view loader/dmo/DMO_AudioDecoder.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents de09fcf0b4f1
children 2c8cdb9123b8
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#ifndef AVIFILE_DMO_AUDIODECODER_H
#define AVIFILE_DMO_AUDIODECODER_H

typedef struct _DMO_AudioDecoder DMO_AudioDecoder;

//DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf);
DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels);

void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this);

int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written);

int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size);

#endif /* AVIFILE_DMO_AUDIODECODER_H */