Mercurial > mplayer.hg
view libvo/vo_tdfxfb.c @ 2143:33bafcb4bba6
fixes (thx J.K.)
author | gabucino |
---|---|
date | Tue, 09 Oct 2001 21:29:47 +0000 |
parents | 6278f566cd91 |
children | d3a67a417352 |
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/* * video_out_tdfxfb.c * * Copyright (C) Zeljko Stevanovic 2001, <zsteva@ptt.yu> * * Most code rewrited, move from /dev/3dfx to /dev/fb0 (kernel 2.4.?) * add support for YUY2 and BGR16 format, remove all X11 DGA code. * * Copyright (C) Colin Cross Apr 2000 * * This file heavily based off of video_out_mga.c of Aaron Holtzman's * mpeg2dec * * mpeg2dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * mpeg2dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "config.h" #include "video_out.h" #include "video_out_internal.h" LIBVO_EXTERN(tdfxfb) #include <sys/ioctl.h> #include <unistd.h> #include <fcntl.h> #include <sys/mman.h> #include <errno.h> #include <wchar.h> #include <signal.h> #include <linux/fb.h> extern int verbose; //#define LOG(x) syslog(LOG_USER | LOG_DEBUG,x) #define LOG(x) #include "drivers/3dfx.h" #include "fastmemcpy.h" static vo_info_t vo_info = { "tdfxfb (/dev/fb?)", "tdfxfb", "Zeljko Stevanovic <zsteva@ptt.yu>, bassed on vo_3dfx of Colin Cross <colin@MIT.EDU>", "" }; static char *fb_devname = NULL; static int fb_fd = -1; static struct fb_fix_screeninfo fb_finfo; static struct fb_var_screeninfo fb_vinfo; static uint32_t in_width; static uint32_t in_height; static uint32_t in_format; static uint32_t in_bytepp; static uint32_t in_banshee_format, in_banshee_size; static uint32_t screenwidth; static uint32_t screenheight; static uint32_t screendepth; static uint32_t vidwidth, vidheight; // resize on screen to ... for ration expect... static uint32_t vidx=0, vidy=0; // for centring on screen. static uint32_t vid_banshee_xy, vid_banshee_format, vid_banshee_size; static void (*draw_alpha_p)(int w, int h, unsigned char *src, unsigned char *srca, int stride, unsigned char *dst, int dstride); static uint32_t *vidpage0; static uint32_t *vidpage1; static uint32_t *osd_page; static uint32_t *in_page0; static uint32_t vidpage0offset; static uint32_t vidpage1offset; static uint32_t osd_page_offset; static uint32_t in_page0_offset; // Current pointer into framebuffer where display is located static uint32_t targetoffset; static uint32_t page_space; static uint32_t *tdfx_iobase; static voodoo_io_reg *reg_IO; static voodoo_2d_reg *reg_2d; static voodoo_yuv_reg *reg_YUV; static voodoo_yuv_fb *fb_YUV; static uint32_t *memBase0, *memBase1; //static uint32_t baseAddr0, baseAddr1; //#define BANSHEE_SCREEN_MEMORY (8*1024*1024) //static uint32_t tdfx_free_scrmem = 0; /*- ----------------------------------------------------------------- -*/ /* code get from linux kernel tdfxfb.c by Hannu Mallat */ typedef uint32_t u32; static inline u32 tdfx_inl(unsigned int reg) { return *((volatile uint32_t *)(tdfx_iobase + reg)); } static inline void tdfx_outl(unsigned int reg, u32 val) { *((volatile uint32_t *)(tdfx_iobase + reg)) = val; } static inline void banshee_make_room(int size) { while((tdfx_inl(STATUS) & 0x1f) < size); } static inline void banshee_wait_idle(void) { int i = 0; banshee_make_room(1); tdfx_outl(COMMAND_3D, COMMAND_3D_NOP); while(1) { i = (tdfx_inl(STATUS) & STATUS_BUSY) ? 