Mercurial > mplayer.hg
view loader/drv.c @ 34115:3d7ee643b110
Port to Wine.
This makes MPlayer and the GUI compile and run as a Wine executable,
which is mainly to allow Windows code checking in a Linux environment.
In Makefile: Generalize the windres call by specifying option "-o" for
the output file.
In gui/win32/interface.c: Use the same function to create a thread as
Cygwin, and convert Windows style file names so that they are accessible
in the Linux environment.
In osdep/priority.c: Include windows.h.
In configure: Add system "Wine" which shall be considered (mostly) a
win32 system. Since winegcc by default compiles all files with the
"-fpic" flag, remove it, and remove all MinGW compatibility WIN32
defines, because we're not compiling for real Windows. Define to not use
Windows sockets (Wine uses different ones) and replace Windows' stricmp
by strcasecmp. Ensure that yasm's object format isn't win32 and that
HAVE_LINUX_DVD_STRUCT will be defined.
In stream/tvi_dshow.c: Define MP_DEFINE_LOCAL_GUID, because Wine's
DEFINE_GUID macro isn't compatible using "static" with it.
In loader/com.h: Rename the IIDs to become local ones, because Wine's
unknwn.h not only declares but defines them.
In mplayer.c: Don't define a SIGSEGV signal handler, or the Wine
executable will crash.
author | ib |
---|---|
date | Sat, 15 Oct 2011 13:20:52 +0000 |
parents | 76a13038105e |
children |
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/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #include "config.h" #include "debug.h" #include <stdio.h> #include <stdlib.h> #ifdef __FreeBSD__ #include <sys/time.h> #endif #include "win32.h" #include "wine/driver.h" #include "wine/pe_image.h" #include "wine/winreg.h" #include "wine/vfw.h" #include "registry.h" #ifdef WIN32_LOADER #include "ldt_keeper.h" #endif #include "drv.h" #ifndef __MINGW32__ #include "ext.h" #endif #include "path.h" #if 1 /* * STORE_ALL/REST_ALL seems like an attempt to workaround problems due to * WINAPI/no-WINAPI bustage. * * There should be no need for the STORE_ALL/REST_ALL hack once all * function definitions agree with their prototypes (WINAPI-wise) and * we make sure, that we do not call these functions without a proper * prototype in scope. */ #define STORE_ALL #define REST_ALL #else // this asm code is no longer needed #define STORE_ALL \ __asm__ volatile ( \ "push %%ebx\n\t" \ "push %%ecx\n\t" \ "push %%edx\n\t" \ "push %%esi\n\t" \ "push %%edi\n\t"::) #define REST_ALL \ __asm__ volatile ( \ "pop %%edi\n\t" \ "pop %%esi\n\t" \ "pop %%edx\n\t" \ "pop %%ecx\n\t" \ "pop %%ebx\n\t"::) #endif static DWORD dwDrvID = 0; LRESULT WINAPI SendDriverMessage(HDRVR hDriver, UINT message, LPARAM lParam1, LPARAM lParam2) { DRVR* module=(DRVR*)hDriver; int result; #ifndef __svr4__ char qw[300]; #endif #ifdef DETAILED_OUT printf("SendDriverMessage: driver %X, message %X, arg1 %X, arg2 %X\n", hDriver, message, lParam1, lParam2); #endif if (!module || !module->hDriverModule || !module->DriverProc) return -1; #ifndef __svr4__ __asm__ volatile ("fsave (%0)\n\t": :"r"(&qw)); #endif #ifdef WIN32_LOADER Setup_FS_Segment(); #endif STORE_ALL; result=module->DriverProc(module->dwDriverID, hDriver, message, lParam1, lParam2); REST_ALL; #ifndef __svr4__ __asm__ volatile ("frstor (%0)\n\t": :"r"(&qw)); #endif #ifdef DETAILED_OUT printf("\t\tResult: %X\n", result); #endif return result; } void DrvClose(HDRVR hDriver) { if (hDriver) { DRVR* d = (DRVR*)hDriver; if (d->hDriverModule) { #ifdef WIN32_LOADER Setup_FS_Segment(); #endif if (d->DriverProc) { SendDriverMessage(hDriver, DRV_CLOSE, 0, 0); d->dwDriverID = 0; SendDriverMessage(hDriver, DRV_FREE, 0, 0); } FreeLibrary(d->hDriverModule); } free(d); } #ifdef WIN32_LOADER CodecRelease(); #endif } //DrvOpen(LPCSTR lpszDriverName, LPCSTR lpszSectionName, LPARAM lParam2) HDRVR DrvOpen(LPARAM lParam2) { NPDRVR hDriver; char unknown[0x124]; const char* filename = (const char*) ((ICOPEN*) lParam2)->pV1Reserved; #ifdef WIN32_LOADER Setup_LDT_Keeper(); #endif printf("Loading codec DLL: '%s'\n",filename); hDriver = malloc(sizeof(DRVR)); if (!hDriver) return (HDRVR) 0; memset((void*)hDriver, 0, sizeof(DRVR)); #ifdef WIN32_LOADER CodecAlloc(); Setup_FS_Segment(); #endif hDriver->hDriverModule = LoadLibraryA(filename); if (!hDriver->hDriverModule) { printf("Can't open library %s\n", filename); DrvClose((HDRVR)hDriver); return (HDRVR) 0; } hDriver->DriverProc = (DRIVERPROC) GetProcAddress(hDriver->hDriverModule, "DriverProc"); if (!hDriver->DriverProc) { printf("Library %s is not a valid VfW/ACM codec\n", filename); DrvClose((HDRVR)hDriver); return (HDRVR) 0; } TRACE("DriverProc == %X\n", hDriver->DriverProc); SendDriverMessage((HDRVR)hDriver, DRV_LOAD, 0, 0); TRACE("DRV_LOAD Ok!\n"); SendDriverMessage((HDRVR)hDriver, DRV_ENABLE, 0, 0); TRACE("DRV_ENABLE Ok!\n"); hDriver->dwDriverID = ++dwDrvID; // generate new id // open driver and remmeber proper DriverID hDriver->dwDriverID = SendDriverMessage((HDRVR)hDriver, DRV_OPEN, (LPARAM) unknown, lParam2); TRACE("DRV_OPEN Ok!(%X)\n", hDriver->dwDriverID); printf("Loaded DLL driver %s at %x\n", filename, hDriver->hDriverModule); return (HDRVR)hDriver; }