Mercurial > mplayer.hg
view libvo/aclib.c @ 4947:2cc47599b571
workaround for Lara Croft CVID sample... - one more problem to solve
author | arpi |
---|---|
date | Wed, 06 Mar 2002 15:00:38 +0000 |
parents | 8db59073127e |
children | b08228af4098 |
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#include "../config.h" #ifdef USE_FASTMEMCPY /* aclib - advanced C library ;) This file contains functions which improve and expand standard C-library see aclib_template.c ... this file only contains runtime cpu detection and config options stuff runtime cpu detection by michael niedermayer (michaelni@gmx.at) is under GPL */ #include <stddef.h> #include "../cpudetect.h" #define BLOCK_SIZE 4096 #define CONFUSION_FACTOR 0 //Feel free to fine-tune the above 2, it might be possible to get some speedup with them :) //#define STATISTICS #ifdef ARCH_X86 #define CAN_COMPILE_X86_ASM #endif //Note: we have MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one //Plain C versions //#if !defined (HAVE_MMX) || defined (RUNTIME_CPUDETECT) //#define COMPILE_C //#endif #ifdef CAN_COMPILE_X86_ASM #if (defined (HAVE_MMX) && !defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT) #define COMPILE_MMX #endif #if defined (HAVE_MMX2) || defined (RUNTIME_CPUDETECT) #define COMPILE_MMX2 #endif #if (defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT) #define COMPILE_3DNOW #endif #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #undef ARCH_X86 /* #ifdef COMPILE_C #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #undef ARCH_X86 #define RENAME(a) a ## _C #include "aclib_template.c" #endif */ //MMX versions #ifdef COMPILE_MMX #undef RENAME #define HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #define ARCH_X86 #define RENAME(a) a ## _MMX #include "aclib_template.c" #endif //MMX2 versions #ifdef COMPILE_MMX2 #undef RENAME #define HAVE_MMX #define HAVE_MMX2 #undef HAVE_3DNOW #define ARCH_X86 #define RENAME(a) a ## _MMX2 #include "aclib_template.c" #endif //3DNOW versions #ifdef COMPILE_3DNOW #undef RENAME #define HAVE_MMX #undef HAVE_MMX2 #define HAVE_3DNOW #define ARCH_X86 #define RENAME(a) a ## _3DNow #include "aclib_template.c" #endif #endif // CAN_COMPILE_X86_ASM inline void * fast_memcpy(void * to, const void * from, size_t len) { #ifdef RUNTIME_CPUDETECT #ifdef CAN_COMPILE_X86_ASM // ordered per speed fasterst first if(gCpuCaps.hasMMX2) fast_memcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) fast_memcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) fast_memcpy_MMX(to, from, len); else #endif //CAN_COMPILE_X86_ASM memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #ifdef HAVE_MMX2 fast_memcpy_MMX2(to, from, len); #elif defined (HAVE_3DNOW) fast_memcpy_3DNow(to, from, len); #elif defined (HAVE_MMX) fast_memcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!RUNTIME_CPUDETECT } inline void * mem2agpcpy(void * to, const void * from, size_t len) { #ifdef RUNTIME_CPUDETECT #ifdef CAN_COMPILE_X86_ASM // ordered per speed fasterst first if(gCpuCaps.hasMMX2) mem2agpcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) mem2agpcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) mem2agpcpy_MMX(to, from, len); else #endif //CAN_COMPILE_X86_ASM memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #ifdef HAVE_MMX2 mem2agpcpy_MMX2(to, from, len); #elif defined (HAVE_3DNOW) mem2agpcpy_3DNow(to, from, len); #elif defined (HAVE_MMX) mem2agpcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!RUNTIME_CPUDETECT } #endif /* use fastmemcpy */