y&1];
        c->greenDither= ff_dither8[y&1];
        c->redDither= ff_dither8[(y+1)&1];

        YUV2RGB_INIT
        YUV2RGB

#ifdef DITHER1XBPP
        "paddusb "BLUE_DITHER"(%4), %%mm0  \n\t"
        "paddusb "GREEN_DITHER"(%4), %%mm2  \n\t"
        "paddusb "RED_DITHER"(%4), %%mm1  \n\t"
#endif

        /* mask unneeded bits off */
        "pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
        "pand "MANGLE(mmx_redmask)", %%mm2;" /* g7g6g5g4 g3_0_0_0 g7g6g5g4 g3_0_0_0 */
        "pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */

        "psrlw   $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
        "psrlw   $1, %%mm1;" /* 0_r7r6r5  r4r3_0_0 0_r7r6r5 r4r3_0_0 */
        "pxor %%mm4, %%mm4;" /* zero mm4 */

        "movq %%mm0, %%mm5;" /* Copy B7-B0 */
        "movq %%mm2, %%mm7;" /* Copy G7-G0 */

        /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
        "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3_0_0_0 */
        "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */

        "psllw  $2, %%mm2;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
        "por %%mm2, %%mm0;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */

        "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
        MOVNTQ "      %%mm0, (%1);"  /* store pixel 0-3 */

        /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
        "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 0_g7g6g5 g4g3_0_0 */
        "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */

        "psllw        $2, %%mm7;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
        "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */

        "por       %%mm7, %%mm5;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */
        "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */

