Mercurial > mplayer.hg
view loader/win32.h @ 35811:2ce01f3d3b37
Switch from OpenGL.h to gl.h
The former seems to miss some needed defines
from OSX 10.8 on, and gl.h seems to work
without issues at the very least down to 10.5
author | reimar |
---|---|
date | Sun, 27 Jan 2013 15:33:31 +0000 |
parents | 0e067fdaf442 |
children |
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/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_WIN32_H #define MPLAYER_WIN32_H #include <time.h> #include "wine/windef.h" #include "wine/winbase.h" #include "com.h" void my_garbagecollection(void); typedef struct { UINT uDriverSignature; HINSTANCE hDriverModule; DRIVERPROC DriverProc; DWORD dwDriverID; } DRVR; typedef DRVR *PDRVR; typedef DRVR *NPDRVR; typedef DRVR *LPDRVR; typedef struct tls_s tls_t; void* LookupExternal(const char* library, int ordinal); void* LookupExternalByName(const char* library, const char* name); #endif /* MPLAYER_WIN32_H */