view mp3lib/mp3.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents f580a7755ac5
children e7c989f7a7c9
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/* MP3 Player Library 2.0      (C) 1999 A'rpi/Astral&ESP-team  */

/* decoder level: */
#ifdef USE_FAKE_MONO
extern void MP3_Init(int fakemono);
#else
extern void MP3_Init();
#endif
extern int MP3_Open(char *filename,int buffsize);
extern void MP3_SeekFrame(int num,int dir);
extern void MP3_SeekForward(int num);
extern int MP3_PrintTAG(void);
extern int MP3_DecodeFrame(unsigned char *hova,short single);
extern int MP3_FillBuffers(void);
extern void MP3_PrintHeader(void);
extern void MP3_Close(void);
/* public variables: */
extern int MP3_eof;        // set if EOF reached
extern int MP3_pause;      // lock playing
/* informational: */
extern int MP3_filesize;   // filesize
extern int MP3_frames;     // current frame no
extern int MP3_fpos;       // current file pos
extern int MP3_framesize;  // current framesize in bytes (including header)
extern int MP3_bitrate;    // current bitrate (kbits)
extern int MP3_samplerate; // current sampling freq (Hz)
extern int MP3_channels;
extern int MP3_bps;

/* player level: */
extern int  MP3_OpenDevice(char *devname);  /* devname can be NULL for default) */
extern void MP3_Play(void);
extern void MP3_Stop(void);
extern void MP3_CloseDevice(void);