0 : i + 1; if(i == 3) break; } } /*- ----------------------------------------------------------------- -*/ static void restore_regs(voodoo_2d_reg *regs) { reg_2d->commandExtra = regs->commandExtra; reg_2d->clip0Min = regs->clip0Min; reg_2d->clip0Max = regs->clip0Max; reg_2d->srcBaseAddr = regs->srcBaseAddr; reg_2d->srcXY = regs->srcXY; reg_2d->srcFormat = regs->srcFormat; reg_2d->srcSize = regs->srcSize; reg_2d->dstBaseAddr = regs->dstBaseAddr; reg_2d->dstXY = regs->dstXY; reg_2d->dstFormat = regs->dstFormat; reg_2d->dstSize = regs->dstSize; reg_2d->command = 0; } static void restore(void) { //reg_IO->vidDesktopStartAddr = vidpage0offset; //XF86DGADirectVideo(display,0,0); } static void sighup(int foo) { //reg_IO->vidDesktopStartAddr = vidpage0offset; //XF86DGADirectVideo(display,0,0); exit(0); } #if 1 static void dump_yuv_planar(void *y, void *u, void *v, uint32_t to, uint32_t px, uint32_t py, uint32_t width, uint32_t height) { // YUV conversion works like this: // // We write the Y, U, and V planes separately into 3dfx YUV Planar memory // region. The nice chip then takes these and packs them into the YUYV // format in the regular frame buffer, starting at yuvBaseAddr, page 2 here. // Then we tell the 3dfx to do a Screen to Screen Stretch BLT to copy all // of the data on page 2 onto page 1, converting it to 16 bpp RGB as // it goes. The result is a nice image on page 1 ready for display. uint32_t j; uint32_t y_imax, uv_imax, jmax; //printf("dump_yuv_planar(..., px=%d, py=%d, w=%d, h=%d\n", // px, py, width, height); reg_YUV->yuvBaseAddr = to + in_width * 2 * py; reg_YUV->yuvStride = width*2; jmax = height >> 1; // vidheight/2, height of U and V planes y_imax = width; // Y plane is twice as wide as U and V planes uv_imax = width >> 1; // in_width/2/4, width of U and V planes in 32-bit words for (j = 0; j < jmax; j++) { #if 0 //XXX this should be hand-rolled 32 bit memcpy for safeness. memcpy(fb_YUV->U (uint32_t) VOODOO_YUV_STRIDE * j, ((uint8_t*)u) + uv_imax * j , uv_imax); memcpy(fb_YUV->V + (uint32_t) VOODOO_YUV_STRIDE * j, ((uint8_t*)v) + uv_imax * j , uv_imax); memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE* (j<<1), ((uint8_t*)y) + y_imax * (j<<1) , y_imax); memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE*((j<<1)+1), ((uint8_t*)y) + y_imax *((j<<1)+1), y_imax); #else memcpy(&fb_YUV->U[VOODOO_YUV_STRIDE * j], u + uv_imax * j , uv_imax); memcpy(&fb_YUV->V[VOODOO_YUV_STRIDE * j], v + uv_imax * j , uv_imax); memcpy(&fb_YUV->Y[VOODOO_YUV_STRIDE* (j<<1)], y + y_imax * (j<<1) , y_imax); memcpy(&fb_YUV->Y[VOODOO_YUV_STRIDE*((j<<1)+1)], y + y_imax *((j<<1)+1), y_imax); #endif } } #endif #define S2S_BLT(cmd, to, dXY, dFmt, dSize, from, sXY, sFmt, sSize) \ do { \ voodoo_2d_reg saved_regs = *reg_2d; \ \ reg_2d->commandExtra = 0; \ reg_2d->clip0Min = 0; \ reg_2d->clip0Max = 0xffffffff; \ \ reg_2d->srcBaseAddr = (from); \ reg_2d->srcXY = (sXY); \ reg_2d->srcFormat = (sFmt); \ reg_2d->srcSize = (sSize); \ \ reg_2d->dstBaseAddr = (to); \ reg_2d->dstXY = (dXY); \ reg_2d->dstFormat = (dFmt); \ reg_2d->dstSize = (dSize); \ \ reg_2d->command = (cmd); \ \ restore_regs(&saved_regs); \ } while (0) #define VOODOO_BLT_FORMAT_24 (4 << 16) /*- ----------------------------------------------------------------- -*/ static uint32_t draw_slice_YV12(uint8_t *image[], int stride[], int w,int h,int x,int y); static uint32_t draw_frame_YV12(uint8_t *src[]); static