view libmpcodecs/vf_eq2.c @ 37152:3dca2acb98ac

Remove pointless code. Volume will be set exactly like this by the code just following. Reported by Stephen Sheldon, sfsheldo gmail com.
author ib
date Wed, 06 Aug 2014 16:36:30 +0000
parents 9fc9d1e788aa
children
line wrap: on
line source

/*
 * Software equalizer (brightness, contrast, gamma, saturation)
 *
 * Hampa Hug <hampa@hampa.ch> (original LUT gamma/contrast/brightness filter)
 * Daniel Moreno <comac@comac.darktech.org> (saturation, R/G/B gamma support)
 * Richard Felker (original MMX contrast/brightness code (vf_eq.c))
 * Michael Niedermayer <michalni@gmx.at> (LUT16)
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <inttypes.h>

#include "config.h"
#include "mp_msg.h"
#include "cpudetect.h"

#include "img_format.h"
#include "mp_image.h"
#include "vf.h"

#define LUT16

/* Per channel parameters */
typedef struct eq2_param_t {
  unsigned char lut[256];
#ifdef LUT16
  uint16_t lut16[256*256];
#endif
  int           lut_clean;

  void (*adjust) (struct eq2_param_t *par, unsigned char *dst, unsigned char *src,
    unsigned w, unsigned h, unsigned dstride, unsigned sstride);

  double        c;
  double        b;
  double        g;
  double        w;
} eq2_param_t;

typedef struct vf_priv_s {
  eq2_param_t param[3];

  double        contrast;
  double        brightness;
  double        saturation;

  double        gamma;
  double        gamma_weight;
  double        rgamma;
  double        ggamma;
  double        bgamma;

  unsigned      buf_w[3];
  unsigned      buf_h[3];
  unsigned char *buf[3];
} vf_eq2_t;


static
void create_lut (eq2_param_t *par)
{
  unsigned i;
  double   g, v;
  double   lw, gw;

  g = par->g;
  gw = par->w;
  lw = 1.0 - gw;

  if ((g < 0.001) || (g > 1000.0)) {
    g = 1.0;
  }

  g = 1.0 / g;

  for (i = 0; i < 256; i++) {
    v = (double) i / 255.0;
    v = par->c * (v - 0.5) + 0.5 + par->b;

    if (v <= 0.0) {
      par->lut[i] = 0;
    }
    else {
      v = v*lw + pow(v, g)*gw;

      if (v >= 1.0) {
        par->lut[i] = 255;
      }
      else {
        par->lut[i] = (unsigned char) (256.0 * v);
      }
    }
  }

#ifdef LUT16
  for(i=0; i<256*256; i++){
    par->lut16[i]= par->lut[i&0xFF] + (par->lut[i>>8]<<8);
  }
#endif

  par->lut_clean = 1;
}

#if HAVE_MMX
static
void affine_1d_MMX (eq2_param_t *par, unsigned char *dst, unsigned char *src,
  unsigned w, unsigned h, unsigned dstride, unsigned sstride)
{
  unsigned i;
  int      contrast, brightness;
  unsigned dstep, sstep;
  int      pel;
  short    brvec[4];
  short    contvec[4];

//  printf("\nmmx: src=%p dst=%p w=%d h=%d ds=%d ss=%d\n",src,dst,w,h,dstride,sstride);

  contrast = (int) (par->c * 256 * 16);
  brightness = ((int) (100.0 * par->b + 100.0) * 511) / 200 - 128 - contrast / 32;

  brvec[0] = brvec[1] = brvec[2] = brvec[3] = brightness;
  contvec[0] = contvec[1] = contvec[2] = contvec[3] = contrast;

  sstep = sstride - w;
  dstep = dstride - w;