        MOVNTQ " %%mm5, 8 (%1);" /* store pixel 4-7 */

    YUV2RGB_ENDLOOP(2)
    YUV2RGB_OPERANDS
}

#undef RGB_PLANAR2PACKED24
#if HAVE_MMX2
#define RGB_PLANAR2PACKED24(red, blue)\
        "movq "MANGLE(ff_M24A)", %%mm4     \n\t"\
        "movq "MANGLE(ff_M24C)", %%mm7     \n\t"\
        "pshufw $0x50, %%mm"blue", %%mm5   \n\t" /* B3 B2 B3 B2  B1 B0 B1 B0 */\
        "pshufw $0x50, %%mm2, %%mm3     \n\t" /* G3 G2 G3 G2  G1 G0 G1 G0 */\
        "pshufw $0x00, %%mm"red", %%mm6 \n\t" /* R1 R0 R1 R0  R1 R0 R1 R0 */\
\
        "pand   %%mm4, %%mm5            \n\t" /*    B2        B1       B0 */\
        "pand   %%mm4, %%mm3            \n\t" /*    G2        G1       G0 */\
        "pand   %%mm7, %%mm6            \n\t" /*       R1        R0       */\
\
        "psllq     $8, %%mm3            \n\t" /* G2        G1       G0    */\
        "por    %%mm5, %%mm6            \n\t"\
        "por    %%mm3, %%mm6            \n\t"\
        MOVNTQ" %%mm6, (%1)             \n\t"\
\
        "psrlq     $8, %%mm2            \n\t" /* 00 G7 G6 G5  G4 G3 G2 G1 */\
        "pshufw $0xA5, %%mm"blue", %%mm5\n\t" /* B5 B4 B5 B4  B3 B2 B3 B2 */\
        "pshufw $0x55, %%mm2, %%mm3     \n\t" /* G4 G3 G4 G3  G4 G3 G4 G3 */\
        "pshufw $0xA5, %%mm"red", %%mm6 \n\t" /* R5 R4 R5 R4  R3 R2 R3 R2 */\
\
        "pand "MANGLE(ff_M24B)", %%mm5  \n\t" /* B5       B4        B3    */\
        "pand          %%mm7, %%mm3     \n\t" /*       G4        G3       */\
        "pand          %%mm4, %%mm6     \n\t" /*    R4        R3       R2 */\
\
        "por    %%mm5, %%mm3            \n\t" /* B5    G4 B4     G3 B3    */\
        "por    %%mm3, %%mm6            \n\t"\
        MOVNTQ" %%mm6, 8(%1)            \n\t"\
\
        "pshufw $0xFF, %%mm"blue", %%mm5\n\t" /* B7 B6 B7 B6  B7 B6 B6 B7 */\
        "pshufw $0xFA, %%mm2, %%mm3     \n\t" /* 00 G7 00 G7  G6 G5 G6 G5 */\
        "pshufw $0xFA, %%mm"red", %%mm6 \n\t" /* R7 R6 R7 R6  R5 R4 R5 R4 */\
        "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */\
\
        "pand          %%mm7, %%mm5     \n\t" /*       B7        B6       */\
        "pand          %%mm4, %%mm3     \n\t" /*    G7        G6       G5 */\
        "pand "MANGLE(ff_M24B)", %%mm6  \n\t" /* R7       R6        R5    */\
        "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */\
\
        "por          %%mm5, %%mm3      \n\t"\
        "por          %%mm3, %%mm6      \n\t"\
        MOVNTQ"       %%mm6, 16(%1)     \n\t"\
        "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
        "pxor         %%mm4, %%mm4      \n\t"
#else
#define RGB_PLANAR2PACKED24(red, blue)\
        "pxor      %%mm4, %%mm4     \n\t"\
        "movq      %%mm"blue", %%mm5\n\t" /* B */\
        "movq      %%mm"red", %%mm6 \n\t" /* R */\
        "punpcklbw %%mm2, %%mm"blue"\n\t" /* GBGBGBGB 0 */\
        "punpcklbw %%mm4, %%mm"red" \n\t" /* 0R0R0R0R 0 */\
        "punpckhbw %%mm2, %%mm5     \n\t" /* GBGBGBGB 2 */\
        "punpckhbw %%mm4, %%mm6     \n\t" /* 0R0R0R0R 2 */\
        "movq      %%mm"blue", %%mm7\n\t" /* GBGBGBGB 0 */\
        "movq      %%mm5, %%mm3     \n\t" /* GBGBGBGB 2 */\
        "punpcklwd %%mm"red", %%mm7 \n\t" /* 0RGB0RGB 0 */\
        "punpckhwd %%mm"red", %%mm"blue"\n\t" /* 0RGB0RGB 1 */\
        "punpcklwd %%mm6, %%mm5     \n\t" /* 0RGB0RGB 2 */\
        "punpckhwd %%mm6, %%mm3     \n\t" /* 0RGB0RGB 3 */\
\
        "movq      %%mm7, %%mm2     \n\t" /* 0RGB0RGB 0 */\
        "movq      %%mm"blue", %%mm6\n\t" /* 0RGB0RGB 1 */\
        "movq      %%mm5, %%mm"red" \n\t" /* 0RGB0RGB 2 */\
        "movq      %%mm3, %%mm4     \n\t" /* 0RGB0RGB 3 */\
\
        "psllq       $40, %%mm7     \n\t" /* RGB00000 0 */\
        "psllq       $40, %%mm"blue"\n\t" /* RGB00000 1 */\
        "psllq       $40, %%mm5     \n\t" /* RGB00000 2 */\
        "psllq       $40, %%mm3     \n\t" /* RGB00000 3 */\
\
        "punpckhdq %%mm2, %%mm7     \n\t" /* 0RGBRGB0 0 */\
        "punpckhdq %%mm6, %%mm"blue"\n\t" /* 0RGBRGB0 1 */\
        "punpckhdq %%mm"red", %%mm5 \n\t" /* 0RGBRGB0 2 */\
        "punpckhdq %%mm4, %%mm3     \n\t" /* 0RGBRGB0 3 */\
\
        "psrlq        $8, %%mm7     \n\t" /* 00RGBRGB 0 */\
        "movq      %%mm"blue", %%mm6\n\t" /* 0RGBRGB0 1 */\
        "psllq       $40, %%mm"blue"\n\t" /* GB000000 1 */\
        "por       %%mm"blue", %%mm7\n\t" /* GBRGBRGB 0 */\
        MOVNTQ"    %%mm7, (%1)      \n\t"\
\
        "psrlq       $24, %%mm6     \n\t" /* 0000RGBR 1 */\
        "movq      %%mm5, %%mm"red" \n\t" /* 0RGBRGB0 2 */\
        "psllq       $24, %%mm5     \n\t" /* BRGB0000 2 */\
        "por       %%mm5, %%mm6     \n\t" /* BRGBRGBR 1 */\
        MOVNTQ"    %%mm6, 8(%1)     \n\t"\
\
        "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
\
        "psrlq       $40, %%mm"red" \n\t" /* 000000RG 2 */\
        "psllq        $8, %%mm3     \n\t" /* RGBRGB00 3 */\
        "por       %%mm3, %%mm"red" \n\t" /* RGBRGBRG 2 */\
        MOVNTQ"    %%mm"red", 16(%1)\n\t"\
\
        "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */\
        "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */\
        "pxor      %%mm4, %%mm4     \n\t"
#endif