void flip_page_YV12(void); static void draw_osd_YV12(void); static uint32_t draw_slice_YUY2_BGR16(uint8_t *image[], int stride[], int w,int h,int x,int y); static uint32_t draw_frame_YUY2_BGR16(uint8_t *src[]); static void flip_page_YUY2_BGR16(void); static void draw_osd_YUY2_BGR16(void); #if 0 static uint32_t draw_frame_YUY2_2(uint8_t *src[]); static uint32_t draw_slice_YUY2(uint8_t *image[], int stride[], int w,int h,int x,int y); static void flip_page_all(void); static void flip_page_YUY2(void); static void flip_page_YUY2_2(void); #endif static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride); static void update_target(void) { } #ifndef VO_3DFX_METHOD #define VO_3DFX_METHOD 1 #endif #if VO_3DFX_METHOD == 2 extern void **our_out_buffer; #endif static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format) { if (!fullscreen) return -1; if (1 || verbose) { printf("vo_3dfx->init( width = %d, height = %d, " "d_width = %d, d_height = %d, format = %d)\n", width, height, d_width, d_height, format); printf("vo_3dfx->init( format => %s )\n", vo_format_name(format)); printf("vo_3dfx: vo_depthonscreen => %d, vo_screenwidth => %d, " "vo_screenhight => %d\n", vo_depthonscreen, vo_screenwidth, vo_screenheight); printf("vo_3dfx->init() vo_dwidth => %d, vo_dheight => %d, vo_dbpp => %d\n", vo_dwidth, vo_dheight, vo_dbpp); } if (!fb_devname && !(fb_devname = getenv("FRAMEBUFFER"))) fb_devname = "/dev/fb0"; if (1 || verbose) printf("vo_3dfx->init(): fbdev ==> %s\n", fb_devname); if ((fb_fd = open(fb_devname, O_RDWR)) == -1) { printf("vo_3dfx->init(): can't open %s, %s\n", fb_devname, strerror(errno)); return -1; } if (ioctl(fb_fd, FBIOGET_FSCREENINFO, &fb_finfo)) { printf("vo_3dfx->init(): problem with ioctl(fb_fd, FBITGET_FSCREENINFO.., %s\n", strerror(errno)); return -1; } if (ioctl(fb_fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { printf("vo_3dfx->init(): problem with ioctl(fb_fd, FBITGET_VSCREENINFO.., %s\n", strerror(errno)); return -1; } if (verbose) { printf("fb_finfo:\n"); printf(" id: %s\n", fb_finfo.id); printf(" frame bufer at %x len %x (%d)\n", fb_finfo.smem_start, fb_finfo.smem_len, fb_finfo.smem_len); printf(" mem io at %x len %x\n", fb_finfo.mmio_start, fb_finfo.mmio_len); printf("fb_vinfo:\n"); printf(" resolution: %dx%d\n", fb_vinfo.xres, fb_vinfo.yres); printf(" virtual res: %dx%d\n", fb_vinfo.xres_virtual, fb_vinfo.yres_virtual); printf(" virt offset: %dx%d\n", fb_vinfo.xoffset, fb_vinfo.yoffset); } if (fb_finfo.accel != FB_ACCEL_3DFX_BANSHEE) { printf("vo_3dfx->init(): this driver made only for 3dfx banshee... sorry...\n"); return -1; } if (fb_vinfo.bits_per_pixel != 16) { printf("vo_3dfx->init(): for now fork only in 16 bits mode. use fbset -depth 16 <mode>\n"); return -1; } //return -1; //screenwidth = 800; //screenheight = 600; //screendepth = 2; screenwidth = fb_vinfo.xres; screenheight = fb_vinfo.yres; screendepth = 2; // Store sizes for later in_width = width; in_height = height; in_format = format; vidwidth = screenwidth; vidheight = screenheight; //vidwidth = in_width; //vidheight = in_height; if (1) { double exrat; exrat = (double)in_width / in_height; if (verbose) printf("vo_3dfx->init(): in_width / in_height => %f\n", exrat); if (screenwidth / exrat <= screenheight) vidheight = (double)screenwidth / exrat; else vidwidth = (double)screenheight * exrat; vidx = (screenwidth - vidwidth) / 2; vidy = (screenheight - vidheight) / 2; if (verbose) { printf("vo_3dfx->init(): vidwidth => %d\n", vidwidth); printf("vo_3dfx->init(): vidheight => %d\n", vidheight); printf("vo_3dfx->init(): vidx => %d\n", vidx); printf("vo_3dfx->init(): vidy => %d\n", vidy); } } signal(SIGALRM,sighup); //alarm(120); // access to 3dfx hardware.... memBase1 = mmap(0, fb_finfo.