Mercurial > mplayer.hg
view get_path.c @ 22478:3501ae650b23
Add alternative way to create command.c to svn history,
created by Rathann. Having this in the repository history
probably won't have much more than symbolic value but shouldn't
hurt either beyond bloating history size.
author | uau |
---|---|
date | Fri, 09 Mar 2007 12:30:14 +0000 |
parents | e60c8c7399d2 |
children | 0a38ad149c5c |
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/* * Get path to config dir/file. * * Return Values: * Returns the pointer to the ALLOCATED buffer containing the * zero terminated path string. This buffer has to be FREED * by the caller. * */ #ifdef MACOSX_BUNDLE #include <CoreFoundation/CoreFoundation.h> #include <sys/types.h> #include <sys/stat.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #endif char *get_path(const char *filename){ char *homedir; char *buff; #if defined(__MINGW32__) static char *config_dir = "/mplayer"; #else static char *config_dir = "/.mplayer"; #endif int len; #ifdef MACOSX_BUNDLE struct stat dummy; CFIndex maxlen=256; CFURLRef res_url_ref=NULL; CFURLRef bdl_url_ref=NULL; char *res_url_path = NULL; char *bdl_url_path = NULL; #endif if ((homedir = getenv("MPLAYER_HOME")) != NULL) config_dir = ""; else if ((homedir = getenv("HOME")) == NULL) #if defined(__MINGW32__)||defined(__CYGWIN__) /*hack to get fonts etc. loaded outside of cygwin environment*/ { int i,imax=0; char exedir[260]; GetModuleFileNameA(NULL, exedir, 260); for(i=0; i< strlen(exedir);i++)if(exedir[i] =='\\'){exedir[i]='/';imax=i;} exedir[imax]='\0'; homedir = exedir; } #else return NULL; #endif len = strlen(homedir) + strlen(config_dir) + 1; if (filename == NULL) { if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s", homedir, config_dir); } else { len += strlen(filename) + 1; if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s/%s", homedir, config_dir, filename); } #ifdef MACOSX_BUNDLE if(stat(buff, &dummy)) { res_url_ref=CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle()); bdl_url_ref=CFBundleCopyBundleURL(CFBundleGetMainBundle()); if(res_url_ref&&bdl_url_ref) { res_url_path=malloc(maxlen); bdl_url_path=malloc(maxlen); while(!CFURLGetFileSystemRepresentation(res_url_ref, true, res_url_path, maxlen)) { maxlen*=2; res_url_path=realloc(res_url_path, maxlen); } CFRelease(res_url_ref); while(!CFURLGetFileSystemRepresentation(bdl_url_ref, true, bdl_url_path, maxlen)) { maxlen*=2; bdl_url_path=realloc(bdl_url_path, maxlen); } CFRelease(bdl_url_ref); if( strcmp(res_url_path, bdl_url_path) == 0) res_url_path = NULL; } if(res_url_path&&filename) { if((strlen(filename)+strlen(res_url_path)+2)>maxlen) { maxlen=strlen(filename)+strlen(res_url_path)+2; } free(buff); buff = (char *) malloc(maxlen); strcpy(buff, res_url_path); strcat(buff,"/"); strcat(buff, filename); } } #endif mp_msg(MSGT_GLOBAL,MSGL_V,"get_path('%s') -> '%s'\n",filename,buff); return buff; } #if defined(WIN32) && defined(USE_WIN32DLL) void set_path_env() { /*make our codec dirs available for LoadLibraryA()*/ char tmppath[MAX_PATH*2 + 1]; char win32path[MAX_PATH]; char realpath[MAX_PATH]; #ifdef __CYGWIN__ cygwin_conv_to_full_win32_path(WIN32_PATH,win32path); strcpy(tmppath,win32path); #ifdef USE_REALCODECS cygwin_conv_to_full_win32_path(REALCODEC_PATH,realpath); sprintf(tmppath,"%s;%s",win32path,realpath); #endif /*USE_REALCODECS*/ #else /*__CYGWIN__*/ /* Expand to absolute path unless it's already absolute */ if(!strstr(WIN32_PATH,":") && WIN32_PATH[0] != '\\'){ GetModuleFileNameA(NULL, win32path, MAX_PATH); strcpy(strrchr(win32path, '\\') + 1, WIN32_PATH); } else strcpy(win32path,WIN32_PATH); strcpy(tmppath,win32path); #ifdef USE_REALCODECS /* Expand to absolute path unless it's already absolute */ if(!strstr(REALCODEC_PATH,":") && REALCODEC_PATH[0] != '\\'){ GetModuleFileNameA(NULL, realpath, MAX_PATH); strcpy(strrchr(realpath, '\\') + 1, REALCODEC_PATH); } else strcpy(realpath,REALCODEC_PATH); sprintf(tmppath,"%s;%s",win32path,realpath); #endif /*USE_REALCODECS*/ #endif /*__CYGWIN__*/ mp_msg(MSGT_WIN32, MSGL_V,"Setting PATH to %s\n",tmppath); if (!SetEnvironmentVariableA("PATH", tmppath)) mp_msg(MSGT_WIN32, MSGL_WARN, "Cannot set PATH!"); } #endif /*WIN32 && USE_WIN32DLL*/