Mercurial > mplayer.hg
view loader/dshow/DS_AudioDecoder.h @ 25661:293aeec83153
Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with
an almost-trivial implementation.
This allows making the builtin codec structs const, and it also makes
clearer that this "selected" status is not used outside the init functions.
author | reimar |
---|---|
date | Sat, 12 Jan 2008 14:05:46 +0000 |
parents | de09fcf0b4f1 |
children | 2c8cdb9123b8 |
line wrap: on
line source
#ifndef AVIFILE_DS_AUDIODECODER_H #define AVIFILE_DS_AUDIODECODER_H typedef struct _DS_AudioDecoder DS_AudioDecoder; //DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf); DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf); void DS_AudioDecoder_Destroy(DS_AudioDecoder *this); int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written); int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size); #endif /* AVIFILE_DS_AUDIODECODER_H */