view loader/wine/heap.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents c98c9e7f3bd0
children a8ea87c71d18
line wrap: on
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/*
 * Win32 heap definitions
 *
 * Copyright 1996 Alexandre Julliard
 */

#ifndef WINE_HEAP_H
#define WINE_HEAP_H

#include "config.h"

#include "winbase.h"

extern HANDLE SystemHeap;
extern HANDLE SegptrHeap;

extern int HEAP_IsInsideHeap( HANDLE heap, DWORD flags, LPCVOID ptr );
extern SEGPTR HEAP_GetSegptr( HANDLE heap, DWORD flags, LPCVOID ptr );
extern LPSTR HEAP_strdupA( HANDLE heap, DWORD flags, LPCSTR str );
extern LPWSTR HEAP_strdupW( HANDLE heap, DWORD flags, LPCWSTR str );
extern LPWSTR HEAP_strdupAtoW( HANDLE heap, DWORD flags, LPCSTR str );
extern LPSTR HEAP_strdupWtoA( HANDLE heap, DWORD flags, LPCWSTR str );

/* SEGPTR helper macros */

#define SEGPTR_ALLOC(size) \
         (HeapAlloc( SegptrHeap, 0, (size) ))
#define SEGPTR_NEW(type) \
         ((type *)HeapAlloc( SegptrHeap, 0, sizeof(type) ))
#define SEGPTR_STRDUP(str) \
         (HIWORD(str) ? HEAP_strdupA( SegptrHeap, 0, (str) ) : (LPSTR)(str))
#define SEGPTR_STRDUP_WtoA(str) \
         (HIWORD(str) ? HEAP_strdupWtoA( SegptrHeap, 0, (str) ) : (LPSTR)(str))
	/* define an inline function, a macro won't do */
static inline SEGPTR WINE_UNUSED SEGPTR_Get(LPCVOID ptr) {
         return (HIWORD(ptr) ? HEAP_GetSegptr( SegptrHeap, 0, ptr ) : (SEGPTR)ptr);
}
#define SEGPTR_GET(ptr) SEGPTR_Get(ptr)
#define SEGPTR_FREE(ptr) \
         (HIWORD(ptr) ? HeapFree( SegptrHeap, 0, (ptr) ) : 0)

/* system heap private data */
/* you must lock the system heap before using this structure */
typedef struct
{
    void     *gdi;        /* GDI heap */
    void     *user;       /* USER handle table */
    void     *cursor;     /* cursor information */
    void     *queue;      /* message queues descriptor */
    void     *win;        /* windows descriptor */
    void     *root;       /* X11 root window */
} SYSTEM_HEAP_DESCR;

extern SYSTEM_HEAP_DESCR *SystemHeapDescr;

#endif  /* WINE_HEAP_H */