static inline int RENAME(yuv420_rgb24)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(3)

        YUV2RGB_INIT
        YUV2RGB
        /* mm0=B, %%mm2=G, %%mm1=R */
        RGB_PLANAR2PACKED24("0", "1")

    YUV2RGB_ENDLOOP(3)
    YUV2RGB_OPERANDS
}

static inline int RENAME(yuv420_bgr24)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(3)

        YUV2RGB_INIT
        YUV2RGB
        /* mm0=B, %%mm2=G, %%mm1=R */
        RGB_PLANAR2PACKED24("1", "0")

    YUV2RGB_ENDLOOP(3)
    YUV2RGB_OPERANDS
}

/*

RGB_PLANAR2PACKED32(red,green,blue,alpha)

convert RGB plane to RGB packed format

macro parameters specify the output color channel order:

RGB_PLANAR2PACKED32(REG_RED,  REG_GREEN, REG_BLUE, REG_ALPHA) for RGBA output,
RGB_PLANAR2PACKED32(REG_BLUE, REG_GREEN, REG_RED,  REG_ALPHA) for BGRA output,
RGB_PLANAR2PACKED32(REG_ALPHA,REG_BLUE,  REG_GREEN,REG_RED)   for ABGR output,

etc.
*/

#define REG_BLUE  "0"
#define REG_RED   "1"
#define REG_GREEN "2"
#define REG_ALPHA "3"

#define RGB_PLANAR2PACKED32(red,green,blue,alpha)                       \
    /* convert RGB plane to RGB packed format,                          \
       mm0 ->  B, mm1 -> R, mm2 -> G, mm3 -> A,                         \
       mm4 -> GB, mm5 -> AR pixel 4-7,                                  \
       mm6 -> GB, mm7 -> AR pixel 0-3 */                                \
    "movq      %%mm" blue ", %%mm6;"   /* B7 B6 B5 B4 B3 B2 B1 B0 */    \
    "movq      %%mm" red  ", %%mm7;"   /* R7 R6 R5 R4 R3 R2 R1 R0 */    \
\
    "movq      %%mm" blue ", %%mm4;"   /* B7 B6 B5 B4 B3 B2 B1 B0 */    \
    "movq      %%mm" red  ", %%mm5;"   /* R7 R6 R5 R4 R3 R2 R1 R0 */    \
\
    "punpcklbw %%mm" green ", %%mm6;"  /* G3 B3 G2 B2 G1 B1 G0 B0 */    \
    "punpcklbw %%mm" alpha ", %%mm7;"  /* A3 R3 A2 R2 A1 R1 A0 R0 */    \
\
    "punpcklwd %%mm7, %%mm6;"          /* A1 R1 B1 G1 A0 R0 B0 G0 */    \
    MOVNTQ "   %%mm6, (%1);"           /* Store ARGB1 ARGB0 */          \
\
    "movq      %%mm" blue ", %%mm6;"   /* B7 B6 B5 B4 B3 B2 B1 B0 */    \
    "punpcklbw %%mm" green ", %%mm6;"  /* G3 B3 G2 B2 G1 B1 G0 B0 */    \
\
    "punpckhwd %%mm7, %%mm6;"          /* A3 R3 G3 B3 A2 R2 B3 G2 */    \
    MOVNTQ "   %%mm6, 8 (%1);"         /* Store ARGB3 ARGB2 */          \
\
    "punpckhbw %%mm" green ", %%mm4;"  /* G7 B7 G6 B6 G5 B5 G4 B4 */    \
    "punpckhbw %%mm" alpha ", %%mm5;"  /* A7 R7 A6 R6 A5 R5 A4 R4 */    \
\
    "punpcklwd %%mm5, %%mm4;"          /* A5 R5 B5 G5 A4 R4 B4 G4 */    \
    MOVNTQ "   %%mm4, 16 (%1);"        /* Store ARGB5 ARGB4 */          \
\
    "movq      %%mm" blue ", %%mm4;"   /* B7 B6 B5 B4 B3 B2 B1 B0 */    \
    "punpckhbw %%mm" green ", %%mm4;"  /* G7 B7 G6 B6 G5 B5 G4 B4 */    \
\
    "punpckhwd %%mm5, %%mm4;"   /* A7 R7 G7 B7 A6 R6 B6 G6 */           \
    MOVNTQ "   %%mm4, 24 (%1);" /* Store ARGB7 ARGB6 */                 \
\
    "movd 4 (%2, %0), %%mm0;"   /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ \
    "movd 4 (%3, %0), %%mm1;"   /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ \
\
    "pxor         %%mm4, %%mm4;" /* zero mm4 */                         \
    "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ \

