Mercurial > mplayer.hg
view Gui/wm/ws.c @ 9056:3086611e8213
- add subcp
- fix some 10l in gui
- fix one 10l bug in subreader
author | pontscho |
---|---|
date | Tue, 21 Jan 2003 19:12:46 +0000 |
parents | 0a665389cf2b |
children | c7f5df43b937 |
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// -------------------------------------------------------------------------- // AutoSpace Window System for Linux/Win32 v0.85 // Writed by pontscho/fresh!mindworkz // -------------------------------------------------------------------------- #include <X11/Xlib.h> #include <X11/Xproto.h> #include <X11/Xutil.h> #include <X11/keysym.h> #include <X11/Xatom.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <errno.h> #include <inttypes.h> #include "../../config.h" #include "../../libvo/x11_common.h" #include "ws.h" #include "wsxdnd.h" #include "../../postproc/rgb2rgb.h" #include "../../mp_msg.h" #include "../../mplayer.h" #include <X11/extensions/XShm.h> #ifdef HAVE_XSHAPE #include <X11/extensions/shape.h> #endif #include <sys/ipc.h> #include <sys/shm.h> #undef ENABLE_DPMS typedef struct { unsigned long flags; unsigned long functions; unsigned long decorations; long input_mode; unsigned long status; } MotifWmHints; Atom wsMotifHints; int wsMaxX = 0; // Screen width. int wsMaxY = 0; // Screen height. Display * wsDisplay; int wsScreen; Window wsRootWin; XEvent wsEvent; int wsWindowDepth; GC wsHGC; MotifWmHints wsMotifWmHints; Atom wsTextProperlyAtom = None; int wsLayer = 0; int wsDepthOnScreen = 0; int wsRedMask = 0; int wsGreenMask = 0; int wsBlueMask = 0; int wsOutMask = 0; int wsTrue = True; #define wsWLCount 5 wsTWindow * wsWindowList[wsWLCount] = { NULL,NULL,NULL,NULL,NULL }; unsigned long wsKeyTable[512]; int wsUseXShm = 1; int wsUseXShape = 1; int XShmGetEventBase( Display* ); inline int wsSearch( Window win ); // --- #define PACK_RGB16(r,g,b,pixel) pixel=(b>>3);\ pixel<<=6;\ pixel|=(g>>2);\ pixel<<=5;\ pixel|=(r>>3) #define PACK_RGB15(r,g,b,pixel) pixel=(b>>3);\ pixel<<=5;\ pixel|=(g>>3);\ pixel<<=5;\ pixel|=(r>>3) typedef void(*wsTConvFunc)( const unsigned char * in_pixels, unsigned char * out_pixels, unsigned num_pixels ); wsTConvFunc wsConvFunc = NULL; void rgb32torgb32( const unsigned char * src, unsigned char * dst,unsigned int src_size ) { memcpy( dst,src,src_size ); } // --- #define MWM_HINTS_FUNCTIONS (1L << 0) #define MWM_HINTS_DECORATIONS (1L << 1) #define MWM_HINTS_INPUT_MODE (1L << 2) #define MWM_HINTS_STATUS (1L << 3) #define MWM_FUNC_ALL (1L << 0) #define MWM_FUNC_RESIZE (1L << 1) #define MWM_FUNC_MOVE (1L << 2) #define MWM_FUNC_MINIMIZE (1L << 3) #define MWM_FUNC_MAXIMIZE (1L << 4) #define MWM_FUNC_CLOSE (1L << 5) #define MWM_DECOR_ALL (1L << 0) #define MWM_DECOR_BORDER (1L << 1) #define MWM_DECOR_RESIZEH (1L << 2) #define MWM_DECOR_TITLE (1L << 3) #define MWM_DECOR_MENU (1L << 4) #define MWM_DECOR_MINIMIZE (1L << 5) #define MWM_DECOR_MAXIMIZE (1L << 6) #define MWM_INPUT_MODELESS 0 #define MWM_INPUT_PRIMARY_APPLICATION_MODAL 1 #define MWM_INPUT_SYSTEM_MODAL 2 #define MWM_INPUT_FULL_APPLICATION_MODAL 3 #define MWM_INPUT_APPLICATION_MODAL MWM_INPUT_PRIMARY_APPLICATION_MODAL #define MWM_TEAROFF_WINDOW (1L<<0) void wsWindowDecoration( wsTWindow * win,long d ) { wsMotifHints=XInternAtom( wsDisplay,"_MOTIF_WM_HINTS",0 ); if ( wsMotifHints == None ) return; memset( &wsMotifWmHints,0,sizeof( MotifWmHints ) ); wsMotifWmHints.flags=MWM_HINTS_FUNCTIONS | MWM_HINTS_DECORATIONS; if ( d ) { wsMotifWmHints.functions=MWM_FUNC_MOVE | MWM_FUNC_CLOSE | MWM_FUNC_MINIMIZE | MWM_FUNC_MAXIMIZE | MWM_FUNC_RESIZE; wsMotifWmHints.decorations=MWM_DECOR_ALL; } XChangeProperty( wsDisplay,win->WindowID,wsMotifHints,wsMotifHints,32, PropModeReplace,(unsigned char *)&wsMotifWmHints,5 ); } // ---------------------------------------------------------------------------------------------- // Init X Window System. // ---------------------------------------------------------------------------------------------- int wsIOErrorHandler( Display * dpy ) { fprintf( stderr,"[ws] io error in display.\n" ); exit( 0 ); } int wsErrorHandler( Display * dpy,XErrorEvent * Event ) { char type[128]; XGetErrorText( wsDisplay,Event->error_code,type,128 ); fprintf(stderr,"[ws] Error in display.