Mercurial > mplayer.hg
view libmpcodecs/ad_ffmpeg.c @ 26730:41794a5fb100
Add a new suboption to -vo xv and -vo xvmc that allows selection
of XVideo adaptor to be used (instead of default one, which is #0).
This is useful for example if you'd rather like to use the original
Overlay renderer of your GPU instead of the texture blitting engine
(which is usually default), which is number one cause of nasty
video tearing effects.
author | ben |
---|---|
date | Tue, 13 May 2008 17:52:25 +0000 |
parents | b6280829f7f8 |
children | d3a0f537dbe8 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "ad_internal.h" #include "libaf/reorder_ch.h" #include "mpbswap.h" static ad_info_t info = { "FFmpeg/libavcodec audio decoders", "ffmpeg", "Nick Kurshev", "ffmpeg.sf.net", "" }; LIBAD_EXTERN(ffmpeg) #define assert(x) #include "libavcodec/avcodec.h" extern int avcodec_initialized; static int preinit(sh_audio_t *sh) { sh->audio_out_minsize=AVCODEC_MAX_AUDIO_FRAME_SIZE; return 1; } static int init(sh_audio_t *sh_audio) { int x; AVCodecContext *lavc_context; AVCodec *lavc_codec; mp_msg(MSGT_DECAUDIO,MSGL_V,"FFmpeg's libavcodec audio codec\n"); if(!avcodec_initialized){ avcodec_init(); avcodec_register_all(); avcodec_initialized=1; } lavc_codec = (AVCodec *)avcodec_find_decoder_by_name(sh_audio->codec->dll); if(!lavc_codec){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingLAVCcodec,sh_audio->codec->dll); return 0; } lavc_context = avcodec_alloc_context(); sh_audio->context=lavc_context; lavc_context->sample_rate = sh_audio->samplerate; lavc_context->bit_rate = sh_audio->i_bps * 8; if(sh_audio->wf){ lavc_context->channels = sh_audio->wf->nChannels; lavc_context->sample_rate = sh_audio->wf->nSamplesPerSec; lavc_context->bit_rate = sh_audio->wf->nAvgBytesPerSec * 8; lavc_context->block_align = sh_audio->wf->nBlockAlign; lavc_context->bits_per_sample = sh_audio->wf->wBitsPerSample; } lavc_context->request_channels = audio_output_channels; lavc_context->codec_tag = sh_audio->format; //FOURCC lavc_context->codec_id = lavc_codec->id; // not sure if required, imho not --A'rpi /* alloc extra data */ if (sh_audio->wf && sh_audio->wf->cbSize > 0) { lavc_context->extradata = av_mallocz(sh_audio->wf->cbSize + FF_INPUT_BUFFER_PADDING_SIZE); lavc_context->extradata_size = sh_audio->wf->cbSize; memcpy(lavc_context->extradata, (char *)sh_audio->wf + sizeof(WAVEFORMATEX), lavc_context->extradata_size); } // for QDM2 if (sh_audio->codecdata_len && sh_audio->codecdata && !lavc_context->extradata) { lavc_context->extradata = av_malloc(sh_audio->codecdata_len); lavc_context->extradata_size = sh_audio->codecdata_len; memcpy(lavc_context->extradata, (char *)sh_audio->codecdata, lavc_context->extradata_size); } /* open it */ if (avcodec_open(lavc_context, lavc_codec) < 0) { mp_msg(MSGT_DECAUDIO,MSGL_ERR, MSGTR_CantOpenCodec); return 0; } mp_msg(MSGT_DECAUDIO,MSGL_V,"INFO: libavcodec init OK!