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fb_fd, 0); memBase0 = mmap(0, fb_finfo.mmio_len, PROT_READ | PROT_WRITE, MAP_SHARED, fb_fd, fb_finfo.smem_len); if (memBase0 == (uint32_t *)0xFFFFFFFF || memBase1 == (uint32_t *)0xFFFFFFFF) { printf("Couldn't map 3dfx memory areas: %p, %p, %d\n", memBase0, memBase1, errno); } tdfx_iobase = (void *)memBase0 + VOODOO_IO_REG_OFFSET; // Set up global pointers reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET; reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET; reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET; fb_YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET; vidpage0offset = 0; vidpage1offset = screenwidth * screenheight * screendepth; //osd_page_offset = vidpage1offset + screenwidth * screenheight * screendepth; //in_page0_offset = osd_page_offset + screenwidth * screenheight * screendepth; in_page0_offset = vidpage1offset + screenwidth * screenheight * screendepth; vidpage0 = (void *)memBase1 + (unsigned long int)vidpage0offset; vidpage1 = (void *)memBase1 + (unsigned long int)vidpage1offset; //osd_page = (void *)memBase1 + (unsigned long int)osd_page_offset; in_page0 = (void *)memBase1 + (unsigned long int)in_page0_offset; vid_banshee_xy = XYREG(vidx, vidy); vid_banshee_format = screenwidth*2 | VOODOO_BLT_FORMAT_16; vid_banshee_size = XYREG(vidwidth, vidheight); in_banshee_size = XYREG(in_width, in_height); //video_out_tdfxfb.flip_page = flip_page_all; draw_alpha_p = NULL; switch (in_format) { case IMGFMT_YV12: video_out_tdfxfb.draw_slice = draw_slice_YV12; video_out_tdfxfb.draw_frame = draw_frame_YV12; video_out_tdfxfb.flip_page = flip_page_YV12; video_out_tdfxfb.draw_osd = draw_osd_YV12; in_banshee_format = in_width * 2 | VOODOO_BLT_FORMAT_YUYV; break; case IMGFMT_YUY2: video_out_tdfxfb.draw_slice = draw_slice_YUY2_BGR16; video_out_tdfxfb.draw_frame = draw_frame_YUY2_BGR16; video_out_tdfxfb.flip_page = flip_page_YUY2_BGR16; video_out_tdfxfb.draw_osd = draw_osd_YUY2_BGR16; #if VO_3DFX_METHOD == 1 draw_alpha_p = vo_draw_alpha_yuy2; #endif #if VO_3DFX_METHOD == 2 *our_out_buffer = in_page0; draw_alpha_p = vo_draw_alpha_rgb16; #endif in_banshee_format = in_width * 2 | VOODOO_BLT_FORMAT_YUYV; in_bytepp = 2; break; case IMGFMT_BGR|16: video_out_tdfxfb.draw_slice = draw_slice_YUY2_BGR16; video_out_tdfxfb.draw_frame = draw_frame_YUY2_BGR16; video_out_tdfxfb.flip_page = flip_page_YUY2_BGR16; video_out_tdfxfb.draw_osd = draw_osd_YUY2_BGR16; #if VO_3DFX_METHOD == 2 *our_out_buffer = in_page0; #endif draw_alpha_p = vo_draw_alpha_rgb16; in_banshee_format = in_width * 2 | VOODOO_BLT_FORMAT_16; in_bytepp = 2; break; case IMGFMT_BGR|24: // FIXME: !!!! //video_out_tdfxfb.draw_frame = draw_frame_BGR24; video_out_tdfxfb.draw_frame = draw_frame; // draw_frame_BGR24; //*our_out_buffer = vidpage1; in_banshee_format = in_width * 3 | VOODOO_BLT_FORMAT_24; in_bytepp = 3; break; } // Clear pages 1,2,3 // leave page 0, that belongs to