\n"); fprintf(stderr,"[ws] Error code: %d ( %s )\n",Event->error_code,type ); fprintf(stderr,"[ws] Request code: %d\n",Event->request_code ); fprintf(stderr,"[ws] Minor code: %d\n",Event->minor_code ); fprintf(stderr,"[ws] Modules: %s\n",current_module?current_module:"(NULL)" ); exit( 0 ); } void wsXInit( void* mDisplay ) { int eventbase; int errorbase; if(mDisplay){ wsDisplay=mDisplay; } else { char * DisplayName = ":0.0"; if ( getenv( "DISPLAY" ) ) DisplayName=getenv( "DISPLAY" ); wsDisplay=XOpenDisplay( DisplayName ); if ( !wsDisplay ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] couldn't open the display !\n" ); exit( 0 ); } } /* enable DND atoms */ wsXDNDInitialize(); { /* on remote display XShm will be disabled - LGB */ char *dispname=DisplayString(wsDisplay); int localdisp=1; if (dispname&&*dispname!=':') { localdisp=0; wsUseXShm=0; } mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Display name: %s => %s display.\n",dispname,localdisp?"local":"REMOTE"); if (!localdisp) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] Remote display, disabling XMITSHM\n"); } if ( !XShmQueryExtension( wsDisplay ) ) { mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported X shared memory extension.\n" ); wsUseXShm=0; } #ifdef HAVE_XSHAPE if ( !XShapeQueryExtension( wsDisplay,&eventbase,&errorbase ) ) { mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported XShape extension.\n" ); wsUseXShape=0; } #else wsUseXShape=0; #endif XSynchronize( wsDisplay,True ); wsScreen=DefaultScreen( wsDisplay ); wsRootWin=RootWindow( wsDisplay,wsScreen ); wsMaxX=DisplayWidth( wsDisplay,wsScreen ); wsMaxY=DisplayHeight( wsDisplay,wsScreen ); wsGetDepthOnScreen(); #ifdef DEBUG { int minor,major,shp; mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Screen depth: %d\n",wsDepthOnScreen ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] size: %dx%d\n",wsMaxX,wsMaxY ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] red mask: 0x%x\n",wsRedMask ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] green mask: 0x%x\n",wsGreenMask ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] blue mask: 0x%x\n",wsBlueMask ); if ( wsUseXShm ) { XShmQueryVersion( wsDisplay,&major,&minor,&shp ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShm version is %d.%d\n",major,minor ); } #ifdef HAVE_XSHAPE if ( wsUseXShape ) { XShapeQueryVersion( wsDisplay,&major,&minor ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShape version is %d.%d\n",major,minor ); } #endif } #endif wsOutMask=wsGetOutMask(); mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Initialized converter: " ); switch ( wsOutMask ) { case wsRGB32: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb32\n" ); wsConvFunc=rgb32torgb32; break; case wsBGR32: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr32\n" ); wsConvFunc=rgb32tobgr32; break; case wsRGB24: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb24\n" ); wsConvFunc=rgb32to24; break; case wsBGR24: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr24\n" ); wsConvFunc=rgb32tobgr24; break; case wsRGB16: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb16\n" ); wsConvFunc=rgb32to16; break; case wsBGR16: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr16\n" ); wsConvFunc=rgb32tobgr16; break; case wsRGB15: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb15\n" ); wsConvFunc=rgb32to15; break; case wsBGR15: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr15\n" ); wsConvFunc=rgb32tobgr15; break; } XSetErrorHandler( wsErrorHandler ); } // ---------------------------------------------------------------------------------------------- // Create window. // X,Y : window position // wX,wY : size of window // bW : border width // cV : visible mouse cursor on window // D : visible frame, title, etc. // sR : screen ratio // ---------------------------------------------------------------------------------------------- XClassHint wsClassHint; XTextProperty wsTextProperty; Window LeaderWindow; void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label ) { int depth; win->Property=D; if ( D & wsShowFrame ) win->Decorations=1; wsHGC=DefaultGC( wsDisplay,wsScreen ); // The window position and size. switch ( X ) { case -1: win->X=( wsMaxX / 2 ) - ( wX / 2 ); break; case -2: win->X=wsMaxX - wX - 1; break; default: win->X=X; break; } switch ( Y ) { case -1: win->Y=( wsMaxY / 2 ) - ( hY / 2 ); break; case -2: win->Y=wsMaxY - hY - 1; break; default: win->Y=Y; break; } win->Width=wX; win->Height=hY; win->OldX=win->X; win->OldY=win->Y; win->OldWidth=win->Width; win->OldHeight=win->Height; // Border size for window. win->BorderWidth=bW; // Hide Mouse Cursor win->wsCursor=None; win->wsMouseEventType=cV; win->wsCursorData[0]=0; win->wsCursorPixmap=XCreateBitmapFromData( wsDisplay,wsRootWin,win->wsCursorData,1,1 ); if ( !