view stream/ai_oss.c @ 26730:41794a5fb100

Add a new suboption to -vo xv and -vo xvmc that allows selection of XVideo adaptor to be used (instead of default one, which is #0). This is useful for example if you'd rather like to use the original Overlay renderer of your GPU instead of the texture blitting engine (which is usually default), which is number one cause of nasty video tearing effects.
author ben
date Tue, 13 May 2008 17:52:25 +0000
parents 64d82a45a05d
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>

#include "config.h"

#include <string.h> /* strerror */
#include <fcntl.h>
#include <errno.h>
#include <sys/ioctl.h>

#ifdef HAVE_SYS_SOUNDCARD_H
#include <sys/soundcard.h>
#else
#ifdef HAVE_SOUNDCARD_H
#include <soundcard.h>
#else
#include <linux/soundcard.h>
#endif
#endif

#include "audio_in.h"
#include "mp_msg.h"
#include "help_mp.h"

int ai_oss_set_samplerate(audio_in_t *ai)
{
    int tmp = ai->req_samplerate;
    if (ioctl(ai->oss.audio_fd, SNDCTL_DSP_SPEED, &tmp) == -1) return -1;
    ai->samplerate = tmp;
    return 0;
}

int ai_oss_set_channels(audio_in_t *ai)
{
    int err;
    int ioctl_param;

    if (ai->req_channels > 2)
    {
	ioctl_param = ai->req_channels;
	mp_msg(MSGT_TV, MSGL_V, "ioctl dsp channels: %d\n",
	       err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_CHANNELS, &ioctl_param));
	if (err < 0) {
	    mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2SetChanCount,
		   ai->req_channels);
	    return -1;
	}
	ai->channels = ioctl_param;
    }
    else
    {
	ioctl_param = (ai->req_channels == 2);
	mp_msg(MSGT_TV, MSGL_V, "ioctl dsp stereo: %d (req: %d)\n",
	       err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_STEREO, &ioctl_param),
	       ioctl_param);
	if (err < 0) {
	    mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2SetStereo,
		   ai->req_channels == 2);
	    return -1;
	}
	ai->channels = ioctl_param ? 2 : 1;
    }
    return 0;
}

int ai_oss_init(audio_in_t *ai)
{
    int err;
    int ioctl_param;

    ai->oss.audio_fd = open(ai->oss.device, O_RDONLY);
    if (ai->oss.audio_fd < 0)
    {
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2Open,
	       ai->oss.device, strerror(errno));
	return -1;
    }
	
    ioctl_param = 0 ;
    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp getfmt: %d\n",
	   ioctl(ai->oss.audio_fd, SNDCTL_DSP_GETFMTS, &ioctl_param));
	
    mp_msg(MSGT_TV, MSGL_V, "Supported formats: %x\n", ioctl_param);
    if (!(ioctl_param & AFMT_S16_LE))
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_UnsupportedFmt);

    ioctl_param = AFMT_S16_LE;
    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp setfmt: %d\n",
	   err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_SETFMT, &ioctl_param));
    if (err < 0) {
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2SetAudioFmt);
	return -1;
    }

    if (ai_oss_set_channels(ai) < 0) return -1;
	
    ioctl_param = ai->req_samplerate;
    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp speed: %d\n",
	   err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_SPEED, &ioctl_param));
    if (err < 0) {
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2SetSamplerate,
	       ai->req_samplerate);
	return -1;
    }
    ai->samplerate = ioctl_param;

    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp trigger: %d\n",
	   ioctl(ai->oss.audio_fd, SNDCTL_DSP_GETTRIGGER, &ioctl_param));
    mp_msg(MSGT_TV, MSGL_V, "trigger: %x\n", ioctl_param);
    ioctl_param = PCM_ENABLE_INPUT;
    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp trigger: %d\n",
	   err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_SETTRIGGER, &ioctl_param));
    if (err < 0) {
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2SetTrigger,
	       PCM_ENABLE_INPUT);
    }

    ai->blocksize = 0;
    mp_msg(MSGT_TV, MSGL_V, "ioctl dsp getblocksize: %d\n",
	   err = ioctl(ai->oss.audio_fd, SNDCTL_DSP_GETBLKSIZE, &ai->blocksize));
    if (err < 0) {
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_Unable2GetBlockSize);
    }
    mp_msg(MSGT_TV, MSGL_V, "blocksize: %d\n", ai->blocksize);

    // correct the blocksize to a reasonable value
    if (ai->blocksize <= 0) {
	ai->blocksize = 4096*ai->channels*2;
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_AudioBlockSizeZero, ai->blocksize);
    } else if (ai->blocksize < 4096*ai->channels*2) {
	ai->blocksize *= 4096*ai->channels*2/ai->blocksize;
	mp_msg(MSGT_TV, MSGL_ERR, MSGTR_MPDEMUX_AIOSS_AudioBlockSize2Low, ai->blocksize);
    }

    ai->samplesize = 16;
    ai->bytes_per_sample = 2;

    return 0;
}