view loader/loader.h @ 35412:2de8e26093c4

Don't unconditionally reset AudioChannels after playback. Only do so if no media opened. This will continue displaying the correct audio channel information for the file still being opened after playback.
author ib
date Thu, 29 Nov 2012 11:35:22 +0000
parents db0bb7511440
children
line wrap: on
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/********************************************************

	Win32 binary loader interface
	Copyright 2000 Eugene Kuznetsov (divx@euro.ru)
	Shamelessly stolen from Wine project

*********************************************************/

/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_LOADER_H
#define MPLAYER_LOADER_H

#include "wine/windef.h"
#include "wine/driver.h"
#include "wine/mmreg.h"
#include "wine/vfw.h"
#include "wine/msacm.h"
#include "wine/module.h"


extern modref_list* local_wm;

unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename);
int GetPrivateProfileStringA_(const char* appname, const char* keyname,
	const char* def_val, char* dest, unsigned int len, const char* filename);
int WritePrivateProfileStringA_(const char* appname, const char* keyname,
	const char* string, const char* filename);

INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id,
                            LPSTR buffer, INT buflen );

#endif /* MPLAYER_LOADER_H */