(cV & wsShowMouseCursor) ) win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 ); depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,NULL ); if ( depth < 15 ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, this color depth is not enough.\n" ); exit( 0 ); } XMatchVisualInfo( wsDisplay,wsScreen,depth,TrueColor,&win->VisualInfo ); // --- win->AtomLeaderClient=XInternAtom( wsDisplay,"WM_CLIENT_LEADER",False ); win->AtomDeleteWindow=XInternAtom( wsDisplay,"WM_DELETE_WINDOW",False ); win->AtomTakeFocus=XInternAtom( wsDisplay,"WM_TAKE_FOCUS",False ); win->AtomRolle=XInternAtom( wsDisplay,"WM_WINDOW_ROLE",False ); win->AtomWMSizeHint=XInternAtom( wsDisplay,"WM_SIZE_HINT",False ); win->AtomWMNormalHint=XInternAtom( wsDisplay,"WM_NORMAL_HINT",False ); win->AtomProtocols=XInternAtom( wsDisplay,"WM_PROTOCOLS",False ); win->AtomsProtocols[0]=win->AtomDeleteWindow; win->AtomsProtocols[1]=win->AtomTakeFocus; win->AtomsProtocols[2]=win->AtomRolle; // --- win->WindowAttrib.background_pixel=BlackPixel( wsDisplay,wsScreen ); win->WindowAttrib.border_pixel=WhitePixel( wsDisplay,wsScreen ); win->WindowAttrib.colormap=XCreateColormap( wsDisplay,wsRootWin,win->VisualInfo.visual,AllocNone ); win->WindowAttrib.event_mask=StructureNotifyMask | FocusChangeMask | ExposureMask | PropertyChangeMask | EnterWindowMask | LeaveWindowMask | VisibilityChangeMask | KeyPressMask | KeyReleaseMask; if ( ( cV & wsHandleMouseButton ) ) win->WindowAttrib.event_mask|=ButtonPressMask | ButtonReleaseMask; if ( ( cV & wsHandleMouseMove ) ) win->WindowAttrib.event_mask|=PointerMotionMask; win->WindowAttrib.cursor=win->wsCursor; win->WindowAttrib.override_redirect=False; if ( D & wsOverredirect ) win->WindowAttrib.override_redirect=True; win->WindowMask=CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWCursor | CWOverrideRedirect; win->WindowID=XCreateWindow( wsDisplay, (win->Parent != 0?win->Parent:wsRootWin), win->X,win->Y,win->Width,win->Height,win->BorderWidth, win->VisualInfo.depth, InputOutput, win->VisualInfo.visual, win->WindowMask,&win->WindowAttrib ); wsClassHint.res_name="MPlayer"; wsClassHint.res_class="MPlayer"; XSetClassHint( wsDisplay,win->WindowID,&wsClassHint ); win->SizeHint.flags=PPosition | PSize | PResizeInc | PWinGravity;// | PBaseSize; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.width=win->Width; win->SizeHint.height=win->Height; if ( D & wsMinSize ) { win->SizeHint.flags|=PMinSize; win->SizeHint.min_width=win->Width; win->SizeHint.min_height=win->Height; } if ( D & wsMaxSize ) { win->SizeHint.flags|=PMaxSize; win->SizeHint.max_width=win->Width; win->SizeHint.max_height=win->Height; } win->SizeHint.height_inc=1; win->SizeHint.width_inc=1; win->SizeHint.base_width=win->Width; win->SizeHint.base_height=win->Height; win->SizeHint.win_gravity=StaticGravity; XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); win->WMHints.flags=InputHint | StateHint; win->WMHints.input=True; win->WMHints.initial_state=NormalState; XSetWMHints( wsDisplay,win->WindowID,&win->WMHints ); wsWindowDecoration( win,win->Decorations ); XStoreName( wsDisplay,win->WindowID,label ); XmbSetWMProperties( wsDisplay,win->WindowID,label,label,NULL,0,NULL,NULL,NULL ); XSetWMProtocols( wsDisplay,win->WindowID,win->AtomsProtocols,3 ); XChangeProperty( wsDisplay,win->WindowID, win->AtomLeaderClient, XA_WINDOW,32,PropModeReplace, (unsigned char *)&LeaderWindow,1 ); wsTextProperty.value=label; wsTextProperty.encoding=XA_STRING; wsTextProperty.format=8; wsTextProperty.nitems=strlen( label ); XSetWMIconName( wsDisplay,win->WindowID,&wsTextProperty ); win->wGC=XCreateGC( wsDisplay,win->WindowID, GCForeground | GCBackground, &win->wGCV ); win->Visible=0; win->Focused=0; win->Mapped=0; win->Rolled=0; if ( D & wsShowWindow ) XMapWindow( wsDisplay,win->WindowID ); wsCreateImage( win,win->Width,win->Height ); // --- End of creating -------------------------------------------------------------------------- { int i; for ( i=0;i < wsWLCount;i++ ) if ( wsWindowList[i] == NULL ) break; if ( i == wsWLCount ) { printf( "!!! tul sok nyitott ablak van.\n" ); exit( 1 ); } wsWindowList[i]=win; } XFlush( wsDisplay ); XSync( wsDisplay,False ); win->ReDraw=NULL; win->ReSize=NULL; win->Idle=NULL; win->MouseHandler=NULL; win->KeyHandler=NULL; mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] window is created. ( %s ).