view libass/ass_bitmap.h @ 34719:3ab474cb7b4d

uspp filter: set no_bitstream option, since we do not care about the generated bitstream. About 20% faster.
author reimar
date Sat, 10 Mar 2012 19:19:02 +0000
parents 6e7f60f6f9d4
children c3aaaf17c721
line wrap: on
line source

/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_BITMAP_H
#define LIBASS_BITMAP_H

#include <ft2build.h>
#include FT_GLYPH_H

#include "ass.h"

typedef struct ass_synth_priv ASS_SynthPriv;

ASS_SynthPriv *ass_synth_init(double);
void ass_synth_done(ASS_SynthPriv *priv);

typedef struct {
    int left, top;
    int w, h;                   // width, height
    int stride;
    unsigned char *buffer;      // w x h buffer
} Bitmap;

Bitmap *outline_to_bitmap(ASS_Library *library, FT_Library ftlib,
                          FT_Outline *outline, int bord);
/**
 * \brief perform glyph rendering
 * \param glyph original glyph
 * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
 * \param bm_g out: pointer to the bitmap of original glyph is returned here
 * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
 * \param bm_g out: pointer to the bitmap of glyph shadow is returned here
 * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
 */
int outline_to_bitmap3(ASS_Library *library, ASS_SynthPriv *priv_blur,
                       FT_Library ftlib, FT_Outline *outline, FT_Outline *border,
                       Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s,
                       int be, double blur_radius, FT_Vector shadow_offset,
                       int border_style);

void ass_free_bitmap(Bitmap *bm);

#endif                          /* LIBASS_BITMAP_H */