  while (h-- > 0) {
    __asm__ volatile (
      "movq (%5), %%mm3 \n\t"
      "movq (%6), %%mm4 \n\t"
      "pxor %%mm0, %%mm0 \n\t"
      "movl %4, %%eax\n\t"
      ASMALIGN(4)
      "1: \n\t"
      "movq (%0), %%mm1 \n\t"
      "movq (%0), %%mm2 \n\t"
      "punpcklbw %%mm0, %%mm1 \n\t"
      "punpckhbw %%mm0, %%mm2 \n\t"
      "psllw $4, %%mm1 \n\t"
      "psllw $4, %%mm2 \n\t"
      "pmulhw %%mm4, %%mm1 \n\t"
      "pmulhw %%mm4, %%mm2 \n\t"
      "paddw %%mm3, %%mm1 \n\t"
      "paddw %%mm3, %%mm2 \n\t"
      "packuswb %%mm2, %%mm1 \n\t"
      "add $8, %0 \n\t"
      "movq %%mm1, (%1) \n\t"
      "add $8, %1 \n\t"
      "decl %%eax \n\t"
      "jnz 1b \n\t"
      : "=r" (src), "=r" (dst)
      : "0" (src), "1" (dst), "r" (w >> 3), "r" (brvec), "r" (contvec)
      : "%eax"
    );

    for (i = w & 7; i > 0; i--) {
      pel = ((*src++ * contrast) >> 12) + brightness;
      if (pel & 768) {
        pel = (-pel) >> 31;
      }
      *dst++ = pel;
    }

    src += sstep;
    dst += dstep;
  }

  __asm__ volatile ( "emms \n\t" ::: "memory" );
}
#endif

static
void apply_lut (eq2_param_t *par, unsigned char *dst, unsigned char *src,
  unsigned w, unsigned h, unsigned dstride, unsigned sstride)
{
  unsigned      i, j, w2;
  unsigned char *lut;
  uint16_t *lut16;

  if (!par->lut_clean) {
    create_lut (par);
  }

  lut = par->lut;
#ifdef LUT16
  lut16 = par->lut16;
  w2= (w>>3)<<2;
  for (j = 0; j < h; j++) {
    uint16_t *src16= (uint16_t*)src;
    uint16_t *dst16= (uint16_t*)dst;
    for (i = 0; i < w2; i+=4) {
      dst16[i+0] = lut16[src16[i+0]];
      dst16[i+1] = lut16[src16[i+1]];
      dst16[i+2] = lut16[src16[i+2]];
      dst16[i+3] = lut16[src16[i+3]];
    }
    i <<= 1;
#else
  w2= (w>>3)<<3;
  for (j = 0; j < h; j++) {
    for (i = 0; i < w2; i+=8) {
      dst[i+0] = lut[src[i+0]];
      dst[i+1] = lut[src[i+1]];
      dst[i+2] = lut[src[i+2]];
      dst[i+3] = lut[src[i+3]];
      dst[i+4] = lut[src[i+4]];
      dst[i+5] = lut[src[i+5]];
      dst[i+6] = lut[src[i+6]];
      dst[i+7] = lut[src[i+7]];
    }
#endif
    for (; i < w; i++) {
      dst[i] = lut[src[i]];
    }

    src += sstride;
    dst += dstride;
  }
}

static
int put_image (vf_instance_t *vf, mp_image_t *src, double pts)
{
  unsigned      i;
  vf_eq2_t      *eq2;
  mp_image_t    *dst;
  unsigned long img_n,img_c;

  eq2 = vf->priv;

  if ((eq2->buf_w[0] != src->w) || (eq2->buf_h[0] != src->h)) {
    eq2->buf_w[0] = src->w;
    eq2->buf_h[0] = src->h;
      eq2->buf_w[1] = eq2->buf_w[2] = src->w >> src->chroma_x_shift;
      eq2->buf_h[1] = eq2->buf_h[2] = src->h >> src->chroma_y_shift;
    img_n = eq2->buf_w[0]*eq2->buf_h[0];
    if(src->num_planes>1){
      img_c = eq2->buf_w[1]*eq2->buf_h[1];
      eq2->buf[0] = realloc (eq2->buf[0], img_n + 2*img_c);
      eq2->buf[1] = eq2->buf[0] + img_n;
      eq2->buf[2] = eq2->buf[1] + img_c;
    } else
      eq2->buf[0] = realloc (eq2->buf[0], img_n);
  }

