Mercurial > mplayer.hg
view libmenu/menu_pt.c @ 32937:3c57056637cc
Cosmetic: Rename listItems structure.
To reflect the importance of the listItems structure and the fact that it
holds almost all information concerning the GUI, it is renamed 'guiItems' now.
Additionally, the listItems pointer used to collect the items defined in the
skin file is renamed 'skin' now.
That way, the intended purpose should be more obvious and the code in skin.c
is a lot easier to read.
author | ib |
---|---|
date | Fri, 04 Mar 2011 12:50:21 +0000 |
parents | 18338ee51c9d |
children | b28f3ff37ae7 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdlib.h> #include <stdio.h> #include <string.h> //#include <libgen.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "path.h" #include "libmpcodecs/img_format.h" #include "libmpcodecs/mp_image.h" #include "m_struct.h" #include "m_option.h" #include "menu.h" #include "menu_list.h" #include "playtree.h" #include "input/input.h" #include "access_mpcontext.h" struct list_entry_s { struct list_entry p; play_tree_t* pt; }; struct menu_priv_s { menu_list_priv_t p; char* title; int auto_close; }; static struct menu_priv_s cfg_dflt = { MENU_LIST_PRIV_DFLT, "Jump to", 0 }; #define ST_OFF(m) M_ST_OFF(struct menu_priv_s,m) static const m_option_t cfg_fields[] = { MENU_LIST_PRIV_FIELDS, { "title", ST_OFF(title), CONF_TYPE_STRING, 0, 0, 0, NULL }, { "auto-close", ST_OFF(auto_close), CONF_TYPE_FLAG, 0, 0, 1, NULL }, { NULL, NULL, NULL, 0,0,0,NULL } }; #define mpriv (menu->priv) static void read_cmd(menu_t* menu,int cmd) { switch(cmd) { case MENU_CMD_RIGHT: case MENU_CMD_OK: { int d = 1; char str[15]; play_tree_t* i; mp_cmd_t* c; play_tree_iter_t* playtree_iter = mpctx_get_playtree_iter(menu->ctx); if(playtree_iter->tree == mpriv->p.current->pt) break; if(playtree_iter->tree->parent && mpriv->p.current->pt == playtree_iter->tree->parent) snprintf(str,15,"pt_up_step 1"); else { for(i = playtree_iter->tree->next; i != NULL ; i = i->next) { if(i == mpriv->p.current->pt) break; d++; } if(i == NULL) { d = -1; for(i = playtree_iter->tree->prev; i != NULL ; i = i->prev) { if(i == mpriv->p.current->pt) break; d--; } if(i == NULL) { mp_msg(MSGT_GLOBAL,MSGL_WARN,MSGTR_LIBMENU_CantfindTheTargetItem); break; } } snprintf(str,15,"pt_step %d",d); } c = mp_input_parse_cmd(str); if(c) { if(mpriv->auto_close) mp_input_queue_cmd(mp_input_parse_cmd("menu hide")); mp_input_queue_cmd(c); } else mp_msg(MSGT_GLOBAL,MSGL_WARN,MSGTR_LIBMENU_FailedToBuildCommand,str); } break; default: menu_list_read_cmd(menu,cmd); } } static int read_key(menu_t* menu,int c){ if (menu_dflt_read_key(menu, c)) return 1; return menu_list_jump_to_key(menu, c); } static void close_menu(menu_t* menu) { menu_list_uninit(menu,NULL); } static int op(menu_t* menu, char* args) { play_tree_t* i; list_entry_t* e; play_tree_iter_t* playtree_iter = mpctx_get_playtree_iter(menu->ctx); args = NULL; // Warning kill menu->draw = menu_list_draw; menu->read_cmd = read_cmd; menu->read_key = read_key; menu->close = close_menu; menu_list_init(menu); mpriv->p.title = mpriv->title; if(playtree_iter->tree->parent != playtree_iter->root) { e = calloc(1,sizeof(list_entry_t)); e->p.txt = ".."; e->pt = playtree_iter->tree->parent; menu_list_add_entry(menu,e); } for(i = playtree_iter->tree ; i->prev != NULL ; i = i->prev) /* NOP */; for( ; i != NULL ; i = i->next ) { e = calloc(1,sizeof(list_entry_t)); if(i->files) e->p.txt = (char *)mp_basename(i->files[0]); else e->p.txt = "Group ..."; e->pt = i; menu_list_add_entry(menu,e); } return 1; } const menu_info_t menu_info_pt = { "Playtree menu", "pt", "Albeu", "", { "pt_cfg", sizeof(struct menu_priv_s), &cfg_dflt, cfg_fields }, op };