view libmpcodecs/ad_dshow.c @ 24131:30028bbcb9e8

Use a single select() for both key and slave input Previous code used two separate select() calls one after another, so that whenever it was running select() on one set of fds events in the other set would go unnoticed until later. Now there's a single select() which allows reacting immediately to any input source. The behavior of the new code differs somewhat from the old; for example multiple fds that stay readable are no longer handled in a round-robin fashion and the total amount the process sleeps can differ. Some tuning might be required later.
author uau
date Sat, 25 Aug 2007 04:28:11 +0000
parents a033e5519802
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

static ad_info_t info = 
{
	"Win32/DirectShow decoders",
	"dshow",
	"Nick Kurshev",
	"avifile.sf.net",
	""
};

LIBAD_EXTERN(dshow)

#include "loader/dshow/DS_AudioDecoder.h"

static int init(sh_audio_t *sh)
{
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  DS_AudioDecoder* ds_adec;
  if(!(ds_adec=DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)))
  {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll);
    return 0;
  }
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->wf->nChannels;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->samplesize=2;
    sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->audio_out_minsize=16384;
    sh_audio->context = ds_adec;
  mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DShow audio codec init OK!\n");
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    DS_AudioDecoder* ds_adec = sh->context;
    DS_AudioDecoder_Destroy(ds_adec);
}

static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
		    skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
	DS_AudioDecoder* ds_adec = sh_audio->context;
//	int len=-1;
        int size_in=0;
        int size_out=0;
        int srcsize=DS_AudioDecoder_GetSrcSize(ds_adec, maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DS_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
//        len=size_out;
  return size_out;
}