view mp3lib/decod386.c @ 4513:2e3800da1ceb

Switched from libmp1e to libavcodec, at least for me it runs helluva lot faster than libmp1e (high quality divx movies that before ran very poor now plays perfectly). Also includes some minor fixes to the osd support. Since libmp1e has issues with non-mmx system I think this move is a smart one...
author mswitch
date Sun, 03 Feb 2002 14:55:27 +0000
parents 63fb32311b3b
children 131497b1f6ad
line wrap: on
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/*
 * Mpeg Layer-1,2,3 audio decoder
 * ------------------------------
 * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved.
 * See also 'README'
 *
 * slighlty optimized for machines without autoincrement/decrement.
 * The performance is highly compiler dependend. Maybe
 * the decode.c version for 'normal' processor may be faster
 * even for Intel processors.
 */


#include "../config.h"

#ifndef CAN_COMPILE_X86
#ifdef  ARCH_X86
#define CAN_COMPILE_X86
#endif
#endif


#if 0
 /* old WRITE_SAMPLE */
   /* is portable */
#define WRITE_SAMPLE(samples,sum,clip) {			\
  if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; }	\
  else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; }\
  else { *(samples) = sum;  }					\
}
#else
 /* new WRITE_SAMPLE */

/*
 * should be the same as the "old WRITE_SAMPLE" macro above, but uses
 * some tricks to avoid double->int conversions and floating point compares.
 *
 * Here's how it works:
 * ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) is
 * 0x0010000080000000LL in hex.  It computes 0x0010000080000000LL + sum
 * as a double IEEE fp value and extracts the low-order 32-bits from the
 * IEEE fp representation stored in memory.  The 2^56 bit in the constant
 * is intended to force the bits of "sum" into the least significant bits
 * of the double mantissa.  After an integer substraction of 0x80000000
 * we have the original double value "sum" converted to an 32-bit int value.
 *
 * (Is that really faster than the clean and simple old version of the macro?)
 */

/*
 * On a SPARC cpu, we fetch the low-order 32-bit from the second 32-bit
 * word of the double fp value stored in memory.  On an x86 cpu, we fetch it
 * from the first 32-bit word.
 * I'm not sure if the WORDS_BIGENDIAN feature test covers all possible memory
 * layouts of double floating point values an all cpu architectures.  If
 * it doesn't work for you, just enable the "old WRITE_SAMPLE" macro.
 */
#if WORDS_BIGENDIAN
#define	MANTISSA_OFFSET	1
#else
#define	MANTISSA_OFFSET	0
#endif

   /* sizeof(int) == 4 */
#define WRITE_SAMPLE(samples,sum,clip) { \
  double dtemp; int v;                  \
  dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
  v = (((int *)&dtemp)[MANTISSA_OFFSET] - 0x80000000); \
  if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
  else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
  else { *(samples) = v; } \
}
#endif


/*
#define WRITE_SAMPLE(samples,sum,clip) { \
  double dtemp; int v;                    \
  dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
  v = ((*(int *)&dtemp) - 0x80000000); \
  if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
  else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
  else { *(samples) = v; } \
}
*/

static int synth_1to1_mono(real *bandPtr,unsigned char *samples,int *pnt)
{
  short samples_tmp[64];
  short *tmp1 = samples_tmp;
  int i,ret;
  int pnt1 = 0;

  ret = synth_1to1(bandPtr,0,(unsigned char *) samples_tmp,&pnt1);
  samples += *pnt;

  for(i=0;i<32;i++) {
    *( (short *) samples) = *tmp1;
    samples += 2;
    tmp1 += 2;
  }
  *pnt += 64;

  return ret;
}


static int synth_1to1_mono2stereo(real *bandPtr,unsigned char *samples,int *pnt)
{
  int i,ret;

  ret = synth_1to1(bandPtr,0,samples,pnt);
  samples = samples + *pnt - 128;

  for(i=0;i<32;i++) {
    ((short *)samples)[1] = ((short *)samples)[0];
    samples+=4;
  }

  return ret;
}


#ifdef USE_FAKE_MONO
static int synth_1to1_l(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
  int i,ret;

  ret = synth_1to1(bandPtr,channel,out,pnt);
  out = out + *pnt - 128;

  for(i=0;i<32;i++) {
    ((short *)out)[1] = ((short *)out)[0];
    out+=4;
  }

  return ret;
}


static int synth_1to1_r(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
  int i,ret;

  ret = synth_1to1(bandPtr,channel,out,pnt);
  out = out + *pnt - 128;

  for(i=0;i<32;i++) {
    ((short *)out)[0] = ((short *)out)[1];
    out+=4;
  }

  return ret;
}
#endif

synth_func_t synth_func;

