Mercurial > mplayer.hg
view asmalign.h @ 18871:32743cc5f380
Make sure all texture units have a different texture bound.
Should fix weird behaviour with e.g. yuv=4:lscale=1
author | reimar |
---|---|
date | Sat, 01 Jul 2006 10:58:32 +0000 |
parents | 7b408d60de9e |
children |
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#ifdef SYS_DARWIN #define ASMALIGN8 ".align 3\n\t" #define ASMALIGN16 ".align 4\n\t" #else #define ASMALIGN8 ".balign 8\n\t" #define ASMALIGN16 ".balign 16\n\t" #endif