\n",label ); } void wsDestroyWindow( wsTWindow * win ) { int l; l=wsSearch( win->WindowID ); wsWindowList[l]=NULL; if ( win->wsCursor != None ) { XFreeCursor( wsDisplay,win->wsCursor ); win->wsCursor=None; } XFreeGC( wsDisplay,win->wGC ); XUnmapWindow( wsDisplay,win->WindowID ); wsDestroyImage( win ); XDestroyWindow( wsDisplay,win->WindowID ); #if 0 win->ReDraw=NULL; win->ReSize=NULL; win->Idle=NULL; win->MouseHandler=NULL; win->KeyHandler=NULL; win->Visible=0; win->Focused=0; win->Mapped=0; win->Rolled=0; #endif } // ---------------------------------------------------------------------------------------------- // Handle events. // ---------------------------------------------------------------------------------------------- inline int wsSearch( Window win ) { int i; for ( i=0;i<wsWLCount;i++ ) if ( wsWindowList[i] && wsWindowList[i]->WindowID == win ) return i; return -1; } Bool wsEvents( Display * display,XEvent * Event,XPointer arg ) { unsigned long i = 0; int l; int x,y; Window child_window = 0; l=wsSearch( Event->xany.window ); if ( l == -1 ) return !wsTrue; wsWindowList[l]->State=0; switch( Event->type ) { case ClientMessage: if ( Event->xclient.message_type == wsWindowList[l]->AtomProtocols ) { if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomDeleteWindow ) { i=wsWindowClosed; goto expose; } if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomTakeFocus ) { i=wsWindowFocusIn; wsWindowList[l]->Focused=wsFocused; goto expose; } if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomRolle ) { mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] rolled.\n" ); } } else { /* try to process DND events */ wsXDNDProcessClientMessage(wsWindowList[l],&Event->xclient); } break; case MapNotify: i=wsWindowMapped; wsWindowList[l]->Mapped=wsMapped; goto expose; case UnmapNotify: i=wsWindowUnmapped; wsWindowList[l]->Mapped=wsNone; goto expose; case FocusIn: if ( wsWindowList[l]->Focused == wsFocused ) break; i=wsWindowFocusIn; wsWindowList[l]->Focused=wsFocused; goto expose; case FocusOut: if ( wsWindowList[l]->Focused == wsNone ) break; i=wsWindowFocusOut; wsWindowList[l]->Focused=wsNone; goto expose; case VisibilityNotify: switch( Event->xvisibility.state ) { case VisibilityUnobscured: i=wsWindowVisible; wsWindowList[l]->Visible=wsVisible; goto expose; case VisibilityFullyObscured: i=wsWindowNotVisible; wsWindowList[l]->Visible=wsNotVisible; goto expose; case VisibilityPartiallyObscured: i=wsWindowPartialVisible; wsWindowList[l]->Visible=wsPVisible; goto expose; } expose: wsWindowList[l]->State=i; if ( wsWindowList[l]->ReDraw ) wsWindowList[l]->ReDraw(); break; case Expose: wsWindowList[l]->State=wsWindowExpose; if ( ( wsWindowList[l]->ReDraw )&&( !Event->xexpose.count ) ) wsWindowList[l]->ReDraw(); break; case ConfigureNotify: XTranslateCoordinates( wsDisplay,wsWindowList[l]->WindowID,wsRootWin,0,0,&x,&y,&child_window ); if ( ( wsWindowList[l]->X != x )||( wsWindowList[l]->Y != y )||( wsWindowList[l]->Width != Event->xconfigure.width )||( wsWindowList[l]->Height != Event->xconfigure.height ) ) { wsWindowList[l]->X=x; wsWindowList[l]->Y=y; wsWindowList[l]->Width=Event->xconfigure.width; wsWindowList[l]->Height=Event->xconfigure.height; if ( wsWindowList[l]->ReSize ) wsWindowList[l]->ReSize( wsWindowList[l]->X,wsWindowList[l]->Y,wsWindowList[l]->Width,wsWindowList[l]->Height ); } wsWindowList[l]->Rolled=wsNone; if ( Event->xconfigure.y < 0 ) { i=wsWindowRolled; wsWindowList[l]->Rolled=wsRolled; goto expose; } break; case KeyPress: i=wsKeyPressed; goto keypressed; case KeyRelease: i=wsKeyReleased; keypressed: wsWindowList[l]->Alt=0; wsWindowList[l]->Shift=0; wsWindowList[l]->NumLock=0; wsWindowList[l]->Control=0; wsWindowList[l]->CapsLock=0; if ( Event->xkey.state & Mod1Mask ) wsWindowList[l]->Alt=1; if ( Event->xkey.state & Mod2Mask ) wsWindowList[l]->NumLock=1; if ( Event->xkey.state & ControlMask ) wsWindowList[l]->Control=1; if ( Event->xkey.state & ShiftMask ) wsWindowList[l]->Shift=1; if ( Event->xkey.state & LockMask ) wsWindowList[l]->CapsLock=1; #if 0 { KeySym keySym; keySym=XKeycodeToKeysym( wsDisplay,Event->xkey.keycode,0 ); if ( keySym != NoSymbol ) { keySym=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) ); wsKeyTable[ keySym ]=i; if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.state,i,keySym ); } } #else { int key; char buf[100]; KeySym keySym; static XComposeStatus stat; XLookupString( &Event->xkey,buf,sizeof(buf),&keySym,&stat ); key=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) ); wsKeyTable[ key ]=i; if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.keycode,i,key ); } #endif break; case MotionNotify: i=wsMoveMouse; { /* pump all motion events from the display queue: this way it works faster when moving the window */ static XEvent e; if ( Event->xmotion.state ) { while(XCheckTypedWindowEvent(display,Event->xany.window,MotionNotify,&e)){ /* FIXME: need to make sure we didn't release/press the button in between...