Mercurial > mplayer.hg
view libvo/vo_gl.c @ 12925:2abd8e24eb69
10l to the author of this longstanding and obscure bug. Each language
should be removed only once from the list.
Thanks to Chris White for pointing out that there was a problem.
author | diego |
---|---|
date | Sat, 31 Jul 2004 22:17:23 +0000 |
parents | 3cd9add91f97 |
children | f60bc2314146 |
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#define TEXTUREFORMAT_ALWAYS GL_RGB8 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <errno.h> #include "mp_msg.h" #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include <X11/Xlib.h> #include <X11/Xutil.h> //#include <X11/keysym.h> #include <GL/glx.h> #include <errno.h> #include <GL/gl.h> #include "x11_common.h" #include "aspect.h" static vo_info_t info = { "X11 (OpenGL)", "gl", "Arpad Gereoffy <arpi@esp-team.scene.hu>", "" }; LIBVO_EXTERN(gl) static GLXContext wsGLXContext; static int wsGLXAttrib[] = { GLX_RGBA, GLX_RED_SIZE,1, GLX_GREEN_SIZE,1, GLX_BLUE_SIZE,1, GLX_DOUBLEBUFFER, None }; static uint32_t image_width; static uint32_t image_height; static uint32_t image_bytes; static int many_fmts; static GLenum gl_texfmt; static GLenum gl_format; static GLenum gl_type; static int int_pause; static uint32_t texture_width; static uint32_t texture_height; static int slice_height=1; static void resize(int x,int y){ mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y); glViewport( 0, 0, x, y ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, image_width, image_height, 0, -1,1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } static int find_gl_format (uint32_t format) { image_bytes = (IMGFMT_RGB_DEPTH(format)+7)/8; gl_texfmt = 3; switch (format) { case IMGFMT_RGB24: gl_format = GL_RGB; gl_type = GL_UNSIGNED_BYTE; break; case IMGFMT_RGB32: gl_texfmt = 4; gl_format = GL_RGBA; gl_type = GL_UNSIGNED_BYTE; break; case IMGFMT_Y800: case IMGFMT_Y8: gl_texfmt = 1; image_bytes = 1; gl_format = GL_LUMINANCE; gl_type = GL_UNSIGNED_BYTE; break; #ifdef GL_VERSION_1_2 case IMGFMT_RGB8: gl_format = GL_RGB; gl_type = GL_UNSIGNED_BYTE_3_3_2; break; case IMGFMT_RGB15: gl_format = GL_RGBA; gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break; case IMGFMT_RGB16: gl_format = GL_RGB; gl_type = GL_UNSIGNED_SHORT_5_6_5; break; case IMGFMT_BGR8: // special case as red and blue have a differen number of bits. // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least // by nVidia drivers, and in addition would give more bits to // blue than to red, which isn't wanted gl_format = GL_RGB; gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; break; case IMGFMT_BGR15: gl_format = GL_BGRA; gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break; case IMGFMT_BGR16: gl_format = GL_RGB; gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; break; case IMGFMT_BGR24: gl_format = GL_BGR; gl_type = GL_UNSIGNED_BYTE; break; case IMGFMT_BGR32: gl_texfmt = 4; gl_format = GL_BGRA; gl_type = GL_UNSIGNED_BYTE; break; #endif default: gl_texfmt = 4; gl_format = GL_RGBA; gl_type = GL_UNSIGNED_BYTE; return 0; } #ifdef TEXTUREFORMAT_ALWAYS gl_texfmt = TEXTUREFORMAT_ALWAYS; #endif return 1; } /* connect to server, create and map window, * allocate colors and (shared) memory */ static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { unsigned char *ImageData=NULL; // int screen; unsigned int fg, bg; XSizeHints hint; XVisualInfo *vinfo; XEvent xev; // XGCValues xgcv; image_height = height; image_width = width; find_gl_format (format); vo_dwidth = d_width; vo_dheight = d_height; int_pause = 0; aspect_save_orig(width,height); aspect_save_prescale(d_width,d_height); aspect_save_screenres(vo_screenwidth,vo_screenheight); aspect(&d_width,&d_height,A_NOZOOM); #ifdef X11_FULLSCREEN // if( flags&0x01 ){ // (-fs) // aspect(&d_width,&d_height,A_ZOOM); // } #endif hint.x = 0; hint.y = 0; hint.width = d_width; hint.height = d_height; hint.flags = PPosition | PSize; /* Get some colors */ bg = WhitePixel(mDisplay, mScreen); fg = BlackPixel(mDisplay, mScreen); /* Make the window */ vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib ); if (vinfo == NULL) { mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n"); return -1; } if ( vo_window == None ) { vo_window = vo_x11_create_smooth_window(mDisplay, mRootWin, vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone)); vo_x11_classhint( mDisplay,vo_window,"gl" ); vo_hidecursor(mDisplay,vo_window); // if ( flags&0x01 ) vo_x11_decoration( mDisplay,vo_window,0 ); XSelectInput(mDisplay, vo_window, StructureNotifyMask); /* Tell