view libmpcodecs/ae_lame.h @ 27865:428125c9e08e

For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
author reimar
date Thu, 06 Nov 2008 18:39:37 +0000
parents 4129c8cfa742
children bbb6ebec87a0
line wrap: on
line source

#ifndef MPLAYER_AE_LAME_H
#define MPLAYER_AE_LAME_H

#include "ae.h"

int mpae_init_lame(audio_encoder_t *encoder);

#endif /* MPLAYER_AE_LAME_H */