*/ /* FIXME: do we need some timeout here to make sure we don't spend too much time removing events from the queue? */ Event = &e; } } } goto buttonreleased; case ButtonRelease: i=Event->xbutton.button + 128; goto buttonreleased; case ButtonPress: i=Event->xbutton.button; goto buttonreleased; case EnterNotify: i=wsEnterWindow; goto buttonreleased; case LeaveNotify: i=wsLeaveWindow; buttonreleased: if ( wsWindowList[l]->MouseHandler ) wsWindowList[l]->MouseHandler( i,Event->xbutton.x,Event->xbutton.y,Event->xmotion.x_root,Event->xmotion.y_root ); break; case SelectionNotify: /* Handle DandD */ wsXDNDProcessSelection(wsWindowList[l],Event); break; } XFlush( wsDisplay ); XSync( wsDisplay,False ); return !wsTrue; } Bool wsDummyEvents( Display * display,XEvent * Event,XPointer arg ) { return True; } void wsHandleEvents( void ){ // handle pending events while ( XPending(wsDisplay) ){ XNextEvent( wsDisplay,&wsEvent ); // printf("### X event: %d [%d]\n",wsEvent.type,delay); wsEvents( wsDisplay,&wsEvent,NULL ); } } void wsMainLoop( void ) { int delay=20; mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] init threads: %d\n",XInitThreads() ); XSynchronize( wsDisplay,False ); XLockDisplay( wsDisplay ); // XIfEvent( wsDisplay,&wsEvent,wsEvents,NULL ); #if 1 while(wsTrue){ // handle pending events while ( XPending(wsDisplay) ){ XNextEvent( wsDisplay,&wsEvent ); wsEvents( wsDisplay,&wsEvent,NULL ); delay=0; } usleep(delay*1000); // FIXME! if(delay<10*20) delay+=20; // pump up delay up to 0.2 sec (low activity) } #else while( wsTrue ) { XIfEvent( wsDisplay,&wsEvent,wsDummyEvents,NULL ); wsEvents( wsDisplay,&wsEvent,NULL ); } #endif XUnlockDisplay( wsDisplay ); } // ---------------------------------------------------------------------------------------------- // Move window to selected layer // ---------------------------------------------------------------------------------------------- #define WIN_LAYER_ONBOTTOM 2 #define WIN_LAYER_NORMAL 4 #define WIN_LAYER_ONTOP 10 void wsSetLayer( Display * wsDisplay, Window win, int layer ) { vo_x11_setlayer( wsDisplay,win,layer ); } // ---------------------------------------------------------------------------------------------- // Switch to fullscreen. // ---------------------------------------------------------------------------------------------- void wsFullScreen( wsTWindow * win ) { int decoration = 0; if ( win->isFullScreen ) { win->X=win->OldX; win->Y=win->OldY; win->Width=win->OldWidth; win->Height=win->OldHeight; win->isFullScreen=False; decoration=win->Decorations; #ifdef ENABLE_DPMS wsScreenSaverOn( wsDisplay ); #endif } else { win->OldX=win->X; win->OldY=win->Y; win->OldWidth=win->Width; win->OldHeight=win->Height; win->X=0; win->Y=0; win->Width=wsMaxX; win->Height=wsMaxY; win->isFullScreen=True; #ifdef ENABLE_DPMS wsScreenSaverOff( wsDisplay ); #endif } if ( net_wm_support != SUPPORT_FULLSCREEN || metacity_hack == 1 ) { vo_x11_decoration( wsDisplay,win->WindowID,decoration ); vo_x11_sizehint( win->X,win->Y,win->Width,win->Height,0 ); } vo_x11_setlayer( wsDisplay,win->WindowID,win->isFullScreen ); if ( net_wm_support != SUPPORT_FULLSCREEN || metacity_hack == 1 ) { if ( vo_wm_type == vo_wm_Unknown && !