view libmpcodecs/vf_flip.c @ 26730:41794a5fb100

Add a new suboption to -vo xv and -vo xvmc that allows selection of XVideo adaptor to be used (instead of default one, which is #0). This is useful for example if you'd rather like to use the original Overlay renderer of your GPU instead of the texture blitting engine (which is usually default), which is number one cause of nasty video tearing effects.
author ben
date Tue, 13 May 2008 17:52:25 +0000
parents 00fff9a3b735
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "config.h"
#include "mp_msg.h"

#include "mp_image.h"
#include "vf.h"

#include "libvo/video_out.h"

//===========================================================================//

static int config(struct vf_instance_s* vf,
        int width, int height, int d_width, int d_height,
	unsigned int flags, unsigned int outfmt){
    flags&=~VOFLAG_FLIPPING; // remove the FLIP flag
    return vf_next_config(vf,width,height,d_width,d_height,flags,outfmt);
}

static void get_image(struct vf_instance_s* vf, mp_image_t *mpi){
    if(mpi->flags&MP_IMGFLAG_ACCEPT_STRIDE){
	// try full DR !
	vf->dmpi=vf_get_image(vf->next,mpi->imgfmt,
	    mpi->type, mpi->flags, mpi->width, mpi->height);
	// set up mpi as a upside-down image of dmpi:
	mpi->planes[0]=vf->dmpi->planes[0]+
		    vf->dmpi->stride[0]*(vf->dmpi->height-1);
	mpi->stride[0]=-vf->dmpi->stride[0];
	if(mpi->flags&MP_IMGFLAG_PLANAR){
	    mpi->planes[1]=vf->dmpi->planes[1]+
		    vf->dmpi->stride[1]*((vf->dmpi->height>>mpi->chroma_y_shift)-1);
	    mpi->stride[1]=-vf->dmpi->stride[1];
	    mpi->planes[2]=vf->dmpi->planes[2]+
		    vf->dmpi->stride[2]*((vf->dmpi->height>>mpi->chroma_y_shift)-1);
	    mpi->stride[2]=-vf->dmpi->stride[2];
	}
	mpi->flags|=MP_IMGFLAG_DIRECT;
	mpi->priv=(void*)vf->dmpi;
    }
}

static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){
    if(mpi->flags&MP_IMGFLAG_DIRECT){
	// we've used DR, so we're ready...
	if(!(mpi->flags&MP_IMGFLAG_PLANAR))
	    ((mp_image_t*)mpi->priv)->planes[1] = mpi->planes[1]; // passthrough rgb8 palette
	return vf_next_put_image(vf,(mp_image_t*)mpi->priv, pts);
    }

    vf->dmpi=vf_get_image(vf->next,mpi->imgfmt,
	MP_IMGTYPE_EXPORT, MP_IMGFLAG_ACCEPT_STRIDE,
	mpi->width, mpi->height);
    
    // set up mpi as a upside-down image of dmpi:
    vf->dmpi->planes[0]=mpi->planes[0]+
		    mpi->stride[0]*(mpi->height-1);
    vf->dmpi->stride[0]=-mpi->stride[0];
    if(vf->dmpi->flags&MP_IMGFLAG_PLANAR){
        vf->dmpi->planes[1]=mpi->planes[1]+
	    mpi->stride[1]*((mpi->height>>mpi->chroma_y_shift)-1);
	vf->dmpi->stride[1]=-mpi->stride[1];
	vf->dmpi->planes[2]=mpi->planes[2]+
	    mpi->stride[2]*((mpi->height>>mpi->chroma_y_shift)-1);
	vf->dmpi->stride[2]=-mpi->stride[2];
    } else
	vf->dmpi->planes[1]=mpi->planes[1]; // passthru bgr8 palette!!!
    
    return vf_next_put_image(vf,vf->dmpi, pts);
}

//===========================================================================//

static int open(vf_instance_t *vf, char* args){
    vf->config=config;
    vf->get_image=get_image;
    vf->put_image=put_image;
    vf->default_reqs=VFCAP_ACCEPT_STRIDE;
    return 1;
}

const vf_info_t vf_info_flip = {
    "flip image upside-down",
    "flip",
    "A'rpi",
    "",
    open,
    NULL
};

//===========================================================================//