view gui/win32/wincfg.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents 3baf6a2283da
children 4129c8cfa742
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/*
 * MPlayer GUI for Win32
 * Copyright (C) 2003 Sascha Sommer <saschasommer@freenet.de>
 * Copyright (C) 2006 Erik Augustson <erik_27can@yahoo.com>
 * Copyright (C) 2006 Gianluigi Tiesi <sherpya@netfarm.it>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with MPlayer; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef GUI_WINCFG_H
#define GUI_WINCFG_H

extern char *skinName;
extern int sub_window;
extern int console;

extern int gui_save_pos;
extern int gui_main_pos_x;
extern int gui_main_pos_y;
extern int gui_sub_pos_x;
extern int gui_sub_pos_y;

extern int cfg_read(void);
extern int cfg_write(void);

#endif /* GUI_WINCFG_H */