view libmpcodecs/ad_msgsm.c @ 29511:2c47c6dd92b5

Retry deciding to get audio parameters several times on errors, this avoids failing to init the decoder completely just because the first packet is broken.
author reimar
date Wed, 26 Aug 2009 19:05:36 +0000
parents 0f1b5b68af32
children bbb6ebec87a0
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "ad_internal.h"

static ad_info_t info =
{
	"native GSM/MSGSM audio decoder",
	"msgsm",
	"A'rpi",
	"XAnim",
	""
};

LIBAD_EXTERN(msgsm)

#include "native/xa_gsm.h"

static int init(sh_audio_t *sh_audio)
{
  if(!sh_audio->wf) return 0;
  // MS-GSM audio codec:
  GSM_Init();
  sh_audio->channels=sh_audio->wf->nChannels;
  sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
  sh_audio->samplesize=2;
  // decodes 65 byte -> 320 short
  // 1 sec: sh_audio->channels*sh_audio->samplerate  samples
  // 1 frame: 320 samples
  if(sh_audio->format==0x31 || sh_audio->format==0x32){
    sh_audio->ds->ss_mul=65; sh_audio->ds->ss_div=320;
  } else {
    sh_audio->ds->ss_mul=33; sh_audio->ds->ss_div=160;
  }
  sh_audio->i_bps=sh_audio->ds->ss_mul*(sh_audio->channels*sh_audio->samplerate)/sh_audio->ds->ss_div;  // 1:10
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  sh_audio->audio_out_minsize=4*320;
  return 1;
}

static void uninit(sh_audio_t *sh)
{
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
  if(sh_audio->format==0x31 || sh_audio->format==0x32){
    unsigned char ibuf[65]; // 65 bytes / frame
    if(demux_read_data(sh_audio->ds,ibuf,65)!=65) return -1; // EOF
    XA_MSGSM_Decoder(ibuf,(unsigned short *) buf); // decodes 65 byte -> 320 short
    return 2*320;
  } else {
    unsigned char ibuf[33]; // 33 bytes / frame
    if(demux_read_data(sh_audio->ds,ibuf,33)!=33) return -1; // EOF
    XA_GSM_Decoder(ibuf,(unsigned short *) buf); // decodes 33 byte -> 160 short
    return 2*160;
  }
}