(vo_fsmode&16) ) XWithdrawWindow( wsDisplay,win->WindowID,wsScreen ); XMoveResizeWindow( wsDisplay,win->WindowID,win->X,win->Y,win->Width,win->Height ); } XMapRaised( wsDisplay,win->WindowID ); XRaiseWindow( wsDisplay,win->WindowID ); XFlush( wsDisplay ); } // ---------------------------------------------------------------------------------------------- // Redraw screen. // ---------------------------------------------------------------------------------------------- void wsPostRedisplay( wsTWindow * win ) { if ( win->ReDraw ) { win->State=wsWindowExpose; win->ReDraw(); XFlush( wsDisplay ); } } // ---------------------------------------------------------------------------------------------- // Do Exit. // ---------------------------------------------------------------------------------------------- void wsDoExit( void ) { wsTrue=False; wsResizeWindow( wsWindowList[0],32,32 ); } // ---------------------------------------------------------------------------------------------- // Put 'Image' to window. // ---------------------------------------------------------------------------------------------- void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size ) { if ( wsConvFunc ) wsConvFunc( Image,win->ImageData,win->xImage->width * win->xImage->height * 4 ); } void wsPutImage( wsTWindow * win ) { if ( wsUseXShm ) { XShmPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage, 0,0, ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2, win->xImage->width,win->xImage->height,0 ); } else { XPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage, 0,0, ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2, win->xImage->width,win->xImage->height ); } } // ---------------------------------------------------------------------------------------------- // Move window to x, y. // ---------------------------------------------------------------------------------------------- void wsMoveWindow( wsTWindow * win,int b,int x, int y ) { if ( b ) { switch ( x ) { case -1: win->X=( wsMaxX / 2 ) - ( win->Width / 2 ); break; case -2: win->X=wsMaxX - win->Width; break; default: win->X=x; break; } switch ( y ) { case -1: win->Y=( wsMaxY / 2 ) - ( win->Height / 2 ); break; case -2: win->Y=wsMaxY - win->Height; break; default: win->Y=y; break; } } else { win->X=x; win->Y=y; } win->SizeHint.flags=PPosition | PWinGravity; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.win_gravity=StaticGravity; XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); XMoveWindow( wsDisplay,win->WindowID,win->X,win->Y ); if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height ); } // ---------------------------------------------------------------------------------------------- // Resize window to sx, sy. // ---------------------------------------------------------------------------------------------- void wsResizeWindow( wsTWindow * win,int sx, int sy ) { win->Width=sx; win->Height=sy; win->SizeHint.flags=PPosition | PSize | PWinGravity;// | PBaseSize; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.width=win->Width; win->SizeHint.height=win->Height; if ( win->Property & wsMinSize ) { win->SizeHint.flags|=PMinSize; win->SizeHint.min_width=win->Width; win->SizeHint.min_height=win->Height; } if ( win->Property & wsMaxSize ) { win->SizeHint.flags|=PMaxSize; win->SizeHint.max_width=win->Width; win->SizeHint.max_height=win->Height; } win->SizeHint.win_gravity=StaticGravity; win->SizeHint.base_width=sx; win->SizeHint.base_height=sy; if ( vo_wm_type == vo_wm_Unknown ) XUnmapWindow( wsDisplay,win->WindowID ); XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); XResizeWindow( wsDisplay,win->WindowID,sx,sy ); XMapRaised( wsDisplay,win->WindowID ); if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height ); } // ---------------------------------------------------------------------------------------------- // Iconify window. // ---------------------------------------------------------------------------------------------- void wsIconify( wsTWindow win ) { XIconifyWindow( wsDisplay,win.WindowID,0 ); } // ---------------------------------------------------------------------------------------------- // Move top the window. // ---------------------------------------------------------------------------------------------- void wsMoveTopWindow( Display * wsDisplay,Window win ) { // XUnmapWindow( wsDisplay,win ); // XMapWindow( wsDisplay,win ); XMapRaised( wsDisplay,win ); XRaiseWindow( wsDisplay,win ); } // ---------------------------------------------------------------------------------------------- // Set window background to 'color'. // ---------------------------------------------------------------------------------------------- void wsSetBackground( wsTWindow * win,int color ) { XSetWindowBackground( wsDisplay,win->WindowID,color ); } void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b ) { int color = 0; switch ( wsOutMask ) { case wsRGB32: case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break; case wsBGR32: case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break; case