Mercurial > mplayer.hg
view loader/dmo/DMO_AudioDecoder.h @ 25661:293aeec83153
Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with
an almost-trivial implementation.
This allows making the builtin codec structs const, and it also makes
clearer that this "selected" status is not used outside the init functions.
author | reimar |
---|---|
date | Sat, 12 Jan 2008 14:05:46 +0000 |
parents | de09fcf0b4f1 |
children | 2c8cdb9123b8 |
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#ifndef AVIFILE_DMO_AUDIODECODER_H #define AVIFILE_DMO_AUDIODECODER_H typedef struct _DMO_AudioDecoder DMO_AudioDecoder; //DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf); DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels); void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this); int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written); int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size); #endif /* AVIFILE_DMO_AUDIODECODER_H */