view DOCS/tech/swscaler_methods.txt @ 14879:3b89d966f17e

Sync with 1.893: 1.881: added new mpeg muxer options 1.882: done in a previous commit 1.883: fixes for previous commits 1.884: Mention that vstrict is necessary for some codecs, add ffvhuff. 1.885: Finish incomplete -af-adv documentation. 1.886: Sync -channels and -srate options with the XML docs. 1.887: spelling, wording and consistency fixes 1.888: renamed init_adelay to vdelay with opposite range 1.889: List the 'context' option for the ffvhuff codec. 1.890: indentation fix 1.891: vstrict vs mjpeg update, typo 1.892: done in a previous commit 1.893: done in a previous commit
author gpoirier
date Tue, 01 Mar 2005 20:33:50 +0000
parents ca8da0cc0cdf
children c43d55a452c8
line wrap: on
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artifact types:
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ringing
	wave or noise like patterns around sharp edges
	bad: sinc, lanczos (with high filter length)
	acceptable: lanczos (with low filter length), cubic, spline
	ok: area, (fast)blinear, gauss, point

blur
	loss of detail / high frequency
	bad: gauss with high variance
	acceptable: (fast)bilinear, area
	ok: others

aliassing (only downscale)
	straight lines look like staircases
	areas of high detail look worse
	regular patterns turn into a funny looking mess (moire patterns)
	bad: fast bilinear, point, gauss with low variance
	acceptable: area
	ok: others

blocky (upscale only)
	looks like the image is made of rectangular blocks like a mosaic
	bad: point
	ok: others

recommanditions: (based upon my personal oppinion many ppl might disagree ...)
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the recomanded scalers for upscaling:
fast_bilinear, point if speed is important
cubic, spline, lanczos if quality is important

the recomanded scalers for downscaling:
fast_bilinear, point if speed is important
gauss, bilinear if quality is important
cubic, spline, lanczos if a sharper picture is important

note: when encoding at a limited amount of bits (not constant quantizer) 
than a slightly blured input might look better after decoding than a slightly 
sharpend one, especially for lower bitrates

sws numbers / names / artefact types
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r ringing
b blurry
a aliasing (downscale only)
m mosaic (blocky) (upscale only)

-sws 0	fast bilinear			 bA
-sws 1	bilinear			 b
-sws 2	bicubic	high sharpness		r
		low sharpness		 b
-sws 3	experimental			????
-sws 4	nearest neighbour		  AM
-sws 5	area				 ba
-sws 6	luma bicubic / chroma bilinear	r
-sws 7	gauss	low sharpness		 B
		high sharpness		  AM
-sws 8	sinc				R
-sws 9	lanczos	long filter		R
		short filter		 b
-sws 10	bicubic spline			r

Notes: 
	area upscale is identical to bilinear