wsRGB16: PACK_RGB16( b,g,r,color ); break; case wsBGR16: PACK_RGB16( r,g,b,color ); break; case wsRGB15: PACK_RGB15( b,g,r,color ); break; case wsBGR15: PACK_RGB15( r,g,b,color ); break; } XSetWindowBackground( wsDisplay,win->WindowID,color ); } void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b ) { int color = 0; switch ( wsOutMask ) { case wsRGB32: case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break; case wsBGR32: case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break; case wsRGB16: PACK_RGB16( b,g,r,color ); break; case wsBGR16: PACK_RGB16( r,g,b,color ); break; case wsRGB15: PACK_RGB15( b,g,r,color ); break; case wsBGR15: PACK_RGB15( r,g,b,color ); break; } XSetForeground( wsDisplay,win->wGC,color ); } // ---------------------------------------------------------------------------------------------- // Draw string at x,y with fc ( foreground color ) and bc ( background color ). // ---------------------------------------------------------------------------------------------- void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc ) { XSetForeground( wsDisplay,win.wGC,bc ); XFillRectangle( wsDisplay,win.WindowID,win.wGC,x,y, XTextWidth( win.Font,str,strlen( str ) ) + 20, win.FontHeight + 2 ); XSetForeground( wsDisplay,win.wGC,fc ); XDrawString( wsDisplay,win.WindowID,win.wGC,x + 10,y + 13,str,strlen( str ) ); } // ---------------------------------------------------------------------------------------------- // Calculation string width. // ---------------------------------------------------------------------------------------------- int wsTextWidth( wsTWindow win,char * str ) { return XTextWidth( win.Font,str,strlen( str ) ) + 20; } // ---------------------------------------------------------------------------------------------- // Show / hide mouse cursor. // ---------------------------------------------------------------------------------------------- void wsVisibleMouse( wsTWindow * win,int m ) { switch ( m ) { case wsShowMouseCursor: if ( win->wsCursor != None ) { XFreeCursor( wsDisplay,win->wsCursor ); win->wsCursor=None; } XDefineCursor( wsDisplay,win->WindowID,0 ); break; case wsHideMouseCursor: win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 ); XDefineCursor( wsDisplay,win->WindowID,win->wsCursor ); break; } XFlush( wsDisplay ); } int wsGetDepthOnScreen( void ) { int depth; XImage * mXImage; Visual * visual; if( (depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,&visual )) > 0 ) { mXImage = XCreateImage( wsDisplay,visual,depth,ZPixmap,0,NULL, 1,1,32,0 ); wsDepthOnScreen = mXImage->bits_per_pixel; wsRedMask=mXImage->red_mask; wsGreenMask=mXImage->green_mask; wsBlueMask=mXImage->blue_mask; XDestroyImage( mXImage ); } else { int bpp,ibpp; XWindowAttributes attribs; mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap ); bpp=mXImage->bits_per_pixel; XGetWindowAttributes( wsDisplay,wsRootWin,&attribs ); ibpp=attribs.depth; mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap ); bpp=mXImage->bits_per_pixel; if ( ( ibpp + 7 ) / 8 != ( bpp + 7 ) / 8 ) ibpp=bpp; wsDepthOnScreen=ibpp; wsRedMask=mXImage->red_mask; wsGreenMask=mXImage->green_mask; wsBlueMask=mXImage->blue_mask; XDestroyImage( mXImage ); } return wsDepthOnScreen; } void wsXDone( void ) { XCloseDisplay( wsDisplay ); } void wsVisibleWindow( wsTWindow * win,int show ) { switch( show ) { case wsShowWindow: XMapRaised( wsDisplay,win->WindowID ); break; case wsHideWindow: XUnmapWindow( wsDisplay,win->WindowID ); break; } XFlush( wsDisplay ); } void wsDestroyImage( wsTWindow * win ) { if ( win->xImage ) { XDestroyImage( win->xImage ); if ( wsUseXShm ) { XShmDetach( wsDisplay,&win->Shminfo ); shmdt( win->Shminfo.shmaddr ); } } win->xImage=NULL; } void wsCreateImage( wsTWindow * win,int Width,int Height ) { int CompletionType = -1; if ( wsUseXShm ) { CompletionType=XShmGetEventBase( wsDisplay ) + ShmCompletion; win->xImage=XShmCreateImage( wsDisplay,win->VisualInfo.visual, win->VisualInfo.depth,ZPixmap,NULL,&win->Shminfo,Width,Height ); if ( win->xImage == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" ); exit( 0 ); } win->Shminfo.shmid=shmget( IPC_PRIVATE,win->xImage->bytes_per_line * win->xImage->height,IPC_CREAT|0777 ); if ( win->Shminfo.shmid < 0 ) { XDestroyImage( win->xImage ); mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" ); exit( 0 ); } win->Shminfo.shmaddr=(char *)shmat( win->Shminfo.shmid,0,0 ); if ( win->Shminfo.shmaddr == ((char *) -1) ) { XDestroyImage( win->xImage ); if ( win->Shminfo.shmaddr != ((char *) -1) ) shmdt( win->Shminfo.shmaddr ); mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" ); exit( 0 ); } win->xImage->data=win->Shminfo.shmaddr; win->Shminfo.readOnly=0; XShmAttach( wsDisplay,&win->Shminfo ); shmctl( win->Shminfo.shmid,IPC_RMID,0 ); } else { win->xImage=XCreateImage( wsDisplay,win->VisualInfo.visual,win->VisualInfo.depth, ZPixmap,0,0,Width,Height, (wsDepthOnScreen == 3) ? 