  dst = vf_get_image (vf->next, src->imgfmt, MP_IMGTYPE_EXPORT, 0, src->w, src->h);

  for (i = 0; i < ((src->num_planes>1)?3:1); i++) {
    if (eq2->param[i].adjust != NULL) {
      dst->planes[i] = eq2->buf[i];
      dst->stride[i] = eq2->buf_w[i];

      eq2->param[i].adjust (&eq2->param[i], dst->planes[i], src->planes[i],
        eq2->buf_w[i], eq2->buf_h[i], dst->stride[i], src->stride[i]);
    }
    else {
      dst->planes[i] = src->planes[i];
      dst->stride[i] = src->stride[i];
    }
  }

  return vf_next_put_image (vf, dst, pts);
}

static
void check_values (eq2_param_t *par)
{
  /* yuck! floating point comparisons... */

  if ((par->c == 1.0) && (par->b == 0.0) && (par->g == 1.0)) {
    par->adjust = NULL;
  }
#if HAVE_MMX
  else if (par->g == 1.0 && gCpuCaps.hasMMX) {
    par->adjust = &affine_1d_MMX;
  }
#endif
  else {
    par->adjust = &apply_lut;
  }
}

static
void print_values (vf_eq2_t *eq2)
{
  mp_msg (MSGT_VFILTER, MSGL_V, "vf_eq2: c=%.2f b=%.2f g=%.4f s=%.2f \n",
    eq2->contrast, eq2->brightness, eq2->gamma, eq2->saturation
  );
}

static
void set_contrast (vf_eq2_t *eq2, double c)
{
  eq2->contrast = c;
  eq2->param[0].c = c;
  eq2->param[0].lut_clean = 0;
  check_values (&eq2->param[0]);
  print_values (eq2);
}

static
void set_brightness (vf_eq2_t *eq2, double b)
{
  eq2->brightness = b;
  eq2->param[0].b = b;
  eq2->param[0].lut_clean = 0;
  check_values (&eq2->param[0]);
  print_values (eq2);
}

static
void set_gamma (vf_eq2_t *eq2, double g)
{
  eq2->gamma = g;

  eq2->param[0].g = eq2->gamma * eq2->ggamma;
  eq2->param[1].g = sqrt (eq2->bgamma / eq2->ggamma);
  eq2->param[2].g = sqrt (eq2->rgamma / eq2->ggamma);
  eq2->param[0].w = eq2->param[1].w = eq2->param[2].w = eq2->gamma_weight;

  eq2->param[0].lut_clean = 0;
  eq2->param[1].lut_clean = 0;
  eq2->param[2].lut_clean = 0;

  check_values (&eq2->param[0]);
  check_values (&eq2->param[1]);
  check_values (&eq2->param[2]);

  print_values (eq2);
}

static
void set_saturation (vf_eq2_t *eq2, double s)
{
  eq2->saturation = s;

  eq2->param[1].c = s;
  eq2->param[2].c = s;

  eq2->param[1].lut_clean = 0;
  eq2->param[2].lut_clean = 0;

  check_values (&eq2->param[1]);
  check_values (&eq2->param[2]);

  print_values (eq2);
}

static
int control (vf_instance_t *vf, int request, void *data)
{
  vf_equalizer_t *eq;

  switch (request) {
    case VFCTRL_SET_EQUALIZER:
      eq = (vf_equalizer_t *) data;

