view gui/ui/playbar.c @ 37011:322951bebfd6

Rename parameter. It isn't the number of items but the last index in use. Rewrite the condition in order ro reflect this.
author ib
date Sat, 29 Mar 2014 13:49:26 +0000
parents 51c5ad2f0af3
children 1236a692d0c6
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

/* playbar window */

#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#include <unistd.h>
#include <string.h>

#include "gui/app/app.h"
#include "gui/app/gui.h"
#include "gui/interface.h"
#include "gui/skin/font.h"
#include "gui/skin/skin.h"
#include "gui/util/mem.h"
#include "gui/wm/ws.h"

#include "help_mp.h"
#include "mp_msg.h"
#include "mp_core.h"
#include "libvo/x11_common.h"
#include "libvo/fastmemcpy.h"

#include "stream/stream.h"
#include "mixer.h"
#include "sub/sub.h"

#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"
#include "codec-cfg.h"

#include "ui.h"
#include "actions.h"
#include "gui/dialog/dialog.h"
#include "render.h"

unsigned int GetTimerMS( void );
unsigned int GetTimer( void );

unsigned char * playbarDrawBuffer = NULL;
int		playbarVisible = False;
int  		playbarLength = 0;
int		uiPlaybarFade = 0;

static void uiPlaybarDraw( void )
{
 int x;

 if ( !guiApp.videoWindow.isFullScreen ) return;
 if ( !playbarVisible || !guiApp.playbarIsPresent ) return;

// guiApp.playbar.x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2;
 switch( guiApp.playbar.x )
  {
   case -1: x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2; break;
   case -2: x=( guiApp.videoWindow.Width - guiApp.playbar.width ); break;
   default: x=guiApp.playbar.x;
  }

 switch ( uiPlaybarFade )
  {
   case 1: // fade in
        playbarLength--;
        if ( guiApp.videoWindow.Height - guiApp.playbar.height >= playbarLength )
	 {
	  playbarLength=guiApp.videoWindow.Height - guiApp.playbar.height;
	  uiPlaybarFade=0;
	  wsMouseVisibility(&guiApp.videoWindow, wsShowMouseCursor);
	 }
        wsWindowMove( &guiApp.playbarWindow,True,x,playbarLength );
	break;
   case 2: // fade out
	playbarLength+=10;
	if ( playbarLength > guiApp.videoWindow.Height )
	 {
	  playbarLength=guiApp.videoWindow.Height;
	  uiPlaybarFade=0;
	  playbarVisible=False;
          wsMouseVisibility(&guiApp.videoWindow, wsHideMouseCursor);
          wsWindowVisibility( &guiApp.playbarWindow,wsHideWindow );
	  return;
	 }
        wsWindowMove( &guiApp.playbarWindow,True,x,playbarLength );
	break;
  }

/* render */
 if ( guiApp.playbarWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiInfo.Position );
   btnModify( evSetVolume,guiInfo.Volume );
   btnModify( evSetBalance,guiInfo.Balance );

   wsMouseVisibility(&guiApp.videoWindow, wsShowMouseCursor);

   fast_memcpy( playbarDrawBuffer,guiApp.playbar.Bitmap.Image,guiApp.playbar.Bitmap.ImageSize );
   RenderAll( &guiApp.playbarWindow,guiApp.playbarItems,guiApp.IndexOfPlaybarItems,playbarDrawBuffer );
   wsImageRender( &guiApp.playbarWindow,playbarDrawBuffer );
  }
 wsImageDraw( &guiApp.playbarWindow );
}

static void uiPlaybarMouse( int Button, int X, int Y, int RX, int RY )
{
 static int     itemtype = 0;
        int     i;
        guiItem * item = NULL;
	float   value = 0.0f;

 static int     SelectedItem = -1;
	int     currentselected = -1;

 for ( i=0;i <= guiApp.IndexOfPlaybarItems;i++ )
   if ( ( guiApp.playbarItems[i].pressed != btnDisabled )&&
      ( isInside( X,Y,guiApp.playbarItems[i].x,guiApp.playbarItems[i].y,guiApp.playbarItems[i].x+guiApp.playbarItems[i].width,guiApp.playbarItems[i].y+guiApp.playbarItems[i].height ) ) )
    { currentselected=i; break; }

 switch ( Button )
  {
   case wsPMMouseButton:
        gtkShow( ivHidePopUpMenu,NULL );
        uiMenuShow( RX,RY );
        break;
   case wsRMMouseButton:
        uiMenuHide( RX,RY,0 );
        break;
   case wsRRMouseButton:
        gtkShow( ivShowPopUpMenu,NULL );
	break;
/* --- */
   case wsPLMouseButton:
	gtkShow( ivHidePopUpMenu,NULL );
        SelectedItem=currentselected;
        if ( SelectedItem == -1 ) break; // yeees, i'm move the fucking window
        item=&guiApp.playbarItems[SelectedItem];
	itemtype=item->type;
	item->pressed=btnPressed;

