view loader/dshow/iunk.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents 0783dd397f74
children b70f5ac9c001
line wrap: on
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/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 * $Id$
 */

#ifndef DS_IUNK_H
#define DS_IUNK_H

#include "guids.h"

#define INHERIT_IUNKNOWN() \
    long STDCALL ( *QueryInterface )(IUnknown * This, const GUID* riid, void **ppvObject); \
    long STDCALL ( *AddRef )(IUnknown * This); \
    long STDCALL ( *Release )(IUnknown * This);

#define DECLARE_IUNKNOWN() \
    int refcount;

#define IMPLEMENT_IUNKNOWN(CLASSNAME) 		\
static long STDCALL CLASSNAME ## _QueryInterface(IUnknown * This, \
					  const GUID* riid, void **ppvObject) \
{ \
    CLASSNAME * me = (CLASSNAME *)This;		\
    GUID* r; unsigned int i = 0;		\
    Debug printf(#CLASSNAME "_QueryInterface(%p) called\n", This);\
    if (!ppvObject) return E_POINTER; 		\
    for(r=me->interfaces; i<sizeof(me->interfaces)/sizeof(me->interfaces[0]); r++, i++) \
	if(!memcmp(r, riid, sizeof(*r)))	\
	{ 					\
	    me->vt->AddRef((IUnknown*)This); 	\
	    *ppvObject=This; 			\
	    return 0; 				\
	} 					\
    Debug printf("Query failed! (GUID: 0x%x)\n", *(unsigned int*)riid); \
    return E_NOINTERFACE;			\
} 						\
						\
static long STDCALL CLASSNAME ## _AddRef(IUnknown * This) \
{						\
    CLASSNAME * me=( CLASSNAME *)This;		\
    Debug printf(#CLASSNAME "_AddRef(%p) called (ref:%d)\n", This, me->refcount); \
    return ++(me->refcount); 			\
}     						\
						\
static long STDCALL CLASSNAME ## _Release(IUnknown * This) \
{ 						\
    CLASSNAME* me=( CLASSNAME *)This;	 	\
    Debug printf(#CLASSNAME "_Release(%p) called (new ref:%d)\n", This, me->refcount - 1); \
    if(--(me->refcount) == 0)			\
		CLASSNAME ## _Destroy(me); 	\
    return 0; 					\
}

#endif /* DS_IUNK_H */