      if (strcmp (eq->item, "gamma") == 0) {
        set_gamma (vf->priv, exp (log (8.0) * eq->value / 100.0));
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "contrast") == 0) {
        set_contrast (vf->priv, (1.0 / 100.0) * (eq->value + 100));
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "brightness") == 0) {
        set_brightness (vf->priv, (1.0 / 100.0) * eq->value);
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "saturation") == 0) {
        set_saturation (vf->priv, (double) (eq->value + 100) / 100.0);
        return CONTROL_TRUE;
      }
      break;

    case VFCTRL_GET_EQUALIZER:
      eq = (vf_equalizer_t *) data;
      if (strcmp (eq->item, "gamma") == 0) {
        eq->value = (int) (100.0 * log (vf->priv->gamma) / log (8.0));
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "contrast") == 0) {
        eq->value = (int) (100.0 * vf->priv->contrast) - 100;
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "brightness") == 0) {
        eq->value = (int) (100.0 * vf->priv->brightness);
        return CONTROL_TRUE;
      }
      else if (strcmp (eq->item, "saturation") == 0) {
        eq->value = (int) (100.0 * vf->priv->saturation) - 100;
        return CONTROL_TRUE;
      }
      break;
  }

  return vf_next_control (vf, request, data);
}

static
int query_format (vf_instance_t *vf, unsigned fmt)
{
  switch (fmt) {
    case IMGFMT_YVU9:
    case IMGFMT_IF09:
    case IMGFMT_YV12:
    case IMGFMT_I420:
    case IMGFMT_IYUV:
    case IMGFMT_Y800:
    case IMGFMT_Y8:
    case IMGFMT_444P:
    case IMGFMT_422P:
    case IMGFMT_411P:
      return vf_next_query_format (vf, fmt);
  }

  return 0;
}

static
void uninit (vf_instance_t *vf)
{
  if (vf->priv != NULL) {
    free (vf->priv->buf[0]);
    free (vf->priv);
  }
}

static
int vf_open(vf_instance_t *vf, char *args)
{
  unsigned i;
  vf_eq2_t *eq2;
  double   par[8];

  vf->control = control;
  vf->query_format = query_format;
  vf->put_image = put_image;
  vf->uninit = uninit;

  vf->priv = malloc (sizeof (vf_eq2_t));
  eq2 = vf->priv;

  for (i = 0; i < 3; i++) {
    eq2->buf[i] = NULL;
    eq2->buf_w[i] = 0;
    eq2->buf_h[i] = 0;

    eq2->param[i].adjust = NULL;
    eq2->param[i].c = 1.0;
    eq2->param[i].b = 0.0;
    eq2->param[i].g = 1.0;
    eq2->param[i].lut_clean = 0;
  }

  eq2->contrast = 1.0;
  eq2->brightness = 0.0;
  eq2->saturation = 1.0;

  eq2->gamma = 1.0;
  eq2->gamma_weight = 1.0;
  eq2->rgamma = 1.0;
  eq2->ggamma = 1.0;
  eq2->bgamma = 1.0;

  if (args != NULL) {
    par[0] = 1.0;
    par[1] = 1.0;
    par[2] = 0.0;
    par[3] = 1.0;
    par[4] = 1.0;
    par[5] = 1.0;
    par[6] = 1.0;
    par[7] = 1.0;
    sscanf (args, "%lf:%lf:%lf:%lf:%lf:%lf:%lf:%lf",
      par, par + 1, par + 2, par + 3, par + 4, par + 5, par + 6, par + 7
    );

    eq2->rgamma = par[4];
    eq2->ggamma = par[5];
    eq2->bgamma = par[6];
    eq2->gamma_weight = par[7];

    set_gamma (eq2, par[0]);
    set_contrast (eq2, par[1]);
    set_brightness (eq2, par[2]);
    set_saturation (eq2, par[3]);
  }

  return 1;
}

const vf_info_t vf_info_eq2 = {
  "Software equalizer",
  "eq2",
  "Hampa Hug, Daniel Moreno, Richard Felker",
  "",
  &vf_open,
  NULL
};