	switch( item->type )
	 {
	  case itButton:
	       if ( ( SelectedItem > -1 ) &&
	         ( ( ( item->message == evPlaySwitchToPause && item->message == evPauseSwitchToPlay ) ) ||
		 ( ( item->message == evPauseSwitchToPlay && item->message == evPlaySwitchToPause ) ) ) )
		 { item->pressed=btnDisabled; }
	       break;
	 }

	break;
   case wsRLMouseButton:
        if ( SelectedItem != -1 )   // NOTE TO MYSELF: only if itButton, itHPotmeter or itVPotmeter
         {
          item=&guiApp.playbarItems[SelectedItem];
          item->pressed=btnReleased;
         }
	if ( currentselected == - 1 || SelectedItem == -1 ) { itemtype=0; break; }
	SelectedItem=-1;
	value=0;

	switch( itemtype )
	 {
	  case itHPotmeter:
	       value=100.0 * ( X - item->x ) / item->width;
	       break;
	  case itVPotmeter:
	       value=100.0 - 100.0 * ( Y - item->y ) / item->height;
	       break;
	 }
	uiEvent( item->message,value );

	itemtype=0;
	break;
/* --- */
   case wsP5MouseButton: value=-2.5f; goto rollerhandled;
   case wsP4MouseButton: value= 2.5f;
rollerhandled:
        if (currentselected != - 1)
         {
          item=&guiApp.playbarItems[currentselected];
          if ( ( item->type == itHPotmeter )||( item->type == itVPotmeter ) )
           {
            item->value+=value;
            uiEvent( item->message,item->value );
           }
	 }
	break;
/* --- */
   case wsMoveMouse:
        item=&guiApp.playbarItems[SelectedItem];
	switch ( itemtype )
	 {
	  case itPRMButton:
	       if (guiApp.menuIsPresent) guiApp.menuWindow.MouseHandler( 0,RX,RY,0,0 );
	       break;
	  case itVPotmeter:
	       item->value=100.0 - 100.0 * ( Y - item->y ) / item->height;
	       goto potihandled;
	  case itHPotmeter:
	       item->value=100.0 * ( X - item->x ) / item->width;
potihandled:
	       if ( item->value > 100.0f ) item->value=100.0f;
	       if ( item->value < 0.0f ) item->value=0.0f;
	       uiEvent( item->message,item->value );
	       break;
	 }
        break;
  }
}

void uiPlaybarInit( void )
{
 if ( !guiApp.playbarIsPresent ) return;

 if ( ( playbarDrawBuffer = malloc( guiApp.playbar.Bitmap.ImageSize ) ) == NULL )
  {
   gmp_msg( MSGT_GPLAYER,MSGL_FATAL,"[playbar] " MSGTR_GUI_MSG_MemoryErrorWindow );
   mplayer( MPLAYER_EXIT_GUI, EXIT_ERROR, 0 );
  }

 guiApp.playbarWindow.Parent=guiApp.videoWindow.WindowID;
 wsWindowCreate( &guiApp.playbarWindow,
   guiApp.playbar.x,guiApp.playbar.y,guiApp.playbar.width,guiApp.playbar.height,
   wsHideFrame|wsHideWindow,wsShowMouseCursor|wsHandleMouseButton|wsHandleMouseMove,"PlayBar" );

 mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[playbar] playbarWindow ID: 0x%x\n",(int)guiApp.playbarWindow.WindowID );

 wsWindowShape( &guiApp.playbarWindow,guiApp.playbar.Mask.Image );

 guiApp.playbarWindow.DrawHandler=uiPlaybarDraw;
 guiApp.playbarWindow.MouseHandler=uiPlaybarMouse;
 guiApp.playbarWindow.KeyHandler=guiApp.mainWindow.KeyHandler;

 playbarLength=guiApp.videoWindow.Height;
}

void uiPlaybarDone( void )
{
  nfree(playbarDrawBuffer);
  wsWindowDestroy(&guiApp.playbarWindow);
  wsEvents();
}

void uiPlaybarShow( int y )
{
 if ( !guiApp.playbarIsPresent || !gtkEnablePlayBar ) return;
 if ( !guiApp.videoWindow.isFullScreen ) return;

 if ( y > guiApp.videoWindow.Height - guiApp.playbar.height )
  {
   if ( !uiPlaybarFade ) wsWindowVisibility( &guiApp.playbarWindow,wsShowWindow );
   uiPlaybarFade=1; playbarVisible=True; wsWindowRedraw( &guiApp.playbarWindow );
  }
  else if ( !uiPlaybarFade ) uiPlaybarFade=2;
}