\n"); // printf("\nFOURCC: 0x%X\n",sh_audio->format); if(sh_audio->format==0x3343414D){ // MACE 3:1 sh_audio->ds->ss_div = 2*3; // 1 samples/packet sh_audio->ds->ss_mul = 2*sh_audio->wf->nChannels; // 1 byte*ch/packet } else if(sh_audio->format==0x3643414D){ // MACE 6:1 sh_audio->ds->ss_div = 2*6; // 1 samples/packet sh_audio->ds->ss_mul = 2*sh_audio->wf->nChannels; // 1 byte*ch/packet } // Decode at least 1 byte: (to get header filled) x=decode_audio(sh_audio,sh_audio->a_buffer,1,sh_audio->a_buffer_size); if(x>0) sh_audio->a_buffer_len=x; sh_audio->channels=lavc_context->channels; sh_audio->samplerate=lavc_context->sample_rate; sh_audio->i_bps=lavc_context->bit_rate/8; if(sh_audio->wf){ // If the decoder uses the wrong number of channels all is lost anyway. // sh_audio->channels=sh_audio->wf->nChannels; if (sh_audio->wf->nSamplesPerSec) sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; if (sh_audio->wf->nAvgBytesPerSec) sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; } sh_audio->samplesize=2; return 1; } static void uninit(sh_audio_t *sh) { AVCodecContext *lavc_context = sh->context; if (avcodec_close(lavc_context) < 0) mp_msg(MSGT_DECVIDEO, MSGL_ERR, MSGTR_CantCloseCodec); av_freep(&lavc_context->extradata); av_freep(&lavc_context); } static int control(sh_audio_t *sh,int cmd,void* arg, ...) { AVCodecContext *lavc_context = sh->context; switch(cmd){ case ADCTRL_RESYNC_STREAM: avcodec_flush_buffers(lavc_context); return CONTROL_TRUE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { unsigned char *start=NULL; int y,len=-1; while(len<minlen){ int len2=maxlen; double pts; int x=ds_get_packet_pts(sh_audio->ds,&start, &pts); if(x<=0) break; // error if (pts != MP_NOPTS_VALUE) { sh_audio->pts = pts; sh_audio->pts_bytes = 0; } y=avcodec_decode_audio2(sh_audio->context,(int16_t*)buf,&len2,start,x); //printf("return:%d samples_out:%d bitstream_in:%d sample_sum:%d\n", y, len2, x, len); fflush(stdout); if(y<0){ mp_msg(MSGT_DECAUDIO,MSGL_V,"lavc_audio: error\n");break; } if(y<x) sh_audio->ds->buffer_pos+=y-x; // put back data (HACK!) if(len2>0){ if (((AVCodecContext *)sh_audio->context)->channels >= 5) { int src_ch_layout = AF_CHANNEL_LAYOUT_MPLAYER_DEFAULT; const char *codec=((AVCodecContext*)sh_audio->context)->codec->name; if (!strcasecmp(codec, "ac3")) src_ch_layout = AF_CHANNEL_LAYOUT_LAVC_AC3_DEFAULT; else if (!strcasecmp(codec, "dca")) src_ch_layout = AF_CHANNEL_LAYOUT_LAVC_DCA_DEFAULT; else if (!strcasecmp(codec, "libfaad") || !strcasecmp(codec, "mpeg4aac")) src_ch_layout = AF_CHANNEL_LAYOUT_AAC_DEFAULT; else if (!strcasecmp(codec, "liba52")) src_ch_layout = AF_CHANNEL_LAYOUT_LAVC_LIBA52_DEFAULT; else if (!strcasecmp(codec, "vorbis")) src_ch_layout = AF_CHANNEL_LAYOUT_LAVC_VORBIS_DEFAULT; else src_ch_layout = AF_CHANNEL_LAYOUT_MPLAYER_DEFAULT; reorder_channel_nch(buf, src_ch_layout, AF_CHANNEL_LAYOUT_MPLAYER_DEFAULT, ((AVCodecContext *)sh_audio->context)->channels, len2 / 2, 2); } //len=len2;break; if(len<0) len=len2; else len+=len2; buf+=len2; maxlen -= len2; sh_audio->pts_bytes += len2; } mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"Decoded %d -> %d \n",y,len2); } return len; }