Mercurial > mplayer.hg
view libaf/window.h @ 8660:39476cbd1673
I have looked at the fullscreen code and realized that there are
generally two types of layer support for window managers:
- NetWM states (FULLSCREEN, STAYS_ON_TOP, ABOVE)
sawfish, metacity, kwin
- _WIN_LAYER
IceWM, WindowMaker
So we don't need any other window manager detection functions, we need
only to check for these two.
Code tested on lots of windowmanagers.
patch by Filip Kalinski <filon@pld.org.pl>
author | arpi |
---|---|
date | Mon, 30 Dec 2002 18:50:15 +0000 |
parents | d08513b9fed6 |
children | 14090f7300a8 |
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/*============================================================================= // // This software has been released under the terms of the GNU Public // license. See http://www.gnu.org/copyleft/gpl.html for details. // // Copyright 2001 Anders Johansson ajh@atri.curtin.edu.au // //============================================================================= */ /* Calculates a number of window functions. The following window functions are currently implemented: Boxcar, Triang, Hanning, Hamming, Blackman, Flattop and Kaiser. In the function call n is the number of filter taps and w the buffer in which the filter coefficients will be stored. */ #if !defined _DSP_H # error "Never use <window.h> directly; include <dsp.h> instead" #endif #ifndef _WINDOW_H #define _WINDOW_H 1 extern void boxcar(int n, _ftype_t* w); extern void triang(int n, _ftype_t* w); extern void hanning(int n, _ftype_t* w); extern void hamming(int n,_ftype_t* w); extern void blackman(int n,_ftype_t* w); extern void flattop(int n,_ftype_t* w); extern void kaiser(int n, _ftype_t* w,_ftype_t b); #endif