Mercurial > mplayer.hg
view libao2/pl_surround.c @ 3410:3eb15016e454
still fiddling with surround levels
author | steve |
---|---|
date | Sun, 09 Dec 2001 18:54:54 +0000 |
parents | e5b881ac961e |
children | cfc10bc948c4 |
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/* This is an ao2 plugin to do simple decoding of matrixed surround sound. This will provide a (basic) surround-sound effect from audio encoded for Dolby Surround, Pro Logic etc. * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Original author: Steve Davies <steve@daviesfam.org> */ /* The principle: Make rear channels by extracting anti-phase data from the front channels, delay by 15msec and feed to rear in anti-phase www.dolby.com has the background */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "audio_out.h" #include "audio_plugin.h" #include "audio_plugin_internal.h" #include "afmt.h" static ao_info_t info = { "Surround decoder plugin", "surround", "Steve Davies <steve@daviesfam.org>", "" }; LIBAO_PLUGIN_EXTERN(surround) // local data typedef struct pl_surround_s { int passthrough; // Just be a "NO-OP" int msecs; // Rear channel delay in milliseconds int16_t* databuf; // Output audio buffer int16_t* delaybuf; // circular buffer to be used for delaying audio signal int delaybuf_len; // local buffer length in samples int delaybuf_ptr; // offset in buffer where we are reading/writing int rate; // input data rate int format; // input format int input_channels; // input channels } pl_surround_t; static pl_surround_t pl_surround={0,15,NULL,NULL,0,0,0,0,0}; // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_PLUGIN_SET_LEN: if (pl_surround.passthrough) return CONTROL_OK; //fprintf(stderr, "pl_surround: AOCONTROL_PLUGIN_SET_LEN with arg=%d\n", arg); //fprintf(stderr, "pl_surround: ao_plugin_data.len=%d\n", ao_plugin_data.len); // Allocate an output buffer if (pl_surround.databuf != NULL) { free(pl_surround.databuf); pl_surround.databuf = NULL; } pl_surround.databuf = calloc(ao_plugin_data.len, 1); // Return back smaller len so we don't get overflowed... (??seems the right thing to do?) ao_plugin_data.len /= 2; return CONTROL_OK; } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(){ fprintf(stderr, "pl_surround: init input rate=%d, channels=%d\n", ao_plugin_data.rate, ao_plugin_data.channels); if (ao_plugin_data.channels != 2) { fprintf(stderr, "pl_surround: source audio must have 2 channels, using passthrough mode\n"); pl_surround.passthrough = 1; return 1; } if (ao_plugin_data.format != AFMT_S16_LE) { fprintf(stderr, "pl_surround: I'm dumb and can only handle AFMT_S16_LE audio format, using passthrough mode\n"); pl_surround.passthrough = 1; return 1; } pl_surround.passthrough = 0; /* Store info on input format to expect */ pl_surround.rate=ao_plugin_data.rate; pl_surround.format=ao_plugin_data.format; pl_surround.input_channels=ao_plugin_data.channels; // Input 2 channels, output will be 4 - tell ao_plugin ao_plugin_data.channels = 4; ao_plugin_data.sz_mult /= 2; // Figure out buffer space needed for the 15msec delay pl_surround.delaybuf_len = pl_surround.rate * pl_surround.msecs / 1000; // Allocate delay buffer pl_surround.delaybuf=(void*)calloc(pl_surround.delaybuf_len,sizeof(int16_t)); fprintf(stderr, "pl_surround: %dmsec surround delay, rate %d - buffer is %d samples\n", pl_surround.msecs,pl_surround.rate, pl_surround.delaybuf_len); pl_surround.delaybuf_ptr = 0; return 1; } // close plugin static void uninit(){ // fprintf(stderr, "pl_surround: uninit called!\n"); if (pl_surround.passthrough) return; if(pl_surround.delaybuf) free(pl_surround.delaybuf); if(pl_surround.databuf) free(pl_surround.databuf); pl_surround.delaybuf_len=0; } // empty buffers static void reset() { if (pl_surround.passthrough) return; //fprintf(stderr, "pl_surround: reset called\n"); pl_surround.delaybuf_ptr = 0; memset(pl_surround.delaybuf, 0, sizeof(int16_t)*pl_surround.delaybuf_len); } // processes 'ao_plugin_data.len' bytes of 'data' // called for every block of data static int play(){ int16_t *in, *out; int i, samples; int surround; if (pl_surround.passthrough) return 1; // fprintf(stderr, "pl_surround: play %d bytes, %d samples\n", ao_plugin_data.len, samples); samples = ao_plugin_data.len / sizeof(int16_t) / pl_surround.input_channels; out = pl_surround.databuf; in = (int16_t *)ao_plugin_data.data; for (i=0; i<samples; i++) { // About volume balancing... // Surround encoding does the following: // Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S // So S should to be extracted as: // .707*(Lt-Rt) // But we are splitting the S to two output channels, so we // must take another 3dB off as we split it: // Ls=Rs=.707*.707*(Lt-Rt) // = .5*(Lt-Rt) // This result is handy as it is also sure not to clip, even // though L could be full scale +ve, R full scale -ve // front left and right out[0] = in[0]; out[1] = in[1]; // surround - from 15msec ago out[2] = pl_surround.delaybuf[pl_surround.delaybuf_ptr]; out[3] = -out[2]; // calculate and save surround for 15msecs time pl_surround.delaybuf[pl_surround.delaybuf_ptr++] = (in[0]/2 - in[1]/2); pl_surround.delaybuf_ptr %= pl_surround.delaybuf_len; // next samples... in = &in[pl_surround.input_channels]; out = &out[4]; } // Set output block/len ao_plugin_data.data=pl_surround.databuf; ao_plugin_data.len=samples*sizeof(int16_t)*4; return 1; }