X. // So does part of 1. Oops. memset(vidpage0, 0x00, screenwidth * screenheight * screendepth); memset(vidpage1, 0x00, screenwidth * screenheight * screendepth); memset(in_page0, 0x00, in_width * in_height * in_bytepp); // Show page 0 (unblanked) reg_IO->vidDesktopStartAddr = vidpage0offset; //banshee_make_room(1); //tdfx_outl(VIDDESKSTART, vidpage1offset); /* fd is deliberately not closed - if it were, mmaps might be released??? */ atexit(restore); printf("(display) 3dfx initialized %p/%p\n",memBase0,memBase1); return 0; } static const vo_info_t* get_info(void) { return &vo_info; } // ------------------------------------------------------------------- // YV12 fork fine. but only on vcd, with ffmpeg codec for DivX don't given corect picture. static uint32_t draw_frame_YV12(uint8_t *src[]) { //printf("vo_3dfx->draw_frame_YV12\n"); return 0; } static uint32_t draw_slice_YV12(uint8_t *image[], int stride[], int w,int h,int x,int y) { dump_yuv_planar((uint32_t *)image[0], (uint32_t *)image[1], (uint32_t *)image[2], in_page0_offset, x, y, w, h); return 0; } static void flip_page_YV12(void) { S2S_BLT(2 | 1 << 8 | 0xcc << 24, // 2 | 1<<8 | 0xcc<<24, vidpage0offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, in_page0_offset, 0, in_banshee_format, in_banshee_size); } static void draw_alpha_YV12(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { unsigned char *dst = (void *)in_page0 + (in_width * y0 + x0) * 2; // 2 <= bpp uint32_t dstride = in_width * 2; // 2 <= bpp //printf("draw_alpha: x0,y0 = %d,%d; w,h = %d,%d;\n", x0, y0, w, h); //(*draw_alpha_p)(w, h, src, srca, stride, dst, dstride); vo_draw_alpha_yuy2(w, h, src, srca, stride, dst, dstride); } static void draw_osd_YV12(void) { vo_draw_text(in_width, in_height, draw_alpha_YV12); } // ------------------------------------------------------------------- // YUYV & BGR16 support static uint32_t draw_frame_YUY2_BGR16(uint8_t *src[]) { #if VO_3DFX_METHOD == 1 memcpy(in_page0, src[0], in_width * in_height * in_bytepp); #endif #if VO_3DFX_METHOD == 2 // blt to offscreen page. S2S_BLT(2 | 1 << 8 | 0xcc << 24, // 2 | 1<<8 | 0xcc<<24, vidpage1offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, in_page0_offset, 0, in_banshee_format, in_banshee_size); banshee_wait_idle(); #endif return 0; } static uint32_t draw_slice_YUY2_BGR16(uint8_t *image[], int stride[], int w,int h,int x,int y) { return 0; } static void flip_page_YUY2_BGR16(void) { #if VO_3DFX_METHOD == 1 S2S_BLT(2 | 1 << 8 | 0xcc << 24, // 2 | 1<<8 | 0xcc<<24, vidpage0offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, in_page0_offset, 0, in_banshee_format, in_banshee_size); banshee_wait_idle(); #endif #if VO_3DFX_METHOD == 2 uint32_t o; void *p; // flip screen pages. o = vidpage0offset; vidpage0offset = vidpage1offset; vidpage1offset = o; p = vidpage0; vidpage0 = vidpage1; vidpage1 = p; reg_IO->vidDesktopStartAddr = vidpage0offset; #endif } static void draw_alpha_YUY2_BGR16(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { #if VO_3DFX_METHOD == 1 unsigned char *dst = (void *)in_page0 + (in_width * y0 + x0) * 2; // 2 <= bpp uint32_t dstride = in_width * 2; // 2 <= bpp #endif #if VO_3DFX_METHOD == 2 unsigned char *dst = (void *)vidpage1 + (screenwidth * (vidy+y0) + vidx+x0) * 2; // 2 <= bpp uint32_t dstride = screenwidth * 2; // 2 <= bpp #endif //printf("draw_alpha: x0,y0 = %d,%d; w,h = %d,%d;\n", x0, y0, w, h); (*draw_alpha_p)(w, h, src, srca, stride, dst, dstride); } static void draw_osd_YUY2_BGR16(void) { #if VO_3DFX_METHOD == 1 vo_draw_text(in_width, in_height, draw_alpha_YUY2_BGR16); #endif #if VO_3DFX_METHOD == 2 //vo_draw_text(screenwidth, screenheight, draw_alpha_YUY2_BGR16); //vo_draw_text(vidwidth, vidheight, draw_alpha_YUY2_BGR16); vo_draw_text(vidwidth, vidheight, draw_alpha_YUY2_BGR16); #endif } // ------------------------------------------------------------------- static uint32_t draw_frame(uint8_t *src[]) { /* dummy */ return 0; } static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y) { /* dummy */ return 0; } static void flip_page(void) { /* dummy */ } #if 0 static void flip_page_all(void) { S2S_BLT(2 | 1 << 8 | 0xcc << 24, // 2 | 1<<8 | 0xcc<<24, vidpage0offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, in_page0_offset, 0, in_banshee_format, in_banshee_size); } static void flip_page_YUY2_2(void) { void *p; uint32_t o; /* flip screen buffer */ p = vidpage0; vidpage0 = vidpage1; vidpage1 = p; o = vidpage0offset; vidpage0offset = vidpage1offset; vidpage1offset = o; reg_IO->vidDesktopStartAddr = vidpage0offset; //banshee_make_room(1); //tdfx_outl(VIDDESKSTART, vidpage0offset); //banshee_wait_idle(); #if 0 S2S_BLT(2 | 1 << 8 | 0xCC << 24, vidpage0offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, in_page1_offset, 0, in_banshee_format, in_banshee_size); banshee_wait_idle(); #endif #if 0 S2S_BLT(2 | 1 << 8 | 0xCC << 24, vidpage0offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size, vidpage1offset, vid_banshee_xy, vid_banshee_format, vid_banshee_size); banshee_wait_idle(); #endif #if 0 banshee_make_room(3+9); tdfx_outl(COMMANDEXTRA_2D, 4); tdfx_outl(CLIP0MIN, 0); tdfx_outl(CLIP0MAX, 0xffffffff); tdfx_outl(SRCBASE, page_0_offset); tdfx_outl(SRCXY, 0); tdfx_outl(SRCFORMAT, in_banshee_format); tdfx_outl(SRCSIZE, in_banshee_size); tdfx_outl(DSTBASE, vidpage0offset); tdfx_outl(DSTXY, vid_banshee_xy); tdfx_outl(DSTFORMAT, vid_banshee_format); tdfx_outl(DSTSIZE, vid_banshee_size); tdfx_outl(COMMAND_2D, 2 | 1<<8 | 0xcc << 24); banshee_wait_idle(); #endif } #endif static uint32_t query_format(uint32_t format) { switch(format){ case IMGFMT_YV12: return 4|2; // 4|2; case IMGFMT_YUY2: if (verbose) printf("query_format: IMGFMT_YUY2\n"); return 0; //4|2; case IMGFMT_RGB|24: if (verbose) printf("query_format: IMGFMT_RGB|24\n"); return 0; case IMGFMT_BGR|24: if (verbose) printf("query_format: IMGFMT_BGR|24\n"); return 0; case IMGFMT_BGR|16: return 4|2; // 4|1; /* osd + ????? */ } return 0; } static void uninit(void) { } static void check_events(void) { } static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { unsigned char *dst = (void *)vidpage1 + (in_width * y0 + x0) * 2; // 2 <= bpp uint32_t dstride = in_width * 2; // 2 <= bpp //printf("draw_alpha: x0,y0 = %d,%d; w,h = %d,%d;\n", x0, y0, w, h); //(*draw_alpha_p)(w, h, src, srca, stride, dst, dstride); vo_draw_alpha_rgb16(w, h, src, srca, stride, dst, dstride); } static void draw_osd(void) { #if 1 vo_draw_text(vidwidth, vidheight, draw_alpha); #else zz_draw_text(in_width, in_height, draw_alpha); S2S_BLT(2 | 1 << 8 | 0xCC << 24, in_page1_offset, in_banshee_xy, in_banshee_format, in_banshee_size, in_pageT_offset, 0, in_banshee_format, in_banshee_size); banshee_wait_idle(); #endif }