#if defined(CAN_COMPILE_X86_ASM)
int synth_1to1_MMX( real *bandPtr,int channel,short * samples)
{
    static short buffs[2][2][0x110];
    static int bo = 1;
    synth_1to1_MMX_s(bandPtr, channel, samples, (short *) buffs, &bo); 
    return 0;
} 
#endif
static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
  static real buffs[2][2][0x110];
  static const int step = 2;
  static int bo = 1;
  short *samples = (short *) (out + *pnt);

  real *b0,(*buf)[0x110];
  int clip = 0;
  int bo1;
/* optimized for x86 */
#if defined(CAN_COMPILE_X86_ASM)
  if ( synth_func )
   {
    int ret;
    ret=(*synth_func)( bandPtr,channel,samples);
    *pnt+=128;
    return ret;
   }
#endif
  if(!channel) {     /* channel=0 */
    bo--;
    bo &= 0xf;
    buf = buffs[0];
  }
  else {
    samples++;
    buf = buffs[1];
  }

  if(bo & 0x1) {
    b0 = buf[0];
    bo1 = bo;
    dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr);
  }
  else {
    b0 = buf[1];
    bo1 = bo+1;
    dct64(buf[0]+bo,buf[1]+bo+1,bandPtr);
  }

  {
    register int j;
    real *window = decwin + 16 - bo1;

    for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step)
    {
      real sum;
      sum  = window[0x0] * b0[0x0];
      sum -= window[0x1] * b0[0x1];
      sum += window[0x2] * b0[0x2];
      sum -= window[0x3] * b0[0x3];
      sum += window[0x4] * b0[0x4];
      sum -= window[0x5] * b0[0x5];
      sum += window[0x6] * b0[0x6];
      sum -= window[0x7] * b0[0x7];
      sum += window[0x8] * b0[0x8];
      sum -= window[0x9] * b0[0x9];
      sum += window[0xA] * b0[0xA];
      sum -= window[0xB] * b0[0xB];
      sum += window[0xC] * b0[0xC];
      sum -= window[0xD] * b0[0xD];
      sum += window[0xE] * b0[0xE];
      sum -= window[0xF] * b0[0xF];

      WRITE_SAMPLE(samples,sum,clip);
    }

    {
      real sum;
      sum  = window[0x0] * b0[0x0];
      sum += window[0x2] * b0[0x2];
      sum += window[0x4] * b0[0x4];
      sum += window[0x6] * b0[0x6];
      sum += window[0x8] * b0[0x8];
      sum += window[0xA] * b0[0xA];
      sum += window[0xC] * b0[0xC];
      sum += window[0xE] * b0[0xE];
      WRITE_SAMPLE(samples,sum,clip);
      b0-=0x10,window-=0x20,samples+=step;
    }
    window += bo1<<1;

    for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step)
    {
      real sum;
      sum = -window[-0x1] * b0[0x0];
      sum -= window[-0x2] * b0[0x1];
      sum -= window[-0x3] * b0[0x2];
      sum -= window[-0x4] * b0[0x3];
      sum -= window[-0x5] * b0[0x4];
      sum -= window[-0x6] * b0[0x5];
      sum -= window[-0x7] * b0[0x6];
      sum -= window[-0x8] * b0[0x7];
      sum -= window[-0x9] * b0[0x8];
      sum -= window[-0xA] * b0[0x9];
      sum -= window[-0xB] * b0[0xA];
      sum -= window[-0xC] * b0[0xB];
      sum -= window[-0xD] * b0[0xC];
      sum -= window[-0xE] * b0[0xD];
      sum -= window[-0xF] * b0[0xE];
      sum -= window[-0x0] * b0[0xF];

      WRITE_SAMPLE(samples,sum,clip);
    }
  }
  *pnt += 128;

  return clip;

}