Mercurial > mplayer.hg
view loader/com.h @ 4513:2e3800da1ceb
Switched from libmp1e to libavcodec, at least for me it runs helluva lot faster than libmp1e
(high quality divx movies that before ran very poor now plays perfectly). Also includes some
minor fixes to the osd support. Since libmp1e has issues with non-mmx system I think this move
is a smart one...
author | mswitch |
---|---|
date | Sun, 03 Feb 2002 14:55:27 +0000 |
parents | 392316004607 |
children | 174e2a58b4cd |
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#ifndef AVIFILE_COM_H #define AVIFILE_COM_H #include <inttypes.h> /** * Internal functions and structures for COM emulation code. */ #ifndef WIN32 #ifdef __cplusplus extern "C" { #endif void* CoTaskMemAlloc(unsigned long cb); void CoTaskMemFree(void* cb); #ifndef GUID_TYPE #define GUID_TYPE typedef struct { uint32_t f1; uint16_t f2; uint16_t f3; uint8_t f4[8]; } GUID; #endif extern GUID IID_IUnknown; extern GUID IID_IClassFactory; typedef long (*GETCLASSOBJECT) (GUID* clsid, GUID* iid, void** ppv); int RegisterComClass(GUID* clsid, GETCLASSOBJECT gcs); int UnregisterComClass(GUID* clsid, GETCLASSOBJECT gcs); #ifndef STDCALL #define STDCALL __attribute__((__stdcall__)) #endif struct IUnknown; struct IClassFactory; struct IUnknown_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; } ; typedef struct IUnknown { struct IUnknown_vt* vt; } IUnknown; struct IClassFactory_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; long STDCALL (*CreateInstance)(struct IClassFactory* _this, struct IUnknown* pUnkOuter, GUID* riid, void** ppvObject); }; struct IClassFactory { struct IClassFactory_vt* vt; }; long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, GUID* riid, void** ppv); #ifdef __cplusplus }; #endif /* __cplusplus */ #endif /* WIN32 */ #endif /* AVIFILE_COM_H */