view libass/ass_bitmap.h @ 22697:2fe9bd97a7f6

Fix configure -march detection for athlon-xp The configure script uses SSE support to distinguish between athlon and athlon-xp, but SSE support was tested _after_ deciding the basic CPU type. Thus athlon-xp was always misdetected as athlon. Fix this by moving the CPU extensions check before the CPU type check. Patch from Andrew Savchenko, bircoph list ru.
author uau
date Sun, 18 Mar 2007 13:38:55 +0000
parents fa122b7c71c6
children 71b3e04d0555
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line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
  Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#ifndef __ASS_BITMAP_H__
#define __ASS_BITMAP_H__

typedef struct ass_synth_priv_s ass_synth_priv_t;

ass_synth_priv_t* ass_synth_init();
void ass_synth_done(ass_synth_priv_t* priv);

typedef struct bitmap_s {
	int left, top;
	int w, h; // width, height
	unsigned char* buffer; // w x h buffer
} bitmap_t;

/**
 * \brief perform glyph rendering
 * \param glyph original glyph
 * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
 * \param bm_g out: pointer to the bitmap of original glyph is returned here
 * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
 * \param bm_g out: pointer to the bitmap of glyph shadow is returned here
 * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
 */
int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be);

void ass_free_bitmap(bitmap_t* bm);

#endif