Mercurial > mplayer.hg
view gui/ui/gmplayer.h @ 33616:4221981ad74c
Prefer playing variable $p to $l.
$p is used in the Win32 GUI as well.
Leave $l for legacy reasons.
Revise skin documentation.
author | ib |
---|---|
date | Wed, 22 Jun 2011 13:10:23 +0000 |
parents | 520fb0f7544c |
children | 65ea3b7a704b |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_GUI_GMPLAYER_H #define MPLAYER_GUI_GMPLAYER_H extern int uiSubRender; extern int uiMainRender; extern unsigned char * mainDrawBuffer; extern unsigned char * menuDrawBuffer; extern int mainVisible; extern int uiMainAutoPlay; extern int uiMiddleMenu; extern int uiPlaybarFade; extern int sx, sy; void uiInit( void * disp ); void uiMainDraw( void ); void uiEventHandling( int msg, float param ); void uiMainMouseHandle( int Button, int X, int Y, int RX, int RY ); void uiMainKeyHandle( int KeyCode, int Type, int Key ); void uiDandDHandler(int num, char** files); void uiSubDraw( void ); void uiSubMouseHandle( int Button, int X, int Y, int RX, int RY ); void uiMenuInit( void ); void uiHideMenu( int mx, int my, int w ); void uiShowMenu( int mx, int my ); void uiMenuMouseHandle( int X, int Y, int RX, int RY ); void uiPlaybarInit( void ); void uiPlaybarShow( int x, int y ); #endif /* MPLAYER_GUI_GMPLAYER_H */