view loader/dmo/DMO_Filter.h @ 32761:3ceeb62a1125

Improve the readability of dynamic labels which scroll. If the text of a dynamic label to be displayed is wider than the given length, it will be scrolled. Currently such a label starts scrolling immediately after it is placed and - even more unpleasant - the start of the text is randomly somewhere within the specified space of the label. Both makes it hard to track and to read. Now such a dynamic label starts left-aligned and begins scrolling through the specified space only after a short delay (2.5 seconds). Every time the start of the text nears the left margin again during the scrolling process it will stop and everything starts all over again, i.e. scrolling after a short delay.
author ib
date Thu, 03 Feb 2011 14:44:46 +0000
parents 26f673ba0675
children
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#ifndef MPLAYER_DMO_FILTER_H
#define MPLAYER_DMO_FILTER_H

#include "dmo_guids.h"
#include "dmo_interfaces.h"

typedef struct DMO_Filter
{
    int m_iHandle;
    IDMOVideoOutputOptimizations* m_pOptim;
    IMediaObject* m_pMedia;
    IMediaObjectInPlace* m_pInPlace;
    AM_MEDIA_TYPE *m_pOurType, *m_pDestType;
} DMO_Filter;

typedef struct CMediaBuffer CMediaBuffer;

/**
 * Create DMO_Filter object - similar syntax as for DS_Filter
 */
DMO_Filter* DMO_FilterCreate(const char* dllname, const GUID* id,
			     AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt);
/**
 * Destroy DMO_Filter object - release all allocated resources
 */
void DMO_Filter_Destroy(DMO_Filter* This);


/**
 * Create IMediaBuffer object - to pass/receive data from DMO_Filter
 *
 * maxlen - maximum size for this buffer
 * mem - initial memory  0 - creates memory
 * len - initial size of used portion of the buffer
 * copy - make a local copy of data
 */
CMediaBuffer* CMediaBufferCreate(unsigned long maxlen, void* mem, unsigned long len, int copy);

#endif /* MPLAYER_DMO_FILTER_H */