view playtreeparser.h @ 24590:2c238fa777ff

ao_alsa: Fix get_space() return values larger than buffersize After a buffer underrun the ALSA get_space() function sometimes returned values larger than the ao had set in ao_data.buffersize. Fix this by replacing the old check against MAX_OUTBURST by one against ao_data.buffersize. There should be no need for the MAX_OUTBURST check; the current MPlayer side should no longer have any constant limit on the amount of data an ao can buffer or request at once. The get_space() values larger than ao_data.buffersize triggered errors in audio decoding causing the current attempt to fill audio buffers to be aborted. I'm not sure how often that caused behavior noticeably worse then an underrun already is.
author uau
date Mon, 24 Sep 2007 21:49:58 +0000
parents 3f0d00abc073
children 3baf6a2283da
line wrap: on
line source


/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{

/// \file

#ifndef PLAYTREEPARSER_H
#define PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;

/// Create a new parser.
/** \param stream The stream to read from.
 *  \param deep Parser depth. Some formats allow including other files,
 *              this is used to track the inclusion depth.
 *  \return The new parser.
 */
play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);

/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
 *  \param forced If non-zero the playlist file was explicitly
 *                given by the user, allow falling back on
 *                one filename per line playlist.
 *  \return A new playtree or NULL on error.
 */
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif

///@}