Mercurial > mplayer.hg
view libass/ass_font.c @ 32439:2f1ccd169a7f
Improve vd_ffmpeg aspect handling to respect container aspect if possible
(i.e. until the first resolution or aspect change) and to use correct
aspect if only resolution changes but not the pixel aspect.
author | reimar |
---|---|
date | Fri, 22 Oct 2010 17:36:11 +0000 |
parents | ac6e48baa03d |
children | 88eebbbbd6a0 |
line wrap: on
line source
/* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * * This file is part of libass. * * libass is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * libass is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with libass; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include <inttypes.h> #include <ft2build.h> #include FT_FREETYPE_H #include FT_SYNTHESIS_H #include FT_GLYPH_H #include FT_TRUETYPE_TABLES_H #include FT_OUTLINE_H #include <strings.h> #include "ass.h" #include "ass_library.h" #include "ass_font.h" #include "ass_bitmap.h" #include "ass_cache.h" #include "ass_fontconfig.h" #include "ass_utils.h" #define VERTICAL_LOWER_BOUND 0x02f1 /** * Select a good charmap, prefer Microsoft Unicode charmaps. * Otherwise, let FreeType decide. */ static void charmap_magic(ASS_Library *library, FT_Face face) { int i; int ms_cmap = -1; // Search for a Microsoft Unicode cmap for (i = 0; i < face->num_charmaps; ++i) { FT_CharMap cmap = face->charmaps[i]; unsigned pid = cmap->platform_id; unsigned eid = cmap->encoding_id; if (pid == 3 /*microsoft */ && (eid == 1 /*unicode bmp */ || eid == 10 /*full unicode */ )) { FT_Set_Charmap(face, cmap); return; } else if (pid == 3 && ms_cmap < 0) ms_cmap = i; } // Try the first Microsoft cmap if no Microsoft Unicode cmap was found if (ms_cmap >= 0) { FT_CharMap cmap = face->charmaps[ms_cmap]; FT_Set_Charmap(face, cmap); return; } if (!face->charmap) { if (face->num_charmaps == 0) { ass_msg(library, MSGL_WARN, "Font face with no charmaps"); return; } ass_msg(library, MSGL_WARN, "No charmap autodetected, trying the first one"); FT_Set_Charmap(face, face->charmaps[0]); return; } } /** * \brief find a memory font by name */ static int find_font(ASS_Library *library, char *name) { int i; for (i = 0; i < library->num_fontdata; ++i) if (strcasecmp(name, library->fontdata[i].name) == 0) return i; return -1; } static void face_set_size(FT_Face face, double size); static void buggy_font_workaround(FT_Face face) { // Some fonts have zero Ascender/Descender fields in 'hhea' table. // In this case, get the information from 'os2' table or, as // a last resort, from face.bbox. if (face->ascender + face->descender == 0 || face->height == 0) { TT_OS2 *os2 = FT_Get_Sfnt_Table(face, ft_sfnt_os2); if (os2) { face->ascender = os2->sTypoAscender; face->descender = os2->sTypoDescender; face->height = face->ascender - face->descender; } else { face->ascender = face->bbox.yMax; face->descender = face->bbox.yMin; face->height = face->ascender - face->descender; } } } /** * \brief Select a face with the given charcode and add it to ASS_Font * \return index of the new face in font->faces, -1 if failed */ static int add_face(void *fc_priv, ASS_Font *font, uint32_t ch) { char *path; int index; FT_Face face; int error; int mem_idx; if (font->n_faces == ASS_FONT_MAX_FACES) return -1; path = fontconfig_select(font->library, fc_priv, font->desc.family, font->desc.treat_family_as_pattern, font->desc.bold, font->desc.italic, &index, ch); if (!path) return -1; mem_idx = find_font(font->library, path); if (mem_idx >= 0) { error = FT_New_Memory_Face(font->ftlibrary, (unsigned char *) font->library-> fontdata[mem_idx].data, font->library->fontdata[mem_idx].size, index, &face); if (error) { ass_msg(font->library, MSGL_WARN, "Error opening memory font: '%s'", path); free(path); return -1; } } else { error = FT_New_Face(font->ftlibrary, path, index, &face); if (error) { ass_msg(font->library, MSGL_WARN, "Error opening font: '%s', %d", path, index); free(path); return -1; } } charmap_magic(font->library, face); buggy_font_workaround(face); font->faces[font->n_faces++] = face; face_set_size(face, font->size); free(path); return font->n_faces - 1; } /** * \brief Create a new ASS_Font according to "desc" argument */ ASS_Font *ass_font_new(void *font_cache, ASS_Library *library, FT_Library ftlibrary, void *fc_priv, ASS_FontDesc *desc) { int error; ASS_Font *fontp; ASS_Font font; fontp = ass_font_cache_find((Hashmap *) font_cache, desc); if (fontp) return fontp; font.library = library; font.ftlibrary = ftlibrary; font.n_faces = 0; font.desc.family = strdup(desc->family); font.desc.treat_family_as_pattern = desc->treat_family_as_pattern; font.desc.bold = desc->bold; font.desc.italic = desc->italic; font.desc.vertical = desc->vertical; font.scale_x = font.scale_y = 1.; font.v.x = font.v.y = 0; font.size = 0.; error = add_face(fc_priv, &font, 0); if (error == -1) { free(font.desc.family); return 0; } else return ass_font_cache_add((Hashmap *) font_cache, &font); } /** * \brief Set font transformation matrix and shift vector **/ void ass_font_set_transform(ASS_Font *font, double scale_x, double scale_y, FT_Vector *v) { font->scale_x = scale_x; font->scale_y = scale_y; if (v) { font->v.x = v->x; font->v.y = v->y; } } static void face_set_size(FT_Face face, double size) { TT_HoriHeader *hori = FT_Get_Sfnt_Table(face, ft_sfnt_hhea); TT_OS2 *os2 = FT_Get_Sfnt_Table(face, ft_sfnt_os2); double mscale = 1.; FT_Size_RequestRec rq; FT_Size_Metrics *m = &face->size->metrics; // VSFilter uses metrics from TrueType OS/2 table // The idea was borrowed from asa (http://asa.diac24.net) if (hori && os2) { int hori_height = hori->Ascender - hori->Descender; int os2_height = os2->usWinAscent + os2->usWinDescent; if (hori_height && os2_height) mscale = (double) hori_height / os2_height; } memset(&rq, 0, sizeof(rq)); rq.type = FT_SIZE_REQUEST_TYPE_REAL_DIM; rq.width = 0; rq.height = double_to_d6(size * mscale); rq.horiResolution = rq.vertResolution = 0; FT_Request_Size(face, &rq); m->ascender /= mscale; m->descender /= mscale; m->height /= mscale; } /** * \brief Set font size **/ void ass_font_set_size(ASS_Font *font, double size) { int i; if (font->size != size) { font->size = size; for (i = 0; i < font->n_faces; ++i) face_set_size(font->faces[i], size); } } /** * \brief Get maximal font ascender and descender. * \param ch character code * The values are extracted from the font face that provides glyphs for the given character **/ void ass_font_get_asc_desc(ASS_Font *font, uint32_t ch, int *asc, int *desc) { int i; for (i = 0; i < font->n_faces; ++i) { FT_Face face = font->faces[i]; TT_OS2 *os2 = FT_Get_Sfnt_Table(face, ft_sfnt_os2); if (FT_Get_Char_Index(face, ch)) { int y_scale = face->size->metrics.y_scale; if (os2) { *asc = FT_MulFix(os2->usWinAscent, y_scale); *desc = FT_MulFix(os2->usWinDescent, y_scale); } else { *asc = FT_MulFix(face->ascender, y_scale); *desc = FT_MulFix(-face->descender, y_scale); } if (font->desc.vertical && ch >= VERTICAL_LOWER_BOUND) { *asc = FT_MulFix(face->max_advance_width, y_scale); } return; } } *asc = *desc = 0; } /* * Strike a glyph with a horizontal line; it's possible to underline it * and/or strike through it. For the line's position and size, truetype * tables are consulted. Obviously this relies on the data in the tables * being accurate. * */ static int ass_strike_outline_glyph(FT_Face face, ASS_Font *font, FT_Glyph glyph, int under, int through) { TT_OS2 *os2 = FT_Get_Sfnt_Table(face, ft_sfnt_os2); TT_Postscript *ps = FT_Get_Sfnt_Table(face, ft_sfnt_post); FT_Outline *ol = &((FT_OutlineGlyph) glyph)->outline; int bear, advance, y_scale, i, dir; if (!under && !through) return 0; // Grow outline i = (under ? 4 : 0) + (through ? 4 : 0); ol->points = realloc(ol->points, sizeof(FT_Vector) * (ol->n_points + i)); ol->tags = realloc(ol->tags, ol->n_points + i); i = !!under + !!through; ol->contours = realloc(ol->contours, sizeof(short) * (ol->n_contours + i)); // If the bearing is negative, the glyph starts left of the current // pen position bear = FFMIN(face->glyph->metrics.horiBearingX, 0); // We're adding half a pixel to avoid small gaps advance = d16_to_d6(glyph->advance.x) + 32; y_scale = face->size->metrics.y_scale; // Reverse drawing direction for non-truetype fonts dir = FT_Outline_Get_Orientation(ol); // Add points to the outline if (under && ps) { int pos, size; pos = FT_MulFix(ps->underlinePosition, y_scale * font->scale_y); size = FT_MulFix(ps->underlineThickness, y_scale * font->scale_y / 2); if (pos > 0 || size <= 0) return 1; FT_Vector points[4] = { {.x = bear, .y = pos + size}, {.x = advance, .y = pos + size}, {.x = advance, .y = pos - size}, {.x = bear, .y = pos - size}, }; if (dir == FT_ORIENTATION_TRUETYPE) { for (i = 0; i < 4; i++) { ol->points[ol->n_points] = points[i]; ol->tags[ol->n_points++] = 1; } } else { for (i = 3; i >= 0; i--) { ol->points[ol->n_points] = points[i]; ol->tags[ol->n_points++] = 1; } } ol->contours[ol->n_contours++] = ol->n_points - 1; } if (through && os2) { int pos, size; pos = FT_MulFix(os2->yStrikeoutPosition, y_scale * font->scale_y); size = FT_MulFix(os2->yStrikeoutSize, y_scale * font->scale_y / 2); if (pos < 0 || size <= 0) return 1; FT_Vector points[4] = { {.x = bear, .y = pos + size}, {.x = advance, .y = pos + size}, {.x = advance, .y = pos - size}, {.x = bear, .y = pos - size}, }; if (dir == FT_ORIENTATION_TRUETYPE) { for (i = 0; i < 4; i++) { ol->points[ol->n_points] = points[i]; ol->tags[ol->n_points++] = 1; } } else { for (i = 3; i >= 0; i--) { ol->points[ol->n_points] = points[i]; ol->tags[ol->n_points++] = 1; } } ol->contours[ol->n_contours++] = ol->n_points - 1; } return 0; } /** * Slightly embold a glyph without touching its metrics */ static void ass_glyph_embolden(FT_GlyphSlot slot) { int str; if (slot->format != FT_GLYPH_FORMAT_OUTLINE) return; str = FT_MulFix(slot->face->units_per_EM, slot->face->size->metrics.y_scale) / 64; FT_Outline_Embolden(&slot->outline, str); } /** * \brief Get a glyph * \param ch character code **/ FT_Glyph ass_font_get_glyph(void *fontconfig_priv, ASS_Font *font, uint32_t ch, ASS_Hinting hinting, int deco) { int error; int index = 0; int i; FT_Glyph glyph; FT_Face face = 0; int flags = 0; int vertical = font->desc.vertical; if (ch < 0x20) return 0; // Handle NBSP like a regular space when rendering the glyph if (ch == 0xa0) ch = ' '; if (font->n_faces == 0) return 0; for (i = 0; i < font->n_faces; ++i) { face = font->faces[i]; index = FT_Get_Char_Index(face, ch); if (index) break; } #ifdef CONFIG_FONTCONFIG if (index == 0) { int face_idx; ass_msg(font->library, MSGL_INFO, "Glyph 0x%X not found, selecting one more " "font for (%s, %d, %d)", ch, font->desc.family, font->desc.bold, font->desc.italic); face_idx = add_face(fontconfig_priv, font, ch); if (face_idx >= 0) { face = font->faces[face_idx]; index = FT_Get_Char_Index(face, ch); if (index == 0 && face->num_charmaps > 0) { ass_msg(font->library, MSGL_WARN, "Glyph 0x%X not found, falling back to first charmap", ch); FT_CharMap cur = face->charmap; FT_Set_Charmap(face, face->charmaps[0]); index = FT_Get_Char_Index(face, ch); FT_Set_Charmap(face, cur); } if (index == 0) { ass_msg(font->library, MSGL_ERR, "Glyph 0x%X not found in font for (%s, %d, %d)", ch, font->desc.family, font->desc.bold, font->desc.italic); } } } #endif flags = FT_LOAD_NO_BITMAP | FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH | FT_LOAD_IGNORE_TRANSFORM; switch (hinting) { case ASS_HINTING_NONE: flags |= FT_LOAD_NO_HINTING; break; case ASS_HINTING_LIGHT: flags |= FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT; break; case ASS_HINTING_NORMAL: flags |= FT_LOAD_FORCE_AUTOHINT; break; case ASS_HINTING_NATIVE: break; } error = FT_Load_Glyph(face, index, flags); if (error) { ass_msg(font->library, MSGL_WARN, "Error loading glyph, index %d", index); return 0; } if (!(face->style_flags & FT_STYLE_FLAG_ITALIC) && (font->desc.italic > 55)) { FT_GlyphSlot_Oblique(face->glyph); } if (!(face->style_flags & FT_STYLE_FLAG_BOLD) && (font->desc.bold > 80)) { ass_glyph_embolden(face->glyph); } error = FT_Get_Glyph(face->glyph, &glyph); if (error) { ass_msg(font->library, MSGL_WARN, "Error loading glyph, index %d", index); return 0; } // Rotate glyph, if needed if (vertical && ch >= VERTICAL_LOWER_BOUND) { FT_Matrix m = { 0, double_to_d16(-1.0), double_to_d16(1.0), 0 }; FT_Outline_Transform(&((FT_OutlineGlyph) glyph)->outline, &m); FT_Outline_Translate(&((FT_OutlineGlyph) glyph)->outline, face->glyph->metrics.vertAdvance, 0); glyph->advance.x = face->glyph->linearVertAdvance; } // Apply scaling and shift FT_Matrix scale = { double_to_d16(font->scale_x), 0, 0, double_to_d16(font->scale_y) }; FT_Outline *outl = &((FT_OutlineGlyph) glyph)->outline; FT_Outline_Transform(outl, &scale); FT_Outline_Translate(outl, font->v.x, font->v.y); glyph->advance.x *= font->scale_x; ass_strike_outline_glyph(face, font, glyph, deco & DECO_UNDERLINE, deco & DECO_STRIKETHROUGH); return glyph; } /** * \brief Get kerning for the pair of glyphs. **/ FT_Vector ass_font_get_kerning(ASS_Font *font, uint32_t c1, uint32_t c2) { FT_Vector v = { 0, 0 }; int i; if (font->desc.vertical) return v; for (i = 0; i < font->n_faces; ++i) { FT_Face face = font->faces[i]; int i1 = FT_Get_Char_Index(face, c1); int i2 = FT_Get_Char_Index(face, c2); if (i1 && i2) { if (FT_HAS_KERNING(face)) FT_Get_Kerning(face, i1, i2, FT_KERNING_DEFAULT, &v); return v; } if (i1 || i2) // these glyphs are from different font faces, no kerning information return v; } return v; } /** * \brief Deallocate ASS_Font **/ void ass_font_free(ASS_Font *font) { int i; for (i = 0; i < font->n_faces; ++i) if (font->faces[i]) FT_Done_Face(font->faces[i]); free(font->desc.family); free(font); } /** * \brief Calculate the cbox of a series of points */ static void get_contour_cbox(FT_BBox *box, FT_Vector *points, int start, int end) { box->xMin = box->yMin = INT_MAX; box->xMax = box->yMax = INT_MIN; int i; for (i = start; i <= end; i++) { box->xMin = (points[i].x < box->xMin) ? points[i].x : box->xMin; box->xMax = (points[i].x > box->xMax) ? points[i].x : box->xMax; box->yMin = (points[i].y < box->yMin) ? points[i].y : box->yMin; box->yMax = (points[i].y > box->yMax) ? points[i].y : box->yMax; } } /** * \brief Determine winding direction of a contour * \return direction; 0 = clockwise */ static int get_contour_direction(FT_Vector *points, int start, int end) { int i; long long sum = 0; int x = points[start].x; int y = points[start].y; for (i = start + 1; i <= end; i++) { sum += x * (points[i].y - y) - y * (points[i].x - x); x = points[i].x; y = points[i].y; } sum += x * (points[start].y - y) - y * (points[start].x - x); return sum > 0; } /** * \brief Fix-up stroker result for huge borders by removing inside contours * that would reverse in size */ void fix_freetype_stroker(FT_OutlineGlyph glyph, int border_x, int border_y) { int nc = glyph->outline.n_contours; int begin, stop; char modified = 0; char *valid_cont = malloc(nc); int start = 0; int end = -1; FT_BBox *boxes = malloc(nc * sizeof(FT_BBox)); int i, j; int inside_direction; inside_direction = FT_Outline_Get_Orientation(&glyph->outline) == FT_ORIENTATION_TRUETYPE; // create a list of cboxes of the contours for (i = 0; i < nc; i++) { start = end + 1; end = glyph->outline.contours[i]; get_contour_cbox(&boxes[i], glyph->outline.points, start, end); } // for each contour, check direction and whether it's "outside" // or contained in another contour end = -1; for (i = 0; i < nc; i++) { start = end + 1; end = glyph->outline.contours[i]; int dir = get_contour_direction(glyph->outline.points, start, end); valid_cont[i] = 1; if (dir == inside_direction) { for (j = 0; j < nc; j++) { if (i == j) continue; if (boxes[i].xMin >= boxes[j].xMin && boxes[i].xMax <= boxes[j].xMax && boxes[i].yMin >= boxes[j].yMin && boxes[i].yMax <= boxes[j].yMax) goto check_inside; } /* "inside" contour but we can't find anything it could be * inside of - assume the font is buggy and it should be * an "outside" contour, and reverse it */ for (j = 0; j < (end + 1 - start) / 2; j++) { FT_Vector temp = glyph->outline.points[start + j]; char temp2 = glyph->outline.tags[start + j]; glyph->outline.points[start + j] = glyph->outline.points[end - j]; glyph->outline.points[end - j] = temp; glyph->outline.tags[start + j] = glyph->outline.tags[end - j]; glyph->outline.tags[end - j] = temp2; } dir ^= 1; } check_inside: if (dir == inside_direction) { FT_BBox box; get_contour_cbox(&box, glyph->outline.points, start, end); int width = box.xMax - box.xMin; int height = box.yMax - box.yMin; if (width < border_x * 2 || height < border_y * 2) { valid_cont[i] = 0; modified = 1; } } } // zero-out contours that can be removed; much simpler than copying if (modified) { for (i = 0; i < nc; i++) { if (valid_cont[i]) continue; begin = (i == 0) ? 0 : glyph->outline.contours[i - 1] + 1; stop = glyph->outline.contours[i]; for (j = begin; j <= stop; j++) { glyph->outline.points[j].x = 0; glyph->outline.points[j].y = 0; glyph->outline.tags[j] = 0; } } } free(boxes); free(valid_cont); }