Mercurial > mplayer.hg
view postproc/swscale_template.c @ 2230:3f7a5bf1f9f4
fix rgb/bgr for 15/16bpp
author | atmos4 |
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date | Wed, 17 Oct 2001 00:29:07 +0000 |
parents | ad393ff770f4 |
children | 65996b3467d7 |
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// Software scaling and colorspace conversion routines for MPlayer // temporary storage for 4 yuv lines: static unsigned int pix_buf_y[4][2048]; static unsigned int pix_buf_uv[2][2048*2]; // clipping helper table for C implementations: static unsigned char clip_table[768]; // yuv->rgb conversion tables: static int yuvtab_2568[256]; static int yuvtab_3343[256]; static int yuvtab_0c92[256]; static int yuvtab_1a1e[256]; static int yuvtab_40cf[256]; // *** bilinear scaling and yuv->rgb conversion of yv12 slices: // *** Note: it's called multiple times while decoding a frame, first time y==0 // *** Designed to upscale, but may work for downscale too. // s_xinc = (src_width << 8) / dst_width // s_yinc = (src_height << 16) / dst_height void SwScale_YV12slice_brg24(unsigned char* srcptr[],int stride[], int y, int h, unsigned char* dstptr, int dststride, int dstw, int dstbpp, unsigned int s_xinc,unsigned int s_yinc){ // scaling factors: //static int s_yinc=(vo_dga_src_height<<16)/vo_dga_vp_height; //static int s_xinc=(vo_dga_src_width<<8)/vo_dga_vp_width; unsigned int s_xinc2=s_xinc>>1; static int s_srcypos; static int s_ypos; static int s_last_ypos; if(y==0){ s_srcypos=-2*s_yinc; s_ypos=-2; s_last_ypos=-2; } // reset counters while(1){ unsigned char *dest=dstptr+dststride*s_ypos; int y0=2+(s_srcypos>>16); int y1=1+(s_srcypos>>17); int yalpha=(s_srcypos&0xFFFF)>>8; int yalpha1=yalpha^255; int uvalpha=((s_srcypos>>1)&0xFFFF)>>8; int uvalpha1=uvalpha^255; unsigned int *buf0=pix_buf_y[y0&3]; unsigned int *buf1=pix_buf_y[((y0+1)&3)]; unsigned int *uvbuf0=pix_buf_uv[y1&1]; unsigned int *uvbuf1=pix_buf_uv[(y1&1)^1]; int i; if(y0>=y+h) break; s_ypos++; s_srcypos+=s_yinc; if(s_last_ypos!=y0){ unsigned char *src=srcptr[0]+(y0-y)*stride[0]; unsigned int xpos=0; s_last_ypos=y0; // *** horizontal scale Y line to temp buffer // this loop should be rewritten in MMX assembly!!!! for(i=0;i<dstw;i++){ register unsigned int xx=xpos>>8; register unsigned int xalpha=xpos&0xFF; buf1[i]=(src[xx]*(xalpha^255)+src[xx+1]*xalpha); xpos+=s_xinc; } // *** horizontal scale U and V lines to temp buffer if(!(y0&1)){ unsigned char *src1=srcptr[1]+(y1-y/2)*stride[1]; unsigned char *src2=srcptr[2]+(y1-y/2)*stride[2]; xpos=0; // this loop should be rewritten in MMX assembly!!!! for(i=0;i<dstw;i++){ register unsigned int xx=xpos>>8; register unsigned int xalpha=xpos&0xFF; uvbuf1[i]=(src1[xx]*(xalpha^255)+src1[xx+1]*xalpha); uvbuf1[i+2048]=(src2[xx]*(xalpha^255)+src2[xx+1]*xalpha); xpos+=s_xinc2; } } if(!y0) continue; } // this loop should be rewritten in MMX assembly!!!! // Note1: this code can be resticted to n*8 (or n*16) width lines to simplify optimization... // Note2: instead of using lookup tabs, mmx version could do the multiply... // Note3: maybe we should make separated 15/16, 24 and 32bpp version of this: for(i=0;i<dstw;i++){ // vertical linear interpolation && yuv2rgb in a single step: int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)]; int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16); int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16); #if 1 // 24/32 bpp dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)]; dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]; dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)]; #else unsigned short *d=dest; unsigned int b=clip_table[((Y + yuvtab_3343[U]) >>13)]; unsigned int g=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]; unsigned int r=clip_table[((Y + yuvtab_40cf[V]) >>13)]; // d[0]=((r>>3)<<10)|((g>>3)<<5)|((b>>3)); // 15bpp d[0]=((r>>3)<<11)|((g>>2)<<5)|((b>>3)); // 16bpp #endif dest+=dstbpp; } } } void SwScale_Init(){ // generating tables: int i; for(i=0;i<256;i++){ clip_table[i]=0; clip_table[i+256]=i; clip_table[i+512]=255; yuvtab_2568[i]=(0x2568*(i-16))+(256<<13); yuvtab_3343[i]=0x3343*(i-128); yuvtab_0c92[i]=-0x0c92*(i-128); yuvtab_1a1e[i]=-0x1a1e*(i-128); yuvtab_40cf[i]=0x40cf*(i-128); } }