view libaf/af_dummy.c @ 8660:39476cbd1673

I have looked at the fullscreen code and realized that there are generally two types of layer support for window managers: - NetWM states (FULLSCREEN, STAYS_ON_TOP, ABOVE) sawfish, metacity, kwin - _WIN_LAYER IceWM, WindowMaker So we don't need any other window manager detection functions, we need only to check for these two. Code tested on lots of windowmanagers. patch by Filip Kalinski <filon@pld.org.pl>
author arpi
date Mon, 30 Dec 2002 18:50:15 +0000
parents e8832e66babd
children ca769ef8645e
line wrap: on
line source

/* The name speaks for itself this filter is a dummy and will not blow
   up regardless of what you do with it. */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "af.h"

// Initialization and runtime control
static int control(struct af_instance_s* af, int cmd, void* arg)
{
  switch(cmd){
  case AF_CONTROL_REINIT:
    memcpy(af->data,(af_data_t*)arg,sizeof(af_data_t));
    af_msg(AF_MSG_VERBOSE,"[dummy] Was reinitialized, rate=%iHz, nch = %i, format = 0x%08X and bps = %i\n",af->data->rate,af->data->nch,af->data->format,af->data->bps);
    return AF_OK;
  }
  return AF_UNKNOWN;
}

// Deallocate memory 
static void uninit(struct af_instance_s* af)
{
  if(af->data)
    free(af->data);
}

// Filter data through filter
static af_data_t* play(struct af_instance_s* af, af_data_t* data)
{
  // Do something necessary to get rid of annoying warning during compile
  if(!af)
    af_msg(AF_MSG_ERROR,"EEEK: Argument af == NULL in af_dummy.c play().");
  return data;
}

// Allocate memory and set function pointers
static int open(af_instance_t* af){
  af->control=control;
  af->uninit=uninit;
  af->play=play;
  af->mul.d=1;
  af->mul.n=1;
  af->data=malloc(sizeof(af_data_t));
  if(af->data == NULL)
    return AF_ERROR;
  return AF_OK;
}

// Description of this filter
af_info_t af_info_dummy = {
    "dummy",
    "dummy",
    "Anders",
    "",
    AF_FLAGS_REENTRANT,
    open
};