view libmpdemux/ms_hdr.h @ 26730:41794a5fb100

Add a new suboption to -vo xv and -vo xvmc that allows selection of XVideo adaptor to be used (instead of default one, which is #0). This is useful for example if you'd rather like to use the original Overlay renderer of your GPU instead of the texture blitting engine (which is usually default), which is number one cause of nasty video tearing effects.
author ben
date Tue, 13 May 2008 17:52:25 +0000
parents e53dac3c60ee
children 69d26a2ce817
line wrap: on
line source

#ifndef MPLAYER_MS_HDR_H
#define MPLAYER_MS_HDR_H

#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct __attribute__((__packed__)) _WAVEFORMATEX {
  unsigned short  wFormatTag;
  unsigned short  nChannels;
  unsigned int    nSamplesPerSec;
  unsigned int    nAvgBytesPerSec;
  unsigned short  nBlockAlign;
  unsigned short  wBitsPerSample;
  unsigned short  cbSize;
} WAVEFORMATEX, *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
#endif /* _WAVEFORMATEX_ */

#ifndef _MPEGLAYER3WAVEFORMAT_
#define _MPEGLAYER3WAVEFORMAT_
typedef struct __attribute__((__packed__)) mpeglayer3waveformat_tag {
  WAVEFORMATEX wf;
  unsigned short wID;
  unsigned int   fdwFlags;
  unsigned short nBlockSize;
  unsigned short nFramesPerBlock;
  unsigned short nCodecDelay;
} MPEGLAYER3WAVEFORMAT;
#endif /* _MPEGLAYER3WAVEFORMAT_ */

/* windows.h #includes wingdi.h on MinGW. */
#if !defined(_BITMAPINFOHEADER_) && !defined(_WINGDI_H)
#define _BITMAPINFOHEADER_
typedef struct __attribute__((__packed__))
{
    int 	biSize;
    int  	biWidth;
    int  	biHeight;
    short 	biPlanes;
    short 	biBitCount;
    int 	biCompression;
    int 	biSizeImage;
    int  	biXPelsPerMeter;
    int  	biYPelsPerMeter;
    int 	biClrUsed;
    int 	biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER, *LPBITMAPINFOHEADER;
typedef struct {
	BITMAPINFOHEADER bmiHeader;
	int	bmiColors[1];
} BITMAPINFO, *LPBITMAPINFO;
#endif

#ifndef le2me_BITMAPINFOHEADER
#ifdef WORDS_BIGENDIAN
#define le2me_BITMAPINFOHEADER(h) {					\
    (h)->biSize = le2me_32((h)->biSize);				\
    (h)->biWidth = le2me_32((h)->biWidth);				\
    (h)->biHeight = le2me_32((h)->biHeight);				\
    (h)->biPlanes = le2me_16((h)->biPlanes);				\
    (h)->biBitCount = le2me_16((h)->biBitCount);			\
    (h)->biCompression = le2me_32((h)->biCompression);			\
    (h)->biSizeImage = le2me_32((h)->biSizeImage);			\
    (h)->biXPelsPerMeter = le2me_32((h)->biXPelsPerMeter);		\
    (h)->biYPelsPerMeter = le2me_32((h)->biYPelsPerMeter);		\
    (h)->biClrUsed = le2me_32((h)->biClrUsed);				\
    (h)->biClrImportant = le2me_32((h)->biClrImportant);		\
}
#define le2me_WAVEFORMATEX(h) {						\
    (h)->wFormatTag = le2me_16((h)->wFormatTag);			\
    (h)->nChannels = le2me_16((h)->nChannels);				\
    (h)->nSamplesPerSec = le2me_32((h)->nSamplesPerSec);		\
    (h)->nAvgBytesPerSec = le2me_32((h)->nAvgBytesPerSec);		\
    (h)->nBlockAlign = le2me_16((h)->nBlockAlign);			\
    (h)->wBitsPerSample = le2me_16((h)->wBitsPerSample);		\
    (h)->cbSize = le2me_16((h)->cbSize);				\
}
#else
#define le2me_BITMAPINFOHEADER(h)   /**/
#define le2me_WAVEFORMATEX(h)	    /**/
#endif
#endif

#endif /* MPLAYER_MS_HDR_H */