view loader/win32.h @ 35811:2ce01f3d3b37

Switch from OpenGL.h to gl.h The former seems to miss some needed defines from OSX 10.8 on, and gl.h seems to work without issues at the very least down to 10.5
author reimar
date Sun, 27 Jan 2013 15:33:31 +0000
parents 0e067fdaf442
children
line wrap: on
line source

/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_WIN32_H
#define MPLAYER_WIN32_H

#include <time.h>

#include "wine/windef.h"
#include "wine/winbase.h"
#include "com.h"

void my_garbagecollection(void);

typedef struct {
    UINT             uDriverSignature;
    HINSTANCE        hDriverModule;
    DRIVERPROC       DriverProc;
    DWORD            dwDriverID;
} DRVR;

typedef DRVR  *PDRVR;
typedef DRVR  *NPDRVR;
typedef DRVR  *LPDRVR;

typedef struct tls_s tls_t;


void* LookupExternal(const char* library, int ordinal);
void* LookupExternalByName(const char* library, const char* name);

#endif /* MPLAYER_WIN32_H */