view access_mpcontext.h @ 27321:2c0abab6b9b7

Use GetTimerMS() instead of time() with srand. This is more portable and avoids generating the same random numbers for a whole second (and on MinGW for some unexplainable reason for almost 10 seconds).
author reimar
date Sat, 26 Jul 2008 21:58:00 +0000
parents 4129c8cfa742
children c1a3f1bbba26
line wrap: on
line source

#ifndef MPLAYER_ACCESS_MPCONTEXT_H
#define MPLAYER_ACCESS_MPCONTEXT_H

struct MPContext;
const void *mpctx_get_video_out(struct MPContext *mpctx);
const void *mpctx_get_audio_out(struct MPContext *mpctx);
void *mpctx_get_demuxer(struct MPContext *mpctx);
void *mpctx_get_playtree_iter(struct MPContext *mpctx);
void *mpctx_get_mixer(struct MPContext *mpctx);
int mpctx_get_global_sub_size(struct MPContext *mpctx);
int mpctx_get_osd_function(struct MPContext *mpctx);

#endif /* MPLAYER_ACCESS_MPCONTEXT_H */