view mixer.h @ 37088:3a9a804e488b

mixer: do not unmute to volume 0, instead unmute to max. It's not very useful for unmute to still result in volume 0. Plus it makes it easier to enable sound for devices that were on mute at startup.
author reimar
date Tue, 06 May 2014 19:02:02 +0000
parents c1a3f1bbba26
children
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_MIXER_H
#define MPLAYER_MIXER_H

#include "libaf/af.h"
#include "libao2/audio_out.h"

extern char * mixer_device;
extern char * mixer_channel;
extern int soft_vol;
extern float soft_vol_max;

typedef struct mixer_s {
    const ao_functions_t *audio_out;
    af_stream_t *afilter;
    int volstep;
    int muted;
    float last_l, last_r;
} mixer_t;

void mixer_getvolume(mixer_t *mixer, float *l, float *r);
void mixer_setvolume(mixer_t *mixer, float l, float r);
void mixer_incvolume(mixer_t *mixer);
void mixer_decvolume(mixer_t *mixer);
void mixer_getbothvolume(mixer_t *mixer, float *b);
void mixer_mute(mixer_t *mixer);
void mixer_getbalance(mixer_t *mixer, float *bal);
void mixer_setbalance(mixer_t *mixer, float bal);

//void mixer_setbothvolume(int v);
#define mixer_setbothvolume(m, v) mixer_setvolume(m, v, v)

#endif /* MPLAYER_MIXER_H */