view help/help_mp-zh_TW.h.charset @ 18871:32743cc5f380

Make sure all texture units have a different texture bound. Should fix weird behaviour with e.g. yuv=4:lscale=1
author reimar
date Sat, 01 Jul 2006 10:58:32 +0000
parents fd2722529d77
children ceb9ef336e7e
line wrap: on
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big5