32 : wsDepthOnScreen, 0 ); if ( ( win->xImage->data=malloc( win->xImage->bytes_per_line * win->xImage->height ) ) == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, not enough memory for draw buffer.\n" ); exit( 0 ); } } win->ImageData=(unsigned char *)win->xImage->data; win->ImageDataw=(unsigned short int *)win->xImage->data; win->ImageDatadw=(unsigned int *)win->xImage->data; } void wsResizeImage( wsTWindow * win,int Width,int Height ) { wsDestroyImage( win ); wsCreateImage( win,Width,Height ); } int wsGetOutMask( void ) { if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB32; if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR32; if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB24; if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR24; if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0xf800 )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB16; if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0xf800 ) ) return wsBGR16; if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x7c00 )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB15; if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x7c00 ) ) return wsBGR15; return 0; } void wsSetTitle( wsTWindow * win,char * name ) { XStoreName( wsDisplay,win->WindowID,name ); } void wsSetMousePosition( wsTWindow * win,int x, int y ) { XWarpPointer( wsDisplay,wsRootWin,win->WindowID,0,0,0,0,x,y ); } #ifdef ENABLE_DPMS static int dpms_disabled=0; static int timeout_save=0; void wsScreenSaverOn( Display *mDisplay ) { int nothing; #ifdef HAVE_XDPMS if ( dpms_disabled ) { if ( DPMSQueryExtension( mDisplay,¬hing,¬hing ) ) { if ( !DPMSEnable( mDisplay ) ) mp_msg( MSGT_GPLAYER,MSGL_ERR,"DPMS not available ?\n" ); // restoring power saving settings else { // DPMS does not seem to be enabled unless we call DPMSInfo BOOL onoff; CARD16 state; DPMSInfo( mDisplay,&state,&onoff ); if ( onoff ) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Successfully enabled DPMS.\n" ); else mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Could not enable DPMS.\n" ); } } } #endif if ( timeout_save ) { int dummy, interval, prefer_blank, allow_exp; XGetScreenSaver( mDisplay,&dummy,&interval,&prefer_blank,&allow_exp ); XSetScreenSaver( mDisplay,timeout_save,interval,prefer_blank,allow_exp ); XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp ); } } void wsScreenSaverOff( Display * mDisplay ) { int interval,prefer_blank,allow_exp,nothing; #ifdef HAVE_XDPMS if ( DPMSQueryExtension( mDisplay,¬hing,¬hing ) ) { BOOL onoff; CARD16 state; DPMSInfo( mDisplay,&state,&onoff ); if ( onoff ) { Status stat; mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"Disabling DPMS.\n" ); dpms_disabled=1; stat=DPMSDisable( mDisplay ); // monitor powersave off mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"stat: %d.\n",stat ); } } #endif XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp ); if ( timeout_save ) XSetScreenSaver( mDisplay,0,interval,prefer_blank,allow_exp ); // turning off screensaver } #endif void wsSetShape( wsTWindow * win,char * data ) { #ifdef HAVE_XSHAPE if ( !wsUseXShape ) return; if ( data ) { win->Mask=XCreateBitmapFromData( wsDisplay,win->WindowID,data,win->Width,win->Height ); XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,win->Mask,ShapeSet ); XFreePixmap( wsDisplay,win->Mask ); } else XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,None,ShapeSet ); #endif } void wsSetIcon( Display * dsp,Window win,Pixmap icon,Pixmap mask ) { XWMHints * wm; long data[2]; Atom iconatom; wm=XGetWMHints( dsp,win ); if ( !wm ) wm=XAllocWMHints(); wm->icon_pixmap=icon; wm->icon_mask=mask; wm->flags|=IconPixmapHint | IconMaskHint; XSetWMHints( dsp,win,wm ); data[0]=icon; data[1]=mask; iconatom=XInternAtom( dsp,"KWM_WIN_ICON",0 ); XChangeProperty( dsp,win,iconatom,iconatom,32,PropModeReplace,(unsigned char *)data,2 ); XFree( wm ); } #include "wsmkeys.h"