Mercurial > mplayer.hg
view gui/app/app.c @ 36547:324571df137c
Improve the dialog for subtitle encodings selection.
Add possibility for UTF-8 subtitles without iconv.
author | ib |
---|---|
date | Sun, 19 Jan 2014 15:58:54 +0000 |
parents | 28ea255e40ce |
children | bb067298265a |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /** * @file * @brief GUI application helpers */ #include "app.h" #include "gui.h" #include "gui/skin/font.h" #include "libavutil/common.h" /** * @brief Initialize item counters. */ guiItems guiApp = { .IndexOfMainItems = -1, .IndexOfPlaybarItems = -1, .IndexOfMenuItems = -1 }; /** * @brief Event messages belonging to event names. */ static const evName evNames[] = { { evNone, "evNone" }, { evPlay, "evPlay" }, { evStop, "evStop" }, { evPause, "evPause" }, { evPrev, "evPrev" }, { evNext, "evNext" }, { evLoad, "evLoad" }, { evLoadPlay, "evLoadPlay" }, { evLoadAudioFile, "evLoadAudioFile" }, { evLoadSubtitle, "evLoadSubtitle" }, { evDropSubtitle, "evDropSubtitle" }, { evPlaylist, "evPlaylist" }, { evPlayCD, "evPlayCD" }, { evPlayVCD, "evPlayVCD" }, { evPlayDVD, "evPlayDVD" }, { evLoadURL, "evSetURL" }, // legacy { evLoadURL, "evLoadURL" }, { evPlayTV, "evPlayTV" }, { evPlaySwitchToPause, "evPlaySwitchToPause" }, { evPauseSwitchToPlay, "evPauseSwitchToPlay" }, { evBackward10sec, "evBackward10sec" }, { evForward10sec, "evForward10sec" }, { evBackward1min, "evBackward1min" }, { evForward1min, "evForward1min" }, { evBackward10min, "evBackward10min" }, { evForward10min, "evForward10min" }, { evSetMoviePosition, "evSetMoviePosition" }, { evHalfSize, "evHalfSize" }, { evDoubleSize, "evDoubleSize" }, { evFullScreen, "evFullScreen" }, { evNormalSize, "evNormalSize" }, { evSetAspect, "evSetAspect" }, { evIncVolume, "evIncVolume" }, { evDecVolume, "evDecVolume" }, { evSetVolume, "evSetVolume" }, { evMute, "evMute" }, { evSetBalance, "evSetBalance" }, { evEqualizer, "evEqualizer" }, { evAbout, "evAbout" }, { evPreferences, "evPreferences" }, { evSkinBrowser, "evSkinBrowser" }, { evMenu, "evMenu" }, { evIconify, "evIconify" }, { evExit, "evExit" } }; /** * @brief Free all memory allocated to an item and set all its pointers to NULL. * * @param item item to be freed */ static void appClearItem(guiItem *item) { bpFree(&item->Bitmap); bpFree(&item->Mask); free(item->label); free(item->text); memset(item, 0, sizeof(*item)); } /** * @brief Free all memory allocated to all GUI items and reset all item counters. */ void appFreeStruct(void) { int i; appClearItem(&guiApp.main); guiApp.mainDecoration = False; appClearItem(&guiApp.video); appClearItem(&guiApp.playbar); guiApp.playbarIsPresent = False; appClearItem(&guiApp.menu); appClearItem(&guiApp.menuSelected); guiApp.menuIsPresent = False; for (i = 0; i <= guiApp.IndexOfMainItems; i++) appClearItem(&guiApp.mainItems[i]); for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++) appClearItem(&guiApp.playbarItems[i]); for (i = 0; i <= guiApp.IndexOfMenuItems; i++) appClearItem(&guiApp.menuItems[i]); guiApp.IndexOfMainItems = -1; guiApp.IndexOfPlaybarItems = -1; guiApp.IndexOfMenuItems = -1; fntFreeFont(); } /** * @brief Find the event belonging to an event name. * * @param name event name * * @return event >= 0 (ok) or -1 (not found) */ int appFindMessage(const char *name) { unsigned int i; for (i = 0; i < FF_ARRAY_ELEMS(evNames); i++) if (!strcmp(evNames[i].name, name)) return evNames[i].message; return -1; } /** * @brief Find the item belonging to an event. * * @param event event * * @return pointer to the item (ok) or NULL (not found) */ guiItem *appFindItem(int event) { guiItem *item; int i, n; if (guiApp.videoWindow.isFullScreen && guiApp.playbarIsPresent) { item = guiApp.playbarItems; n = guiApp.IndexOfPlaybarItems; } else { item = guiApp.mainItems; n = guiApp.IndexOfMainItems; } for (i = 0; i <= n; i++) if (item[i].message == event) return &item[i]; return NULL; } /** * @brief Modify the state (i.e. set a new value) to the item belonging to an event. * * @param event event * @param state new value */ void btnModify(int event, float state) { int i; for (i = 0; i <= guiApp.IndexOfMainItems; i++) { if (guiApp.mainItems[i].message == event) { switch (guiApp.mainItems[i].type) { case itButton: guiApp.mainItems[i].pressed = (int)state; break; case itPotmeter: case itVPotmeter: case itHPotmeter: if (state < 0.0f) state = 0.0f; if (state > 100.0f) state = 100.0f; guiApp.mainItems[i].value = state; break; } } } for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++) { if (guiApp.playbarItems[i].message == event) { switch (guiApp.playbarItems[i].type) { case itButton: guiApp.playbarItems[i].pressed = (int)state; break; case itPotmeter: case itVPotmeter: case itHPotmeter: if (state < 0.0f) state = 0.0f; if (state > 100.0f) state = 100.0f; guiApp.playbarItems[i].value = state; break; } } } } /** * @brief Set the @a pressed state (i.e. a new value) to the item belonging to an event. * * @param event event * @param set new value */ void btnSet(int event, int set) { int i; for (i = 0; i <= guiApp.IndexOfMainItems; i++) if (guiApp.mainItems[i].message == event) guiApp.mainItems[i].pressed = set; for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++) if (guiApp.playbarItems[i].message == event) guiApp.playbarItems[i].pressed = set; }