view access_mpcontext.h @ 27865:428125c9e08e

For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
author reimar
date Thu, 06 Nov 2008 18:39:37 +0000
parents 4129c8cfa742
children c1a3f1bbba26
line wrap: on
line source

#ifndef MPLAYER_ACCESS_MPCONTEXT_H
#define MPLAYER_ACCESS_MPCONTEXT_H

struct MPContext;
const void *mpctx_get_video_out(struct MPContext *mpctx);
const void *mpctx_get_audio_out(struct MPContext *mpctx);
void *mpctx_get_demuxer(struct MPContext *mpctx);
void *mpctx_get_playtree_iter(struct MPContext *mpctx);
void *mpctx_get_mixer(struct MPContext *mpctx);
int mpctx_get_global_sub_size(struct MPContext *mpctx);
int mpctx_get_osd_function(struct MPContext *mpctx);

#endif /* MPLAYER_ACCESS_MPCONTEXT_H */