view loader/wrapper.S @ 34115:3d7ee643b110

Port to Wine. This makes MPlayer and the GUI compile and run as a Wine executable, which is mainly to allow Windows code checking in a Linux environment. In Makefile: Generalize the windres call by specifying option "-o" for the output file. In gui/win32/interface.c: Use the same function to create a thread as Cygwin, and convert Windows style file names so that they are accessible in the Linux environment. In osdep/priority.c: Include windows.h. In configure: Add system "Wine" which shall be considered (mostly) a win32 system. Since winegcc by default compiles all files with the "-fpic" flag, remove it, and remove all MinGW compatibility WIN32 defines, because we're not compiling for real Windows. Define to not use Windows sockets (Wine uses different ones) and replace Windows' stricmp by strcasecmp. Ensure that yasm's object format isn't win32 and that HAVE_LINUX_DVD_STRUCT will be defined. In stream/tvi_dshow.c: Define MP_DEFINE_LOCAL_GUID, because Wine's DEFINE_GUID macro isn't compatible using "static" with it. In loader/com.h: Rename the IIDs to become local ones, because Wine's unknwn.h not only declares but defines them. In mplayer.c: Don't define a SIGSEGV signal handler, or the Wine executable will crash.
author ib
date Sat, 15 Oct 2011 13:20:52 +0000
parents 32725ca88fed
children
line wrap: on
line source

#include "config.h"

#define GLUE(a, b) a ## b
#define JOIN(a, b) GLUE(a, b)
#define MANGLE(s)  JOIN(EXTERN_ASM, s)

.data
.globl MANGLE(caller_return)
MANGLE(caller_return):
	.long 0
.globl MANGLE(report_entry)
MANGLE(report_entry):
	.long MANGLE(null_call)
.globl MANGLE(report_ret)
MANGLE(report_ret):
	.long MANGLE(null_call)
.global MANGLE(wrapper_target)
MANGLE(wrapper_target):
	.long MANGLE(null_call)

.text
.globl MANGLE(null_call)
	.type MANGLE(null_call), @function
	.balign 16,0x90
MANGLE(null_call):
	ret
.globl MANGLE(wrapper)
	.type MANGLE(wrapper), @function
	.balign 16,0x90
MANGLE(wrapper):
	pusha			# store registers (EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI)
	pushf			# store flags

	push %ebp		# set up a stack frame
	movl %esp, %ebp

	leal 4(%ebp), %eax	# push flags addr
	push %eax
	leal 8(%ebp), %eax	# push registers addr
	push %eax

	leal 40(%ebp), %edx
	movl (%ebp), %eax
	subl %edx, %eax
	push %eax
	push %edx

	call *MANGLE(report_entry)	# report entry

	test %eax, %eax
	jnz .Ldone

	leave			# restore %esp, %ebp
	popf			# restore flags
	popa			# restore registers

	popl MANGLE(caller_return)	# switch return addresses
	pushl $.Lwrapper_return

	jmp *MANGLE(wrapper_target)	# wrapper_target should return at .Lwrapper_return

	.balign 16, 0x90
.Lwrapper_return:
	pushl MANGLE(caller_return)	# restore the original return address
	pusha			# more for reference sake here
	pushf

	push %ebp		# set up a stack frame
	movl %esp, %ebp

	leal 4(%ebp), %eax	# push flags addr
	push %eax
	leal 8(%ebp), %eax	# push registers addr
	push %eax

	leal 40(%ebp), %edx	# push stack top address (relative to our entry)
	movl (%ebp), %eax
	subl %edx, %eax		# calculate difference between entry and previous frame
	push %eax
	push %edx

	call *MANGLE(report_ret)	# report the return information (same args)
.Ldone:

	leave
	popf
	popa
	ret