other applications about this window */ XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); /* Map window. */ XMapWindow(mDisplay, vo_window); if ( flags&1 ) vo_x11_fullscreen(); #ifdef HAVE_XINERAMA vo_x11_xinerama_move(mDisplay,vo_window); #endif /* Wait for map. */ do { XNextEvent(mDisplay, &xev); } while (xev.type != MapNotify || xev.xmap.event != vo_window); XSelectInput(mDisplay, vo_window, NoEventMask); } if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); XSync(mDisplay, False); vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask | ExposureMask ); texture_width=32; while(texture_width<image_width || texture_width<image_height) texture_width*=2; texture_height=texture_width; ImageData=malloc(texture_width*texture_height*image_bytes); memset(ImageData,128,texture_width*texture_height*image_bytes); glDisable(GL_BLEND); glDisable(GL_DEPTH_TEST); glDepthMask(GL_FALSE); glDisable(GL_CULL_FACE); glEnable(GL_TEXTURE_2D); mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",texture_width,texture_height); #if 1 // glBindTexture(GL_TEXTURE_2D, texture_id); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, gl_texfmt, texture_width, texture_height, 0, gl_format, gl_type, ImageData); #endif free (ImageData); resize(d_width,d_height); glClearColor( 1.0f,0.0f,1.0f,0.0f ); glClear( GL_COLOR_BUFFER_BIT ); // printf("OpenGL setup OK!\n"); if (vo_ontop) vo_x11_setlayer(mDisplay, vo_window, vo_ontop); return 0; } static void check_events(void) { int e=vo_x11_check_events(mDisplay); if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); } static void draw_osd(void) { } static void flip_page(void) { // glEnable(GL_TEXTURE_2D); // glBindTexture(GL_TEXTURE_2D, texture_id); glColor3f(1,1,1); glBegin(GL_QUADS); glTexCoord2f(0,0);glVertex2i(0,0); glTexCoord2f(0,1);glVertex2i(0,texture_height); glTexCoord2f(1,1);glVertex2i(texture_width,texture_height); glTexCoord2f(1,0);glVertex2i(texture_width,0); glEnd(); // glFlush(); glFinish(); glXSwapBuffers( mDisplay,vo_window ); } //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) { return 0; } static uint32_t draw_frame(uint8_t *src[]) { int i; uint8_t *ImageData=src[0]; if (slice_height == 0) glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image_width, image_height, gl_format, gl_type, ImageData); else for(i=0;i<image_height;i+=slice_height){ glTexSubImage2D( GL_TEXTURE_2D, // target 0, // level 0, // x offset // image_height-1-i, // y offset i, // y offset image_width, // width (i+slice_height<=image_height)?slice_height:image_height-i, // height gl_format, gl_type, ImageData+i*image_bytes*image_width ); // *pixels } return 0; } static uint32_t query_format(uint32_t format) { if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGB32)) return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; if (many_fmts && find_gl_format(format)) return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; return 0; } static void uninit(void) { if ( !vo_config_count ) return; vo_x11_uninit(); } static uint32_t preinit(const char *arg) { int parse_err = 0; many_fmts = 0; slice_height = 4; if(arg) { char *parse_pos = &arg[0]; while (parse_pos[0] && !parse_err) { if (strncmp (parse_pos, "manyfmts", 8) == 0) { parse_pos = &parse_pos[8]; many_fmts = 1; } else if (strncmp (parse_pos, "slice-height=", 13) == 0) { parse_pos = &parse_pos[13]; slice_height = strtol(parse_pos, &parse_pos, 0); if (slice_height < 0) parse_err = 1; } if (parse_pos[0] == ':') parse_pos = &parse_pos[1]; else if (parse_pos[0]) parse_err = 1; } } if (parse_err) { mp_msg(MSGT_VO, MSGL_ERR, "\n-vo gl command line help:\n" "Example: mplayer -vo gl:slice-height=4\n" "\nOptions:\n" " manyfmts\n" " Enable extended color formats for OpenGL 1.2 and later\n" " slice-height=<0-...>\n" " Slice size for texture transfer, 0 for whole image\n" "\n" ); return -1; } if (many_fmts) mp_msg (MSGT_VO, MSGL_WARN, "[gl] using extended formats.\n" "Make sure you have OpenGL >= 1.2 and used corresponding " "headers for compiling!\n"); mp_msg (MSGT_VO, MSGL_INFO, "[gl] Using %d as slice height " "(0 means image height).\n", slice_height); if( !vo_init() ) return -1; // Can't open X11 return 0; } static uint32_t control(uint32_t request, void *data, ...) { switch (request) { case VOCTRL_PAUSE: return (int_pause=1); case VOCTRL_RESUME: return (int_pause=0); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_ONTOP: vo_x11_ontop(); return VO_TRUE; case VOCTRL_FULLSCREEN: vo_x11_fullscreen(); return VO_TRUE; } return VO_NOTIMPL; }