view libvo/aclib.c @ 26730:41794a5fb100

Add a new suboption to -vo xv and -vo xvmc that allows selection of XVideo adaptor to be used (instead of default one, which is #0). This is useful for example if you'd rather like to use the original Overlay renderer of your GPU instead of the texture blitting engine (which is usually default), which is number one cause of nasty video tearing effects.
author ben
date Tue, 13 May 2008 17:52:25 +0000
parents 273aa6124f66
children e7c989f7a7c9
line wrap: on
line source

#include "config.h"
#ifdef USE_FASTMEMCPY

/*
  aclib - advanced C library ;)
  This file contains functions which improve and expand standard C-library
  see aclib_template.c ... this file only contains runtime cpu detection and config options stuff
  runtime cpu detection by michael niedermayer (michaelni@gmx.at) is under GPL
*/
#include <stddef.h>
#include <string.h>
#include "cpudetect.h"
#include "fastmemcpy.h"
#undef memcpy

#define BLOCK_SIZE 4096
#define CONFUSION_FACTOR 0
//Feel free to fine-tune the above 2, it might be possible to get some speedup with them :)

//#define STATISTICS
#ifdef ARCH_X86
#define CAN_COMPILE_X86_ASM
#endif

//Note: we have MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one
//Plain C versions
//#if !defined (HAVE_MMX) || defined (RUNTIME_CPUDETECT)
//#define COMPILE_C
//#endif

#ifdef CAN_COMPILE_X86_ASM

#if (defined (HAVE_MMX) && !defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT)
#define COMPILE_MMX
#endif

#if (defined (HAVE_MMX2) && !defined (HAVE_SSE2)) || defined (RUNTIME_CPUDETECT)
#define COMPILE_MMX2
#endif

#if (defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT)
#define COMPILE_3DNOW
#endif

#if defined (HAVE_SSE2) || defined (RUNTIME_CPUDETECT)
#define COMPILE_SSE
#endif

#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
/*
#ifdef COMPILE_C
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_3DNOW
#undef ARCH_X86
#define RENAME(a) a ## _C
#include "aclib_template.c"
#endif
*/
//MMX versions
#ifdef COMPILE_MMX
#undef RENAME
#define HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define RENAME(a) a ## _MMX
#include "aclib_template.c"
#endif

//MMX2 versions
#ifdef COMPILE_MMX2
#undef RENAME
#define HAVE_MMX
#define HAVE_MMX2
#undef HAVE_3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define RENAME(a) a ## _MMX2
#include "aclib_template.c"
#endif

//3DNOW versions
#ifdef COMPILE_3DNOW
#undef RENAME
#define HAVE_MMX
#undef HAVE_MMX2
#define HAVE_3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define RENAME(a) a ## _3DNow
#include "aclib_template.c"
#endif

//SSE versions (only used on SSE2 cpus)
#ifdef COMPILE_SSE
#undef RENAME
#define HAVE_MMX
#define HAVE_MMX2
#undef HAVE_3DNOW
#define HAVE_SSE
#define HAVE_SSE2
#define RENAME(a) a ## _SSE
#include "aclib_template.c"
#endif

#endif // CAN_COMPILE_X86_ASM


#undef fast_memcpy
void * fast_memcpy(void * to, const void * from, size_t len)
{
#ifdef RUNTIME_CPUDETECT
#ifdef CAN_COMPILE_X86_ASM
	// ordered per speed fasterst first
	if(gCpuCaps.hasSSE2)
		fast_memcpy_SSE(to, from, len);
	else if(gCpuCaps.hasMMX2)
		fast_memcpy_MMX2(to, from, len);
	else if(gCpuCaps.has3DNow)
		fast_memcpy_3DNow(to, from, len);
	else if(gCpuCaps.hasMMX)
		fast_memcpy_MMX(to, from, len);
	else
#endif //CAN_COMPILE_X86_ASM
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#else
#ifdef HAVE_SSE2
		fast_memcpy_SSE(to, from, len);
#elif defined (HAVE_MMX2)
		fast_memcpy_MMX2(to, from, len);
#elif defined (HAVE_3DNOW)
		fast_memcpy_3DNow(to, from, len);
#elif defined (HAVE_MMX)
		fast_memcpy_MMX(to, from, len);
#else
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#endif

#endif //!RUNTIME_CPUDETECT
	return to;
}

#undef	mem2agpcpy
void * mem2agpcpy(void * to, const void * from, size_t len)
{
#ifdef RUNTIME_CPUDETECT
#ifdef CAN_COMPILE_X86_ASM
	// ordered per speed fasterst first
	if(gCpuCaps.hasSSE2)
		mem2agpcpy_SSE(to, from, len);
	else if(gCpuCaps.hasMMX2)
		mem2agpcpy_MMX2(to, from, len);
	else if(gCpuCaps.has3DNow)
		mem2agpcpy_3DNow(to, from, len);
	else if(gCpuCaps.hasMMX)
		mem2agpcpy_MMX(to, from, len);
	else
#endif //CAN_COMPILE_X86_ASM
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#else
#ifdef HAVE_SSE2
		mem2agpcpy_SSE(to, from, len);
#elif defined (HAVE_MMX2)
		mem2agpcpy_MMX2(to, from, len);
#elif defined (HAVE_3DNOW)
		mem2agpcpy_3DNow(to, from, len);
#elif defined (HAVE_MMX)
		mem2agpcpy_MMX(to, from, len);
#else
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#endif

#endif //!RUNTIME_CPUDETECT
	return to;
}

#endif /* use fastmemcpy */