view gui/mplayer/play.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents 3baf6a2283da
children 4129c8cfa742
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#ifndef GUI_PLAY_H
#define GUI_PLAY_H

#include "../config.h"

extern int mplGotoTheNext;

extern void mplEnd( void );
extern void mplFullScreen( void );
extern void mplPlay( void );
extern void mplPause( void );
extern void mplState( void );
extern void mplPrev( void );
extern void mplNext( void );
extern void mplCurr( void );

extern void mplIncAudioBufDelay( void );
extern void mplDecAudioBufDelay( void );

extern void  mplRelSeek( float s );
extern void  mplAbsSeek( float s );
extern float mplGetPosition( void );

extern void mplPlayFork( void );
extern void mplSigHandler( int s );
extern void mplPlayerThread( void );

extern void ChangeSkin( char * name );
extern void EventHandling( void );

extern void mplSetFileName( char * dir,char * name,int type );

#endif /* GUI_PLAY_H */