view loader/wine/windows.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents c98c9e7f3bd0
children a8ea87c71d18
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#ifndef WINE_WINDOWS_H
#define WINE_WINDOWS_H

#ifdef __cplusplus
extern "C" {
#endif

#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "shell.h"
#include "winreg.h"
#include "winnetwk.h"
#include "winver.h"
#include "lzexpand.h"
#include "shellapi.h"
#include "ole2.h"
#include "winnls.h"
#include "objbase.h"
#include "winspool.h"

#if 0
  Where does this belong? Nobody uses this stuff anyway.
typedef struct {
	BYTE i;  /* much more .... */
} KANJISTRUCT;
typedef KANJISTRUCT *LPKANJISTRUCT;
typedef KANJISTRUCT *NPKANJISTRUCT;
typedef KANJISTRUCT *PKANJISTRUCT;


#endif /* 0 */

#ifdef __cplusplus
}
#endif

#endif  /* WINE_WINDOWS_H */