static inline int RENAME(yuv420_rgb32)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(4)

        YUV2RGB_INIT
        YUV2RGB
        "pcmpeqd   %%mm3, %%mm3;"   /* fill mm3 */
        RGB_PLANAR2PACKED32(REG_RED,REG_GREEN,REG_BLUE,REG_ALPHA)

    YUV2RGB_ENDLOOP(4)
    YUV2RGB_OPERANDS
}

static inline int RENAME(yuva420_rgb32)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                        int srcSliceH, uint8_t* dst[], int dstStride[])
{
#if HAVE_7REGS
    int y, h_size;

    YUV2RGB_LOOP(4)

        const uint8_t *pa = src[3] + y*srcStride[3];
        YUV2RGB_INIT
        YUV2RGB
        "movq     (%6, %0, 2), %%mm3;"            /* Load 8 A A7 A6 A5 A4 A3 A2 A1 A0 */
        RGB_PLANAR2PACKED32(REG_RED,REG_GREEN,REG_BLUE,REG_ALPHA)

    YUV2RGB_ENDLOOP(4)
    YUV2RGB_OPERANDS_ALPHA
#endif
}

static inline int RENAME(yuv420_bgr32)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                       int srcSliceH, uint8_t* dst[], int dstStride[])
{
    int y, h_size;

    YUV422_UNSHIFT
    YUV2RGB_LOOP(4)

        YUV2RGB_INIT
        YUV2RGB
        "pcmpeqd   %%mm3, %%mm3;"   /* fill mm3 */
        RGB_PLANAR2PACKED32(REG_BLUE,REG_GREEN,REG_RED,REG_ALPHA)

    YUV2RGB_ENDLOOP(4)
    YUV2RGB_OPERANDS
}

static inline int RENAME(yuva420_bgr32)(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
                                        int srcSliceH, uint8_t* dst[], int dstStride[])
{
#if HAVE_7REGS
    int y, h_size;

    YUV2RGB_LOOP(4)

        const uint8_t *pa = src[3] + y*srcStride[3];
        YUV2RGB_INIT
        YUV2RGB
        "movq     (%6, %0, 2), %%mm3;"            /* Load 8 A A7 A6 A5 A4 A3 A2 A1 A0 */
        RGB_PLANAR2PACKED32(REG_BLUE,REG_GREEN,REG_RED,REG_ALPHA)

    YUV2RGB_ENDLOOP(4)
    YUV2RGB_OPERANDS_ALPHA
#endif
}