view spudec.h @ 25661:293aeec83153

Replace the persistent CODECS_FLAG_SELECTED by a local "stringset" with an almost-trivial implementation. This allows making the builtin codec structs const, and it also makes clearer that this "selected" status is not used outside the init functions.
author reimar
date Sat, 12 Jan 2008 14:05:46 +0000
parents 3baf6a2283da
children 3ac3d3a51934
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#ifndef MPLAYER_SPUDEC_H
#define MPLAYER_SPUDEC_H

#include "libvo/video_out.h"

void spudec_heartbeat(void *this, unsigned int pts100);
void spudec_assemble(void *this, unsigned char *packet, unsigned int len, int pts100);
void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_update_palette(void *this, unsigned int *palette);
void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height);
void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height);
void *spudec_new(unsigned int *palette);
void spudec_free(void *this);
void spudec_reset(void *this);	// called after seek
int spudec_visible(void *this); // check if spu is visible
void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor
void spudec_set_hw_spu(void *this, const vo_functions_t *hw_spu);
int spudec_changed(void *this);
void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox);
void spudec_set_forced_subs_only(void * const this, const unsigned int flag);

#endif /* MPLAYER_SPUDEC_H */